rangerjeff |
Running this tonight and have a quick question.
The Totenmaskes remain disguised until slain, does this mean they act as humans and use weapons? That they don't have their bite and claw attacks? I'm going to run it as they shed their disguises upon entering battle, doesn't make sense to me otherwise.
Also, how are animal companions handled in the initiation process? Wouldn't the cultists be alerted that these are not simple applicants if one of them has a large roc hopping along behind her?
Sarta |
I am running this at Chimaeracon in a few weeks, with a 4-hour slot. How can I speed along the first part while keeping the atmosphere?
Unfortunately, you probably won't have time for some of the great role play when gathering info. Sadly, it's at the beginning of the scenario, making it harder for GM's to judge how they are doing on time in order to speed things up.
To play it safe, you may want to narrate the interactions, rather than roleplay them out.
Ninjaxenomorph |
Two questions: does whomever I apply credit to get the tattoo for free?
And also, I'm having a bit of trouble seeing where the party has to start making checks to hide their identities from the cultists. It says they don't have to around town, but I cannot find any after that. I'm pretty sure I have another question, just can't remember it...
Majuba |
Ninjaxenomorph:
- Time - Ask for an 8-hour slot (even if you won't get it).
- Eyes - Happened :)
- Tattoo - That's what I was asking up-thread a bit. I don't think so, since it's not listed as a boon (and is otherwise available for purchase).
- Checks - I don't recall anything saying they would *have* to make checks specifically. It's more to inveigle themselves with the various places around town. Good question!
Sammy T |
GMing this for the first time tonight on short prep. Luckily, I've played it before and know the general flow and PC time management for it.
Quick Q:
Party signed up for tonight is:
Barbarian 8
Paladin 1/Shadow Caster 4/PF Savant 3
Urban Ranger 8
Fighter 10
Arcane Archer 11
Wizard 11
8+8+8+10+11+11=56. 56 levels / 6 characters = 9.33 APL
So, I should give them the choice of playing up or down, correct?
If so, I plan on privately letting them vote yes or no on playing up or down when passing out cards pre-game for character info. It must be unanimous to play up.
bigwave |
Seconding Rangerjeff's question about companions alerting the cult to trouble.
Along the same lines, what about polearms, bulky plate mail, shields, etc... sort of conspicuous when brought to a induction meeting, no?
Obviously, it would be very very mean to require wepons to be left behind, but wouldn't it make sense for the cult to do so?
bigwave |
OK, please help - maybe it's me being blind, but....
Is Tesserick counted as one of those numbers (like maybe he's the one Feaster with Charito?) or are they separate counts?
Also, when it says he "calls the rest of his allies" if combat breaks out - that includes Charito, yes?
Those two questions allow for a BIG swing in a possible combat in H4:
If he's separate and Charito comes, that's 5 (or 7) Feasters plus Charito
If he's NOT separate and she doesn't come, it's 4 (or 6) Feasters.
pathar |
I'm GMing this at an upcoming Con. Can I apply the Chronicle to a brand new character, and still have him get the Sihedron Brand for free?
As a GM, you can select any boon on the Chronicle sheet. But GM credit holds for the appropriate subtier; a brand new character therefore wouldn't get this boon until 7th level. So it doesn't matter which character you put it on.
Now, if you played this with a pregen, and the pregen got the brand, and then you started a new character with the pregen Chronicle first, then it gets iffy. I think ... technically ... yes? Because it's been clarified that when you do that, you do have access to the boons on the sheet that you earned. Hm.
... that's kind of tempting, actually. ;p
Nefreet |
Nefreet wrote:I'm GMing this at an upcoming Con. Can I apply the Chronicle to a brand new character, and still have him get the Sihedron Brand for free?As a GM, you can select any boon on the Chronicle sheet. But GM credit holds for the appropriate subtier; a brand new character therefore wouldn't get this boon until 7th level. So it doesn't matter which character you put it on.
So, the usual rule of applying a Chronicle to a brand new character doesn't apply?
Christopher Hamilton |
It specifically states that if the Feasters know they are pathfinders, they drain blood while they are blind and unawares. I haven't been able to trace this to an actual proper rules implementation and was hoping for some clarification. Does the blind and flat footed status = pinned for the purpose of blood drain?
Codanous |
Hey guys, I see that no one has really reported any deaths or tpks in this adventure but I am trying to get all my ducks in a row, what happens if the players are captured and turned into vampires?
Mainly, I am asking, what do they have to pay to get their characters back if such an event happens, since obviously they cannot continue as vampires. Is it a body recovery + a raise dead or body recovery + resurrection? A true res?
Codanous |
IF they have the prestige to pay for a body recovery and enough gold or prestige to cover a Resurrection (raise dead won't work on undead, even after they're destroyed) they're ok. Otherwise, they are reported as "dead" because they have an unplayable character.
That was kind of my fears, the penalty for failure with this mission is high.
Hmm Venture-Captain, Minnesota |
Codanous |
Mine did pretty well for staying on time and it helps if someone can use Kn: Local or Diplomacy well enough to gather information then they get the good rumors quickly.
People are going to want to role-play, especially with a GM as good as you :) but you might have to help them move along in the first phase of the adventure. I loved GMing this adventure when I did it!
Hmm Venture-Captain, Minnesota |
Codanous |
I sometimes for scenarios where I feel like the missions provide important background information will give out the missions anyways. To old veterans I don't have to explain much, to newer players I just explain that their faction leader has some useful information and are willing trade a favor for a favor kind of thing but I stress that isn't vital to completing the mission or earning prestige.
Hmm Venture-Captain, Minnesota |