Healers hand


Homebrew and House Rules


Wondering if this seems reasonable:

A pair of gloves when worn that grant a +2/ die when applying a healing effect

Mechanics wise:
Apply an Empower feat (aka: Metamagic rod)

Since the feat is limited to a specific spell/ effect leave the cost at 3000gp.
OR - since it isn't capped at a spell level should the cost be higher? And if so, what would be a reasonable expense?


This is really a homebrew question.

Honestly, I don't know how to price this. It'd be pretty valuable, more than 3,000 gp given that it'd work with mass cure critical wounds, an 8th level spell. Heck, the way it's worded, it would work with channel energy used to heal. If it only works for spells, then no higher than a greater empower rod. Probably less, so long as it can't be used with another metamagic rod (remember, typically you can only use one).


I didn't consider it working with channel energy...

How powerful is this?
The highest modifier for a cast spell would be +8 (Cure critical wounds; mass).
Channel energy would provide +10 (not counting some means of maxing out dice beyond level provided means...)
Getting 8 or 10 additional hit points from a cure spell/ channeling doesn't seem all that overpowering to me.

The Phylactery of Channeling provides a static & unlimited use per day +2d6 for an average of +7 at a cost of 11,000.
Numbers-wise, this seems close enough to me for a straight, across-the-board cost comparison.

OR
The Greater Meta-magic Rod of Empower; cost: 24,500
Removing the 3 uses per day limitation mechanic pricing gives a standard price of 40,833.
Ref: Table: Estimating magic item gold piece value: Base price/ (5 divided by charges per day)

The +2/ die is on average ~1/2 the +50% provided by Empower of a Cure X; d8's
Cost multiplier: 0.75 x 40,833 = 30,624

The item is limited in use to a specific line of spells; Cure X
Cost multiplier: 0.5 x 30,624 = 15,312
I'm making these numbers up based on my idea of value.
Of course I'm posting this to get other's (positive...?) feedback whether I am right on/ close/ off-rocker in my estimations...

Appreciate any feed back, thoughts or ideas


+2 per d8 die is a bit less than +50% (average roll gives 4.5, +50% would be 6.75). I would price it like a Empower Spell metamagic rod. Because it is limited to a affecting a small number of spells it should balance the lack of three times per day limit of regular metamagic rod.

It could be considered much more powerful if it would affect Channel Energy healing and/or Lay Of Hands, though, and probably warrant increase of the item price. Maybe by 30-50%?

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