
Little Red Goblin Games |
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Hi guys!
Some of your have noticed LRGG's products are not up on Paizo at the moment (and will not be on other sales venues shortly).
We goofed on some of our OGL stuff and to be safe I'd like to remove our products so we don't send out anything else with issues.
We put stuff on hold until we can examine every product and make sure they are all 100% up to code.
If you have products downloaded you should still be able to download them and all that. It's totally our bad and we are working to fix it ASAP.
-Scott

Sethvir |

Liz Courts Webstore Gninja Minion |

Little Red Goblin Games |

While you should be able to grab the old version if you bought them before, we will not be putting that series back up for a few reasons.
1) Our old files are badly damaged and would take a lot of work to restore.
2) They do not live up to our current quality standards.
3) This is as good a time as any to announce that we will be doing a complete revamp/rewrite of Legendary Levels. It will be far more extensive (shaping up to be about 400 pages), have some big name artists on the project, much more mechanically competent, and with a LOT better editing. We are basically reworking it from the ground up while keeping the best parts.
Example: While Divinity Score is still a "thing" it is now decoupled from level gain in a divine class and Legendary Damage is no longer a one-shot kill (rather, it has a variety of potential powerful effects).
It is going to be our big next Kickstarter it looks like, but we want to get the book mostly written before we go ahead and talk more about it/announce the kickstarter.
(Oh yeah, and there will be some sort of allowance/provision for people who already bought the old book)

Changing Man |
Sounds pretty cool. How will this work with Mythic? Is it like another 'plug-in'/ 'add-on', something that works alongside the mythic rules, something to be used in lieu of Mythic, or __fill_in_the_blank__ ?
(Top Tier Mythic pretty much takes you to demigod status; will this take you beyond?)
As a side note, the most effective KS's I've seen are those which were already 75%+ written before the time of 'kicking'. I think people feel more secure knowing that the lion's share of the work is already done!

Little Red Goblin Games |
1 person marked this as a favorite. |

From the start of this revision we kept Mythic in mind. Combining them makes for an EXTREMELY high-powered game (toss in some gestalt play for true insanity...) but we will be developing content for that. I'd have to look at our project breakdown but I BELIEVE at least the basic rules for mythic integration are in there and if I recall correctly one of the early stretch goals is a big expansion on that.
One of the big pushes we are doing is that we need to cover all the base classes in the game thus far (and even a few of our more popular ones). The sheer order of art and development time that is going to take is the reason we are going to need to do a pretty decent sized KS on this.
Legendary Levels always took you "beyond" demigod status in later levels. The new divinity score is even more focused on this and can result in some god-like powers even at mid-level.
And we totally agree with that 75% rule.
With both Necropunk and Dragon Tiger Ox the core rulebook was in early editing phases when we launched the KS. We obviously had to take care of stretch goal material, formatting, and editing. A lot of time we buy art on margin ahead of time (for both KS promotion and to get the product to the backers ASAP).
Finally, we are looking at developing a kind of sandbox setting to go along with this one (in the vein of Sigil, the Dominarian Nexus, etc). We are still talking about what that is going to look like. A few ideas have been pitched (Olympus, The City of Lost Gods, neutral grounds, a roving city, a bar at the end of the world, etc).