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Blood of Chicken forthcoming?


Pathfinder Player Companion

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3 people marked this as a favorite.

So with tengu suddenly becoming openly available in PFS, can we expect a book expanding their options? Alternate heritages (raven, falcon, crane, quail)? Alternate race features (mating call, enlarged wattle)? New equipment (pop-up timer)? Flippancy aside, I'd buy it in a heartbeat.

... and speaking of organs, can a tengu with a ring of regeneration produce endless foie gras?

Paizo Employee Managing Editor

9 people marked this as a favorite.

I'd personally love to do a tengu player companion, so I think it's highly likely at some point!


Paizo Charter Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber

Heheh ... I was expecting this thread to be one heckling all the "Blood of Four-Warted Toads" books (not to be confused with "Blood of Three-Warted Toads" or "Blood of Not-Quite Green Frogs") that were being published. Glad to see it wasn't :)

Lantern Lodge

3 people marked this as a favorite.

For goodness sakes!
I am not... a chicken... I AM A TENGU. [/elephantman]

I, for one, am in dire need of a guide to what call in Tengu means what.

CAW! - sign of approval, solidarity.
QUAWRRHH - be cautious, trouble afoot.
Keh! - Imbeciles!
Krawoo! - HOMG, shiny things!
WARK - I'm hungry.
WAAAARK - I am very, very sexually aroused.
Cree! - My nappy needs changing.

Also - Shape Changing for beginner Tengu!
This book would be marvellous! DOIT! DOOOIT! WAAAARK!


I am Tengu, you may siply call me Pain in the Backside.
We are raven or crow humanoids not some worthless chicken

Andoran

QUAWRRHH! You guys are weird.

Whatever happened to Elves and morose half-elves? They used to be cool. Or what about dwarves even ... well, okay, they were never cool because they were all Gimli clones, but The Hobbit will probably change that. At least we can hope.

Because now it's all moody Dhampirs, Uber-Statted Aasimars, and now... Super-Chickens!

When you find yourself in danger,
When you're threatened by a stranger,
When it looks like you will take a lickin', (puk, puk, puk)
There is someone waiting,
Who will hurry up and rescue you,
Just Call for Super Chicken! (puk, ack!)

Fred, if you're afraid you'll have to overlook it,
Besides you knew the job was dangerous when you took it (puk, ack!)

He will drink his super sauce
And throw the bad guys for a loss
And he will bring them in alive and kickin' (puk, puk, puk)
There is one thing you should learn
When there is no one else to turn to
Call for Super Chicken! (puk, puk, puk)
Call for Super Chicken! (puk, ack!)

Contributor

4 people marked this as a favorite.

Note to self: "Let them eat crow" is now racially insensitive and Hannibal Lechter-esque....

Andoran

1 person marked this as a favorite.
Kevin Andrew Murphy wrote:
Note to self: "Let them eat crow" is now racially insensitive and Hannibal Lechter-esque....

Using the phrase finger licking good probably is not a good idea either.


Squawk!!

blood of the crow should also contain more on the strix too.... you know why? the strix are cool

Paizo Employee Editor-in-Chief

Why should we seriously entertain a Player Companion on tengu as one of next years precious 12 Player Companions? What does this book have that makes it the sexy, must have book of the month? (I really like tengu is NOT good enough, by the by.)

You've got your five minutes: Wow me. ;)

Paizo Employee Editor-in-Chief

Pain in the Backside wrote:

Squawk!!

blood of the crow should also contain more on the strix too.... you know why? the strix are cool

THAT, by the way, I'm liking. The more bases this hits, the more interested I am.


F. Wesley Schneider wrote:

Why should we seriously entertain a Player Companion on tengu as one of next years precious 12 Player Companions? What does this book have that makes it the sexy, must have book of the month? (I really like tengu is NOT good enough, by the by.)

You've got your five minutes: Wow me. ;)

Because it would be a better use of dead tree than more "+1/+1" "+2" "+2 to saves vs mind effecting" and "+1 to X saves" traits?

Admittedly that's more of a design problem than a subject one.


Pathfinder Campaign Setting Subscriber
F. Wesley Schneider wrote:

Why should we seriously entertain a Player Companion on tengu as one of next years precious 12 Player Companions? What does this book have that makes it the sexy, must have book of the month? (I really like tengu is NOT good enough, by the by.)

You've got your five minutes: Wow me. ;)

The tengu are part of both the Advanced Race Guide and have a home in Tian Xa, the setting of the Jade Regent AP, right? They are very weird, very cool, very old school, and as "niche" as dwarves, orcs, gnomes, halflings and elves.

Pezzock was a fave NPC in our Serpent's Skull game.

Player Companion of alternate races detailing tengu, satyr, minotaur, hobgoblin, centaur, kobold...


2 people marked this as a favorite.
F. Wesley Schneider wrote:

Why should we seriously entertain a Player Companion on tengu as one of next years precious 12 Player Companions? What does this book have that makes it the sexy, must have book of the month? (I really like tengu is NOT good enough, by the by.)

You've got your five minutes: Wow me. ;)

I would argue that the Tengu are the only base* player race that are truly alien to humanity. Halflings are short, elves are graceful, dwarves are stubborn, half-orcs are angry (and half human), half-elves are sad (and half-human), aasimar and tieflings have weird relations with humanity but grow up almost exclusively in human settings (at least per their companion books) ... the only really weird ones until this happened were gnomes, who are from another world, but they're really just ADD humans in a lot of ways.

Tengu ... aren't. They see things differently, they interact with things differently, they think differently. They're something entirely new. Their presence in Absalom is going to make it feel, just a tiny little bit, like New Crobuzon, which is a really good thing (in my opinion at least). I think if you play up the "these are not just feathered humans" angle, you'd find the book impossibly fun to write, and quite popular for that very reason.

Plus I want to play one and have lots of options for it. ;)

* Are we calling the PFS PC races "base" races? APG added "base" classes to "core" classes so I guess that's what I'd call it, but you might want to decide on an official term.

Lantern Lodge

F. Wesley Schneider wrote:
You've got your five minutes: Wow me. ;)

-Tengu combine old world mythology with a lovable race that exemplifies the swashbuckling, mystical, light-hearted spirit of Golarion.

-Ability-wise, Tengu represent a balanced supernatural race whose innate magic abilities encourage tricks, humour and roleplaying, not numbers crunching and min/maxing.

-Tengu represent a postmodern departure from the euro-centric past of fantasy, and a squawking, worldly entrance into a more globalised and more original fantasy setting.

-Tengu are capricious and flawed enough to represent every alignment, from greedy, bestial animal (claw fighter!) to enlightened, divine mountain spirit (wind druid!). They are far less boxed in than the other races who already have their own stereotypes and expectations.

-Tengu's obsessions with sword-fighting encourage massive variety in class options. Can you imagine special options for a Tengu Oracle who takes their power from Steel? Ever seen a Tengu Samurai who becomes utterly devoted to their beloved katana? What about a Tengu Swordmaster who has trained with the Aldori, the Red Mantises and the Hellknights and have developed an apex sword school?

-Tengu absorb bad luck. Pirates using this are just the beginning. Tengu witches and warlocks begin developing new magic that creates a barrier against bad luck. Tengu oracles develop a curse that allows them to literally absorb terrible accidents before they occur, saving lives in the process.

-Wizened Tengu. Some Tengu hide for decades in the mountains, eschewing society and instead seeking council with foul spirits and Vrocks. They become bitter, wizened old birds who may be physically frail but have increased supernatural abilities. Could be a great age template. Raaaark!

-Three words: Dire Crow Rider.

-Another three words: Tengu Charlatan Archetype.

-Advanced Fey Tengu. Mystical Tengu who accept their quasi-fey birthright begin to suffuse in magic, and become the mountain spirit legends that they have long rumoured to be. Wind spells! Better shapechanging! Wings! Defecating on American automobiles! Awesome!

-Houses, villages, family structure, social structure of Tengu. I imagine trundling caravans with enormous sphere-like nests, moving through treacherous mountain passes. Loads of gambling dice games, knife games (fun!) and doublespeak. They are the Sczarni of Tian Xia, but their plumage is better, and ninjas are scarier.

FINALLY

-I really like Tengu.

Paizo Employee Editor-in-Chief

Patrick Harris & Kuro Poe wrote:
Feathery Wiles

You guys are working on me here...

So say we did this. But also say there's a Faustian part: If we do it, two other races need to be included. Three races total, or no deal.

If that were the case, what would those races be?

Lantern Lodge

In order of preference.

1. Kitsune (shared 'Tien mystic' feats for both kitsune and tengu)
2. Grippli (Golarion's favourite pond-paddlers and croaking guides)
3. Ratfolk (A slum in every city! Crime and grime!)
4. Dhampir (Focus on their attempts to assimilate into civilised society, their ability to provide a hidden line of defence against the supernatural. Dhampir community/organisations/patient recovery groups)
5. Gillmen (Focus on the Low Azlanti, lost heritage aspect)

But if it's just two, Kitsune and Grippli. You'd have the Tengu representing the mountains, the Kitsune representing the forests, and the Grippli representing the rivers. Easy!

Andoran

*sigh* I would point out that channeling China Mieville sounds like a fine idea... if you like China Mieville. There are some who do, however, there are many who do not. Despite Erik Mona's recommendation of Perdido Street Station many years ago in a column of his, I have tried three times to read it and just can't get into it. Have to like an author who has actually written for Paizo though -- and China Mieville has.

Chickens at the PFS table is frankly not likely to go over terribly well long-term. That said, it appears this damned horse is leaving the barn no matter what. At least there are three or four minis available for them. So, question is, what gallops out with the Tengu?

First of all, whatever you choose needs to be PFS legal. No exceptions.

Quote:
From Additional Resources for Pathfinder Society - Advanced Race Guide: To create an aasimar, dhampir, fetchling ifrit, kitsune, nagaji, oread, sylph, tengu, tiefling, undine, or wayang character, you must have a Chronicle sheet that opens the race as a legal option at character creation.

As of Season 4, three new races become allowed by default without a need for a Chronicle Sheet to play them:

Quote:
You may also select aasimar, tengu, or tiefling as your character’s race with access to the proper Additional Resources book. --PFS Guide to Organized Play 4.2, p.7

So yes, it's going to be Chicken Central after people get bored of the aasimars and tieflings.

Moving on from that basic observation, there are two primary ways to go with this (and several other less principled approaches):

Humano-centric: This is the rock-the-boat-the-least approach. Go with two selections from amongst the most humanoid of the new races in Chapter 2 of the ARG: Fetchlings, Ifrits and Undines. All are essentially elemental flavored humanoids (if "shadow" counts an an element, that is).

I would guess that a good author could make the Ifritis and the Undines entertaining and interesting. Problem is, this is trying to build interest with a book, rather than capitalize on existing interest with a book. Assuming any of these books are as equally as well written as any other, capitalizing on existing interest seems a wiser commercial bet.

I still think the Fetchling is the most engaging of these races, most especially as it leads to interesting plot hooks and the GM use of these player options. Say what you want about player books -- but if the GM is NOT interested in it, it's not going to sell very well. Conversely, if the GM is interested in the race for its villainous or plot potential, it should do reasonably well in terms of sales and overall longterm usefulness to the brand. And, imo, the fetchlings are easily the most engaging of the humanocentric races from a GM perspective. (Midnight Mirror anyone?) There are a LOT of minis which can stand in for the Fetchlings, from simple cloaked figures to the Gith figs in the D&D mini line. No shortage of minis for these at all.

Double Down on Off-Beat: The more engaging off the off-beat races in Chapter 3 also provide some obvious stand-outs.

The most popular one will be the Kitsune. With more than a little trepidation, I foresee endless furry Kitsune characters at PFS tables when players are permitted to play 'em. The furry fans will be out in force with the Kitsune (not that there's anything wrong with that). As for why this would be a good idea -- I'm not certain that it is. But as that decision has already been made, my guess is for Paizo to back it up for the very best reason there is: it appeals to a lot of female players, there is an undeniable flirty/sexiness to the Kitsunes, and all of this indicates that it will sell well. I would point out that nevertheless, there is a REAL problem with the Kitsunes in that there is a distinct LACK of Kitsune pre-painted minis, so this will be a problematic hurdle at the table unless a concerted effort is made to address this, fast. The lack of minis is, however, a significant and genuine problem.

Still... did I mention it would sell well? Do you need another reason? No, probably not.

The one that is interesting from a GM perspective is the Nagaji. Snake people have a certain cachet to them and there are abundant sources of minis that can be repurposed for use at the table. Is it more interesting than the Ifrits or the Undines? Perhaps. More interesting than the Fetchlings? Not really. Interesting enough? Probably.

Pick your next two races in the Trifecta of PFS Doom from those five options. If the lack of minis factors in to your immediate concerns, leave the Kitsune for late 2013/early 2014 and go for Fetchlings and Nagaji.

Shadow Lodge Contributor, RPG Superstar 2010 Top 8

You could go Blood of Beasts, and include:

1. Catfolk
2. Ratfolk
3. Tengu

(with Grippli, Kitsune, Nagaji, Strix, and Vanara as alternate choices, or grist for supplementary material).

Alternatively, play up the Tengu's spookiness and bad reputation and make a book of outcasts:

1. Tengu
2. Changeling
3. Strix
Alt. Fetchling

Silver Crusade

1 person marked this as a favorite.
Pathfinder Comics Subscriber; Pathfinder Adventure Path, Tales Subscriber

I would choose Grippli and Kitsune. Get your animal headed PCs all together.

Tengu: Have a big imprint in the Inner Sea & Tian Xia and are a popular choice, plus PFS legal so they need to have player accessible flavour handy.

Kitsune: Are popular with lots of people, have a strong Tian Xia imprint and are another animal headed race that need more flavour so they aren't just humans in fuzzy masks.

Grippli: We haven't seen much of anything from Grippli. These guys are my favourite anthropomorphic animal race and they need to be differentiated from Boggards in a big bad way.

Or another way to go about it:

Feathers and Steel

Tengu.

Strix: They got a BIG flavour hit from Nightglass, but sadly not all players read novels (but you can totally drop a plug for Nightglass in there). What makes them different than humans, and feats for fliers.

The last part of the book and call me crazy: Flying options for other PCs. Take your campaign to the skies! Flying mounts, Dwarf Mechanical wings (you think the quest for sky ended at just looking at the sky?), Shori historian feats, racial variants for winged elves, flight granting archetypes, updated Sable Company Marine archetype. The last part of the book should appeal to players of all races who are interested in the skies over Golarion.

Contributor

Benchak the Nightstalker wrote:

You could go Blood of Beasts, and include:

1. Catfolk
2. Ratfolk
3. Tengu

(with Grippli, Kitsune, Nagaji, Strix, and Vanara as alternate choices, or grist for supplementary material).

I like the 'Blood of Beasts' angle but you'd need a different title. 'Beasts' would be a little insulting to the noble creatures contained within (and the ratfolk).


Two other races? Three races total. So here we have two feathered races, a furred race, and... a... froggy-skinned race. What's the theme? Anthro races or feathered creatures?

Personally, I want to see more Kasatha, but that's probably out the window for this [totally hypothetical] supplement. As much as I can respect the 'freshness' of the Grippli, I can't say I like them. Frogs are low on my list. The Strix and Kitsune, I really like. (I know, I know, not helpful.)

Could a case be made for having all four races in the same [totally hypothetical] supplement? Is three a hard limit? I think trying to squeeze in a fourth would help fill space that might otherwise be difficult to fill*, and prevent the book from collecting options such as feats that 'allow' a character to perform an action that many groups already do with skills checks (at DM discretion).

Not saying that happens often, but it does, and it is sad.

*Note: I don't know if your developers get writers block with things like this, but I imagine that it gets hard sometimes to fill space with material you think is of sufficient quality, especially with the volume of material Paizo produces.


F. Wesley Schneider wrote:
Patrick Harris & Kuro Poe wrote:
Feathery Wiles

You guys are working on me here...

So say we did this. But also say there's a Faustian part: If we do it, two other races need to be included. Three races total, or no deal.

If that were the case, what would those races be?

Hm. The most practical mix would be tengu, kitsune, and nagaji, for proper dragon empire weirdness. Can't think of a clever title.

Also, you should do dhampir, fetchling, and wayang: Blood of Shadow (or Blood of Darkness), subtitled Children of Two Worlds.


I actually think 3 is kind of limiting. Do them in pairs: gillmen and grippli, tengu and strix, nagaji and vishkanya, fetchling and wayang, kitsune and varanas, svirfnebli and duergar.

Although it should be said that sylph, ifrit, oread, and undine is one obvious combo you shouldn't overlook.


Steel_Wind wrote:

When you find yourself in danger,

When you're threatened by a stranger,
When it looks like you will take a lickin', (puk, puk, puk)
There is someone waiting,
Who will hurry up and rescue you,
Just Call for Super Chicken! (puk, ack!)

Fred, if you're afraid you'll have to overlook it,
Besides you knew the job was dangerous when you took it (puk, ack!)

He will drink his super sauce
And throw the bad guys for a loss
And he will bring them in alive and kickin' (puk, puk, puk)
There is one thing you should learn
When there is no one else to turn to
Call for Super Chicken! (puk, puk, puk)
Call for Super Chicken! (puk, ack!)

Thank you for this! Haven't thought of this in years. Now I've got to find it on Youtube!


And furthermore, why do people just seem to go bonkers over the Tengu, anyway?

RPG Superstar 2009 Top 32, 2010 Top 8

If it's Blood of Chickens I want credit. :-)

Shadow Lodge

Pathfinder Card Game Subscriber
DungeonmasterCal wrote:
Thank you for this! Haven't thought of this in years. Now I've got to find it on Youtube!

Re-check his post, he linked to the song.

RPG Superstar 2009 Top 32, 2010 Top 8

1 person marked this as a favorite.
DungeonmasterCal wrote:
And furthermore, why do people just seem to go bonkers over the Tengu, anyway?

To be honest? I don't understand it either. Half-elves are my go to race, with Half-orcs (and now Aasimar and Tieflings) for PFS rogues. (extended darkvision/ignore magical darkness? Yes please)

Half Elves give me that 'kind of outside' vibe I like.

Half-orcs and Tieflings: Frak Heritage, I'm my own man.

Aasimar: when I want to play a haughty SOB who knows he's special.

Humans: Well when I want that feat skill point or class ability. (In hindsight, Rey would have been a good choice for human)

Elan (non-PF) "I'm stronger than you, will outlive you and have earned my status by my deeds. I AM a self made man."

Gnomes: Pathfinder gnomes intrigue me. A Gnome Cavalier sounds fun. (Halfling Outrider... in Technocolour!)

Tengu: Really?

Andoran

DungeonmasterCal wrote:
Steel_Wind wrote:

When you find yourself in danger,

When you're threatened by a stranger,
When it looks like you will take a lickin', (puk, puk, puk)
There is someone waiting,
Who will hurry up and rescue you,
Just Call for Super Chicken! (puk, ack!)

Fred, if you're afraid you'll have to overlook it,
Besides you knew the job was dangerous when you took it (puk, ack!)

He will drink his super sauce
And throw the bad guys for a loss
And he will bring them in alive and kickin' (puk, puk, puk)
There is one thing you should learn
When there is no one else to turn to
Call for Super Chicken! (puk, puk, puk)
Call for Super Chicken! (puk, ack!)

Thank you for this! Haven't thought of this in years. Now I've got to find it on Youtube!

Find it on Youtube? I linked to it on Youtube in the line above the lyrics! It's Youtube Theme Song for SuperChicken


1 person marked this as a favorite.
Paizo Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber
DM_aka_Dudemeister wrote:

Feathers and Steel

Tengu.

Strix: They got a BIG flavour hit from Nightglass, but sadly not all players read novels (but you can totally drop a plug for Nightglass in there). What makes them different than humans, and feats for fliers.

The last part of the book and call me crazy: Flying options for other PCs. Take your campaign to the skies! Flying mounts, Dwarf Mechanical wings (you think the quest for sky ended at just looking at the sky?), Shori historian feats, racial variants for winged elves, flight granting archetypes, updated Sable Company Marine archetype. The last part of the book should appeal to players of all races who are interested in the skies over Golarion.

This.

Alternate title,
Birds of a Feather

Shadow Lodge

WampaX wrote:
DM_aka_Dudemeister wrote:

Feathers and Steel

Tengu.

Strix: They got a BIG flavour hit from Nightglass, but sadly not all players read novels (but you can totally drop a plug for Nightglass in there). What makes them different than humans, and feats for fliers.

The last part of the book and call me crazy: Flying options for other PCs. Take your campaign to the skies! Flying mounts, Dwarf Mechanical wings (you think the quest for sky ended at just looking at the sky?), Shori historian feats, racial variants for winged elves, flight granting archetypes, updated Sable Company Marine archetype. The last part of the book should appeal to players of all races who are interested in the skies over Golarion.

This.

Alternate title,
Birds of a Feather

Seconded! Add an Airships section to the last bit for awesome extra gravy.


1 person marked this as a favorite.
F. Wesley Schneider wrote:
Patrick Harris & Kuro Poe wrote:
Feathery Wiles

You guys are working on me here...

So say we did this. But also say there's a Faustian part: If we do it, two other races need to be included. Three races total, or no deal.

If that were the case, what would those races be?

Book of the crow:

Tengu
Strix
Harpy

yes the harpy {Squawk), and only becuase ther is no other winged creature that would work.

Paizo Employee Editor-in-Chief

2 people marked this as a favorite.

Lots of grist for the mill here.

It's a tricky proposition, as especially after Dragon Empires we have a lot of races readers are eager to know about, and then after the Advanced Race Guide there's even more. We could dedicate every Player Companion for a year to highlighting a race and still not cover them all. So then we're left to cherry pick and try to double, or triple, or quadruple up... and that gets messy.

I'm not keen on doing a Dragon Empires book, just because that gives a lot of readers the chance to say "I'm not playing Jade Regent" and move on. So I'd probably work those races in with others. A Fur & Feather type book with Tengu, Strix, Catfolk, and Ratfolk starts sounding pretty appealing, but even covering as many as four, that's a pretty small raft and leaves a lot behind. Maybe a Fang & Scale book picks up some more down the line, or an Outcasts book (though I not especially keen on that name's connotation), but still there's going to be races that get left out.

So yeah. Tricky.

What will likely happen is we'll keep plugging away with the "Blood of" series for a bit longer (I've got two more in the works already) and see if it has any logical next steps. And by that point, who knows, we might have another feathered race to make a big book of bird people even more tenable. (In fact, I can already think of one I wrote for Inner Sea Bestiary :P)

We'll see. But keep those ideas coming. If I see something brilliant here, well, we might have a new solution!

(By the by, dhampires are about to get a ton of love right here).


Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Blood of the sky would go over much better with me than blood of the east. Pathfinder did the obligatory east Asia thing. I'm happy that's behind us.

That said the "flying Golarion" would not only go over better, it would also be really exciting and different, and much better than just a handful of anthropomorphic animals thrown together. You'd get my money.


Squawk....

Fur and Feathers would work

if it contained the Tengu, Strix, ratfolk and the catfolk.

beyond that we still need
Blood of the Elementts:(squak) that contains the sylph, Ifrit, urdine, oreads( iirc)

Leaves me to wonder just where the fetchlings and that shadow golbin wretch whos name I cant be bother with to even remember, would fit in...

races that I cant off hand place in a book:
Gillmen, fetchlings, the oforementions shadow what not goblin/gnome/whatever....

oh well that would be where the fine folk of Paizo get paid.... hahahaha

Contributor

Personally I think a "Wolves and Ravens" book covering winter wolves, adlets, tengu, and strix would be good, especially since the two species live in association in the animal forms so it would be good to see some synergy with the magical races too. Stretch it out with werewolves and wereravens if you want a few more creatures. Possibly do it like the old Ace doubles where it's Wolves on one side and Ravens on the other.

I agree that all eastern focus would be a trouble. I'd also put in business about raven familiars and wolf animal companions.

Cheliax

DM_aka_Dudemeister wrote:


Or another way to go about it:

Feathers and Steel

Tengu.

Strix: They got a BIG flavour hit from Nightglass, but sadly not all players read novels (but you can totally drop a plug for Nightglass in there). What makes them different than humans, and feats for fliers.

The last part of the book and call me crazy: Flying options for other PCs. Take your campaign to the skies! Flying mounts, Dwarf Mechanical wings (you think the quest for sky ended at just looking at the sky?), Shori historian feats, racial variants for winged elves, flight granting archetypes, updated Sable Company Marine archetype. The last part of the book should appeal to players of all races who are interested in the skies over Golarion.

This. A thousand times this.

Focus the book on flying and those who have it. Tengu, Strix and Sylphs.
Those who lost it, those who have it and those who are striving to earn it.

There is a base assumption in play that past 10th level every character will spend as much time flying as possible but we have zero real rules about it. Fill in this vital but under-utilized part of the world and give the GM's something new to work with.
The average AP takes place no more than 12' off the ground (the height of a man on a horse with a lance) but a third of the Bestiary is filled with creatures who rarely come that close to the ground.

Three decent chapters for the three races and a 4th chapter devoted to aerial adventuring (gear, feats, spells, etc.) 64 pages of golden goodnes and half of us would buy the book just for that last chapter.
Heck, you put it on the list and I'll pre-order it today.


1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

I was super excited for the Tengu section of Advanced Race Guide. The feat that made me most excited was the Tengu Wings feat, I was just disappointed by duration. To be fair when I think Tengu I immediately think of L5R I would love to see some sort of interaction between the Tengu and Samurai akin to the Sword Saint and Kensai archetypes. A blending of the two focusing on Iaijutsu would definitely be exciting.


that might also be why I took the change to giant raven feat....


Pathfinder Adventure Path Subscriber

I prefer the suggestion about making it "wings" specific, so have a chapter on Tengu, a chapter on Strix, and a final chapter on varied winged monsters such as harpies, sirens, those bat critters from Mwangi, etc.


I want to change my vote to doing three feathered races. Tengu, Strix, and Harpies. I can't believe I forgot about the harpies.

Although I really think Kevin Andrew Murphy is really onto something with the ravens and wolves idea. It has something of a Celtic/Germanic/Gothic appeal to me (I'm not a historian, so one or two of those cultures may be totally off-base). Wolves hunt, ravens pick the bones of what's left. Me gusta.

RPG Superstar 2009 Top 32, 2010 Top 8

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MMCJawa wrote:
I prefer the suggestion about making it "wings" specific, so have a chapter on Tengu, a chapter on Strix, and a final chapter on varied winged monsters such as harpies, sirens, those bat critters from Mwangi, etc.

Will it have a selection on Paul McCartney then?


Pathfinder Adventure Path Subscriber
Matthew Morris wrote:
MMCJawa wrote:
I prefer the suggestion about making it "wings" specific, so have a chapter on Tengu, a chapter on Strix, and a final chapter on varied winged monsters such as harpies, sirens, those bat critters from Mwangi, etc.
Will it have a selection on Paul McCartney then?

Special prestige class :P


DM_aka_Dudemeister wrote:
updated Sable Company Marine archetype.

I'm interested in this idea in general, though I would make the Sable Company Marine update not specific to the Sable Company as at the very least, Wind Sisters could also use it.

DM_aka_Dudemeister wrote:
Dwarf Mechanical wings (you think the quest for sky ended at just looking at the sky?),

Yes, such beautiful wings would make it complete...

Paizo Employee Publisher, Chief Creative Officer

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F. Wesley Schneider wrote:

Why should we seriously entertain a Player Companion on tengu as one of next years precious 12 Player Companions? What does this book have that makes it the sexy, must have book of the month? (I really like tengu is NOT good enough, by the by.)

You've got your five minutes: Wow me. ;)

It'll take longer than 5 minutes, but the next installment of Kings of Absalom should give you a good idea of my take on the matter. :)

Paizo Employee Publisher, Chief Creative Officer

Steel_Wind wrote:

*sigh* I would point out that channeling China Mieville sounds like a fine idea... if you like China Mieville. There are some who do, however, there are many who do not. Despite Erik Mona's recommendation of Perdido Street Station many years ago in a column of his, I have tried three times to read it and just can't get into it.

I think Perdido Street Station takes about 100 pages to really gear up into a coherent narrative. The first quarter of it is lyrical world-building and meandering toward something happening. If the world Mieville is building appeals to you (as it _really_ does for me), that's enough to keep you going through to the awesome parts with the killer moths and RPG adventurers and plant people and stuff, but it takes some doing. If you're not enchanted by the world, or don't have a lot of patience for "overwrought' writing, it's likely you won't make it through.

I'd instead direct skeptics to his next novel, The Scar. It's more disciplined, starts off with the _really_ cool stuff much earlier, and is filled with really amazing and inventive characters that keep you turning the pages.

But you still might not like it, because everyone's tastes are different.


Pathfinder Adventure Path Subscriber

To me, that sounds similar to how Prince Caspian was during my early read-through of the Chronicles of Narnia. I loved The Lion, The Witch, and The Wardrobe, but it was awful trying to get into Prince Caspian. I actually put it down for a year after a month of not absorbing the first chapter or two (I don't recall now, it's been years). Once I was able to force my way past that, though, it became great. I don't know I'd have that same problem now that I've read the book, but yeah, before I could force my way through the front, it was really hard.

Related: Lewis' That Hideous Strength has been completely impenetrable to me, each time I tried to start it. I read the first two just fine, but That Hideous Strength was so plodding at the first I was simply unable to get into it. One day, though. (Also, it, too, has been years, so again, I might not have this problem now).


Tacticslion wrote:

To me, that sounds similar to how Prince Caspian was during my early read-through of the Chronicles of Narnia. I loved The Lion, The Witch, and The Wardrobe, but it was awful trying to get into Prince Caspian. I actually put it down for a year after a month of not absorbing the first chapter or two (I don't recall now, it's been years). Once I was able to force my way past that, though, it became great. I don't know I'd have that same problem now that I've read the book, but yeah, before I could force my way through the front, it was really hard.

Related: Lewis' That Hideous Strength has been completely impenetrable to me, each time I tried to start it. I read the first two just fine, but That Hideous Strength was so plodding at the first I was simply unable to get into it. One day, though. (Also, it, too, has been years, so again, I might not have this problem now).

I had no problem with Prince Caspian, but I hear you on That Hideous Strength! In fact I seem to recall wondering how it even connected with Out of the Silent Planet and Perelandra... and honestly, since the "trilogy" didn't have the same plot throughout I'd recommend anyone interested just read the first two.


Pathfinder Adventure Path Subscriber
Erik Mona wrote:
F. Wesley Schneider wrote:

Why should we seriously entertain a Player Companion on tengu as one of next years precious 12 Player Companions? What does this book have that makes it the sexy, must have book of the month? (I really like tengu is NOT good enough, by the by.)

You've got your five minutes: Wow me. ;)

It'll take longer than 5 minutes, but the next installment of Kings of Absalom should give you a good idea of my take on the matter. :)

What is the Kings of Absalom thing you are talking about?

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