
Nicos |
21 people marked this as FAQ candidate. Answered in the FAQ. |
So aparently we have to do it over again
Pathfinder Design Team wrote:FAQ: http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9qqk
Fighter: What feats can I retrain at level 4, 8, and so on?
....
Thanks for the answer.
This post Spear training and gloves of dueling is marked by 36 as FAQ candidate. It is now marked as Answered in the FAQ, but there is no FAQ answer in the FAQ.Have we missed something?
"Hey this other thread was marked as answered, what's up with that?" is not an efficient way to get these things resolved. If you can't find the answer to the question, start a new thread and FAQ-flag it.
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So, as I do not want a fight over this issue and I am somewhat optimistic here we go
It seems clear that all those abilities that replace weapon traning make the gloves of dueling useless. But what about this
Spear Training (Ex)
At 5th level, a dragoon must select weapon training with the spear group. The dragoon’s weapon training bonus with spears improves by +1 on attack rolls and +2 on damage rolls for every four levels beyond 5th (to a maximum of +4 on attack rolls and +8 on damage rolls at 17th level).
The dragoon does not gain weapon training in any other groups as he increases in level.
The name of the ability is spear training, but the wording of the ability imply that is indeed weapon training with the spear group.
So, gloves of dueling works with the dragoon archetype or not?

StreamOfTheSky |

Spear Training should be a slam dunk, it outright says you have weapon training.
A separate FAQ for Brawler, Archer, Mobile Fighter, etc... would be nice. I suspect they'll say it doesn't count, even though that makes those archetypes inferior to vanilla fighter, even at their supposed specialties (archery and close weapons for archer and brawler, respectively). But one can hope...

TGMaxMaxer |
20 people marked this as FAQ candidate. Answered in the FAQ. |
It's actually a simpler question.
Do Fighter archetypes that get a Weapon Training variant, (such as Archer, Brawler, Crossbowman, Polearm Master, Savage Warrior, Unarmed Fighter), usually in a smaller selection of weapons, and called by a different name, still benefit from Gloves of Dueling for their replacement class feature, or are those gloves restricted to the vanilla weapon training feature only?

shroudb |
Spear Training should be a slam dunk, it outright says you have weapon training.
A separate FAQ for Brawler, Archer, Mobile Fighter, etc... would be nice. I suspect they'll say it doesn't count, even though that makes those archetypes inferior to vanilla fighter, even at their supposed specialties (archery and close weapons for archer and brawler, respectively). But one can hope...
that will open a new can of worms as it will allow a single archetype (buckler duelist) to douple stack weapon training through his feature (as i said in this thread: http://paizo.com/threads/rzs2pv2o?buckler-duelist-dual-weapon-training)
i hope they just rename the fighter archetypes weapon specific abilities to something like "Weapon training: two-handed weapons" a simple fix like that should work for both duelist gloves and for the second prob i mentioned.

fretgod99 |

Spear Training should be a slam dunk, it outright says you have weapon training.
A separate FAQ for Brawler, Archer, Mobile Fighter, etc... would be nice. I suspect they'll say it doesn't count, even though that makes those archetypes inferior to vanilla fighter, even at their supposed specialties (archery and close weapons for archer and brawler, respectively). But one can hope...
Agreed. My post from the other thread:
The archetype says the Dragoon must select weapon training with the Spear group. Then later, Weapon Training 2, 3, and 4 are explicitly replaced. If an ability is replaced by an archetype, every entry states "This ability replaces ...". If that language isn't there for Weapon Training 1 and the ability says the Dragoon "must select weapon training with the Spear group", it seems clear to me that Spear Training is Weapon Training, just a specific version of it.

MechE_ |

It's actually a simpler question.
Do Fighter archetypes that get a Weapon Training variant, (such as Archer, Brawler, Crossbowman, Polearm Master, Savage Warrior, Unarmed Fighter), usually in a smaller selection of weapons, and called by a different name, still benefit from Gloves of Dueling for their replacement class feature, or are those gloves restricted to the vanilla weapon training feature only?
TGMaxMaxer has the right question here. This is the one we should FAQ as it's straight to the point and simple. Hopefully we can get an answer on this.

Nicos |
TGMaxMaxer wrote:TGMaxMaxer has the right question here. This is the one we should FAQ as it's straight to the point and simple. Hopefully we can get an answer on this.It's actually a simpler question.
Do Fighter archetypes that get a Weapon Training variant, (such as Archer, Brawler, Crossbowman, Polearm Master, Savage Warrior, Unarmed Fighter), usually in a smaller selection of weapons, and called by a different name, still benefit from Gloves of Dueling for their replacement class feature, or are those gloves restricted to the vanilla weapon training feature only?
bump, so more people can hit the FAQ button to TGMaxMaxer question (and the Op now they are in the thread)

Sean K Reynolds Designer, RPG Superstar Judge |
11 people marked this as FAQ candidate. Answered in the FAQ. 1 person marked this as a favorite. |

Is this an accurate rephrasing of the question you're asking?
If an archetype replaces a class ability with a more specific version of that ability (such as a dragoon fighter replacing "weapon training" with "spear training"), does the archetype's ability count as the original ability for the purpose of rules that affect the original ability (such as the gloves of dueling increasing a fighter's weapon training bonus)?

Nicos |
Is this an accurate rephrasing of the question you're asking?
If an archetype replaces a class ability with a more specific version of that ability (such as a dragoon fighter replacing "weapon training" with "spear training"), does the archetype's ability count as the original ability for the purpose of rules that affect the original ability (such as the gloves of dueling increasing a fighter's weapon training bonus)?
yes.

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4 people marked this as a favorite. |

FAQ: http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9qto
Archetype: If an archetype replaces a class ability with a more specific version of that ability (or one that works similarly to the replaced ability), does the archetype's ability count as the original ability for the purpose of rules that improve the original ability?
It depends on how the archetype's ability is worded. If the archetype ability says it works like the standard ability, it counts as that ability. If the archetype's ability requires you to make a specific choice for the standard ability, it counts as that ability. Otherwise, the archetype ability doesn't count as the standard ability. (It doesn't matter if the archetype's ability name is different than the standard class ability it is replacing; it is the description and game mechanics of the archetype ability that matter.)
Example: The dragoon (fighter) archetype (Ultimate Combat) has an ability called "spear training," which requires the dragoon to select "spears" as his weapon training group, and refers to his weapon training bonus (even though this bonus follows a slightly different progression than standard weapon training). Therefore, this ability counts as weapon training for abilities that improve weapon training, such as gloves of dueling (Advanced Player's Guide), which increase the wearer's weapon training bonus.
Example: The archer (fighter) archetype gets several abilities (such as "expert archer") which replace weapon training and do not otherwise refer to the weapon training ability. Therefore, this ability does not count as weapon training for abilities that improve weapon training (such as gloves of dueling). This is the case even for the "expert archer" ability which has a bonus that improves every 4 fighter levels, exactly like weapon training.