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Rise of the Runelords
Name of PC: Sherry Floyd
Name of PC: Wade Valdemar
Sherry and Wade were raised and they have another deadly adventures. In the Graul Farm, the group find Muck and battle with him. During the battle, Sherry, Wade and the thief were grappled and swallowed by the tendriculos. When the cleric and the bard finally ended the combat, only the thief was live. Sherry and Wade were died because the paralyzing digestive juiced of the Graul...
Animal Companion Wartooth
Adventure: Spires of Xin-Shalast Where: The Haunted House on the way to Xin-Shalast Catalyst: Failed will save, 1d8+22 DMG on bite, and auto-CdG. Waltzing through the place, a few of us failed saves here and there and ate dirt (the Goblin first, which noone though weird). In the later areas, the poor wolf rolled a 3 on his will save not to try to kill himself, and bit his own head off, somehow. The cleric immediately revivified him, and with some cure spells he was back up and running. -t
Name of PC: Kimiko
Kimiko has a history of dieing gruesome deaths to boss NPCs. She got dropped to over -100 by a Power Attack scythe crit from the Scarecrow, was nearly eviscerated by Wet Papa Grazuul's vicious military fork, failed her save against Mokmurian's disintegrate, and so on. She's a total paper tiger. So, she should have totally expected that, when she loaded her holy water sprinkler with ink and sprayed it around the room to locate the magically invisible Hidden Beast, it would have been right next to her. And, of course, its initiative immediately followed hers. Ten tentacle attacks later (one of which was a crit, naturally), Kimiko died yet another gruesome death - this time in a manner, um, "worthy" of her 'little Asian girl' human appearance.
TPK! Redone and recycled as a important storytelling/roleplaying event, I’ll tell the detailed tale on a thread. PCs: Korthag: Male Dwarf Cleric (4th) of Irori. Keela: Female Shoanti (axe-clan with tattoo) Barbarian 4th. Gwenda: Female Half-Orc (Parents from the Cinderlands) Barbarian 1st-Fighter3rd. Laura: Female Varisan Bard 4th. Adventure: Burnt Offerings Catalyst: Malfeshnekor + Overstretched Limits Story: At that point in the adventure, the party had only a few spells left and about 1/3 hp all around. The group found the key and entrance to Malfeshnekor’s lair but they were mostly under the impression that Nualia was trying to summon Malfeshnekor (except for Gwenda who had a “bad felling about this”) so they opened the door. The fight was brutal and since they didn’t realize that the monster was bound to the room they gave it their all to stop it from escaping, it was a brave heros’ stand against an overwhelming evil but in the end they were out-matched.
Name of PC: Marshak Class/Level: Pathfinder Sorcerer (Earth Element) Adventure: "Burnt Offerings" The party found themselves in the room with the upright sarcophagus. The monk, Ton'ess, started to take a full two minutes searching the statue in the middle of the room while the party stood near the door, half a minute later into his search, the three shadows came out and began to attack. The party tried to back away of the area and fight, but the shadow sapped the strength from the sorcerer completely and he rose as another shadow. The party did manage to defeat all the shadows.
Name of PC: Dorien Colbertson Clsss/level: Rogue 4, halfling Adventure: Skinsaw Murders This wasn't truly a death but it should have been. Dorien, always one to throw a monkeywrench into the gears, took the advice of his friend, A slightly insane fighter and dived into the Corn feild on the way to Hambley Farm. He jumped right into a hiding ghoul who paralysed him without him even having a chance to scream. While the party waited for him to come out, the ghoul made his way towards the farmhouse, hanging the halfling to ripen. The party knowing it was taking too long went to look for the 3 foot halfling in the tall maize. Then encounted several ghouls, as well as some scary scarecrows just aching to be let down to eat. As they got closer to the farmhouse, they saw a struggling scarecrow, and proceeded to pummel it with missle weapons, before it could break free.
Name of PC: Cathran
Cathran successfully spotted the bait (DC12 dead rabbit) but missed the snare trap (DC15). She was then left hanging upside down as the wolf pack, 6 wolves, attacked the party. As per adventure the bulk of the wolves went after the person caught in trap. Party rolled terrible initiative and wolves attack Cathran. Cathran decided to free herself which resulted in attacks of opportunity from wolves which rended her apart.
Character Name: Urkenheimer, Gnome Sorcerer (10), Air Bloodline
Urkenheimer was one of the few PCs who had survived all the horrors of my RotR campaign only to die horribly to a random encounter. The party, lacking means of teleportation or wind-walking, decided to hoof it to the Storval Stairs. {This actually made me happier because it allowed me to show the displacement of the area's natural predators due to the movements of the giants.}. Trekking through the snow covered woods, the PCs were unable to notice the lurking horror until it was too late. Within 12 seconds, the gnome was frozen and absorbed into the snowy mass. The remainder of the heroes fought a retreating assault, finally managing to melt away the 325 hp monstrosity.
two deaths to report this time: Name: Wartooth
While dealing with the image casting spells and harassing us, the dwarven cleric/ardent flies over and opens the far door in the room. Still damaged from the Cone of Cold and something else, we were not really prepared for another big ol fight. Seeing the Large female human with her golden armor,shield, and sword, we all said "crap". I put the wolf right up front, hoping to soak up some attacks otherwise intended to shred the cleric into pieces. Whattya know, he survives the full attack, only to be turned into quartz from the greed-blades-critical. Boom, dead wolf. again. Name: Kerrigan
Left with about 10 hp from the druids full attacks and everything else we hit her with, the fighter chick moves over to the Greater Invisible rogue and whacks her for her full hp + 21 or so. Wolf was later put back together and laid to rest (replaced with grizzly bear), while Kerrigan was revenanced/revivified back to life. again. -t
Name of PC: Karzoug the Claimer, Runelord of Greed Class/Level: Transmuter/Archmage: 16/4 Adventure: Spires of Xin-Shalast Catalyst:Four meddlesome Adventures and their pet weasel. Story: All Karzoug was doing was preparing his epic return to Golarion when these upstart teenagers tear a entry way to his runewell resting place. The nerve! He hit them with everything he had from meteor swarm and time stop, but they came with a purpose of trying to take his stuff. I guess with a title of the Runelord of Greed people think you have stuff. Thus the Domain of Greed was destroyed. Well this ends my RotRL game. My players had a great time from start to end. Thank you Paizo and all the writers who contributed to this great AP.
A 4E Conversion Name of PC: Peter Chen
A 4E Conversion Name of PC: James Burkett
Upon his return Flavius reinvested the 43 gold at the establishments identified above, claiming that the spirit of Cayden brought such generosity his way. The least he could do was offer the coin back to his friends in Sandpoint as a drunken tithe to the drunken hero. Soon after he rejoined his comrades as they descended back into the depths of Thistletop in search of an ancient evil...
Name: Dahlia Zivick
Name: Dee Dee Zivick
The party has managed to fight their way all the way through the city to the tower like 3 times now. We are making for the endgame when we make it to the throne/statue/portal room leading to Karzoug's runwell area. After much inter-party debate over whether we join big K, a few crossbow bolts through the portal, and about an hour of real-time, we finally go through the portal, all but the rogue. Big K finally gets pissed off enough to initiate combat, and we get ready for the whooping. After his wall of force blocking the rogue out is disintegrated, he time-stops and puts up some buffs as well as a prismatic wall across the portal. His very next action is to cast Wail of the Banshee, targeting the two bards, the cleric, cohort wizard (who nat-20's), and death-ward-protected melee druid. Poor bards go down, only to be raised with revivify. Dahlia gets about 1/2 second of respite as the Sphere of Ultimate Destruction is right there, and she promptly fails her fort save, dropping her to -53 hp and a pile of dust. Dee-Dee the cohort gets Revenanced next round, healed a bunch, SAVES against the Sphere (yay, rolling 19's), and sticks around to help us out finishing off the big baddy Karzoug. oh wait, we win? was that really supposed to happen? oh well, i guess we released the really big baddy, and we can move on to the Curse of the Crimson Throne. The surviving party members (plus Dahlia after getting True Resurrection) stick together and likely leave the plane for somewhere less demon-inhabited, except the cleric, who Plane Shifted on his own with Karzoug's Glaive and Greater Quicken Metamagic Rod. -t
Name of PC: Lucid Malevous Tempu
Name of PC: Borremus Daghanor Flamehammer (aka Gruk)
Name of PC: Kaydroc
Three news deaths in today's game. Enga Ratcather is a badass and I loved running her. Awesome design Mr. Baur. The redcaps got involved in the battle due to some manouvering in the small tunnels. The PCs thought they were the real danger (becasue of the resist 10/cold iron and Fast Healing 3) and forgot about the little kobold. After she went down in HPs she backed off, the party forgot about her, didn't notice her dropping the necklace (spot checks) and then BOOM! Merle, Varisian Sorceror, 10th level. His fatal flaw-too arrogant and waded into the battelfield unaware of the crafty Kobold. Wentworth Vanderale III, Esq., Conjurer specialist, 10th level. His fatal flaw-mistook Enga for a caster (lolz) and dimension doored himself and his henchie into the thick of things. "Chaz" Vanderale. Fighter 7th level, Wentworth's cousin and disgraced former sergeant of the Magnimarian guard. Got stuck by Enga one too many times but not before he could jump on Wentworth and save him from the fireball blast... There still remains only one original PC from the 1rst level Sandpoint days, and get this...it's the BARD. Not sure if the campaign will continue. The player who had the Sorceror constantly b#~&&es about how much better things would be in 4e. The player who had the Wizard doesn't care and can't wait to roll up someone new. I think it's rad that in the adventure where the party is up against giants, they get the smackdown from the little people...
Name of PC: Thodin
Rio's Gift - Half-elf working girl from Pixie's Kittens - Half-elf Sorcerer (Dragon Bloodline) 2 Jack of the Rowen, slayer of all things big - Gnome Ranger 2 Munjee - Vudrani Priest or Irori and champion of non-violence - Human Cleric 1/Diviner 1 Boa Mu Bia - Tian monk and follower of Irori - Human Monk 2 Thodin - Ulfen Paladin of Erastil - Human Paladin (Beta Plus) 1 / Fighter 1 The group was very carefully checking out the "zombie holes" when Korvus rushed the party from the side tunnels, screaming in goblin, "Korvus will kill you all". After two rounds of one-on-one combat with Thodin, Korvus was partially correct. The remainder of the PC's manuevered into combat, but on the third round, Korvus had an amazing round of nearly maximum damage from all three attacks, leaving Thodin on his way to the Happy Hunting Ground. More to follow...?
Name: Lenna Sunrider
Exploring the haunted Foxglove Manor, the PCs finally made it to the underground layer of Aldern Foxglove. When the Skinsaw Man made his appearance, the Lenna watched in horror as the undead noble's features slithered to become her own. Springing forward, the murderer cut deep into her stomach, dropping her to the ground. The rest of the party watched in horror as Aldern tumbled away from the swing of Valeros and gleefully slit Lenna's throat. She's buried in the Sandpoint Boneyard. Her tombstone reads: Lenna Sunrider Servant of Sarenrae, Hero of Sanpoint 4684 - 4707 "She gave her today that others might have a tomorrow"
Name: Kadroc
Kadroc, who's died once to an ogre's hook and was reincarnated as a half-orc, was battling a stone giant at the Storval Stairs. Both were giving as good as they got. Then a second giant made his way over to the fight and in one round, the two beat poor Kadroc to death. Fortunately, the cleric was able to get to him and use a Breath of Life to return him to life. Barely.
wspatterson wrote:
Is he a follower? he is really low level compared to the designed level
Joey Virtue wrote:
Shoot, sorry. I meant 9th level. I believe he was 5th the first time he died.
Name of PC: Assan
Name of PC: Galanodel
Galanodel decided to head into the room with all of the crypts while most of the party was looking at the column of gold coins which she discovered to be an illusion. Before anyone could react she had pried one of the sarcophagi open, causing a loud booming noise. She began searching through the remains of the dead looking for goodies. The cleric of desna comes to the entrance of the room saying, "Galanodel, what are you doing? Do not descrate the dead like this!" The barbarian seeing what's going on decides to join in on the fun and rips open one of the other sarcophagi, then Galanodels moves to the next one and continues to open it with a crowbar. All the while, the cleric of Desna is berrating the two of them for doing this. About this time, the barbarian says, "Relax, these guys have been dead for centuries, and I doubt there are any ghosts here anyways." Just as he says this, a shadowy hand comes through the unopened sarcophagi he's standing before just about to open it, hitting him for 6 strength damage. Initiative begins with Galanodel going first, she moves forward and attacks at the shadow with her longsword missing since it was not magical. The cleric screams "RUN!" The rest of the party runs out of the room, leaving poor Galanodel all alone when three shadows emerge and strike at her, hitting each time for 6 strength damage. One round later she rises as a shadow out of her body to add more fun to the undead mayhem when the party returns a few days later.
Name of PC: Zugzugg the Moldsniff brole
Name of PC: Mal
Name of PC: Dartaniel
Spoiler:
The party had See Invisible going as they walked intot he lair of the Hidden Beast, so he wasn't very hidden. After a few rounds of exchanging spells with him and slaughtering his minions, the Wizard did something very foolish. He Dimension Doored right up next to the creature. He then used a couple charges from his Belt of Battle (Magic Item Compendium) to try to cast a Maximized Greater Fireburst, thinking he would blow the creature to bits. Unfortunately, he was a little too close. The AoO smacked him hard. He failed the conentration check to keep the spell. Then it was the Beast's turn. 10 tentacle attacks and two negative levels later, the Wizard was reduced to a paste-like consistency. It was only a temporary death, though. The Cleric was standing by with Revivify, and brought him back. Lessons Learned: Always, always, cast defensively and never get that close to something with tentacles.
Jayne Casey
This fearsome warrior who was never truly threatened by any foe, I mean the guy killed anything that got in his path, was slain last night in the haunted mansion by.... himself. Having failed his Will save against the haunting he drove a jagged peice of wood thru his own heart before his shocked companions could stop him. His final words before entering the room in question will haunt his friends forever. "This place is begining to damage my calm." Jayne the women at the Pixie's Kitten will miss you.
Name of PC: Naltak
To make sure he does not feel left out. Here floats Laidreth Goleneyes, false cleric of Shelyn true follower of Calistria. He flew too high and ended in Freezemaw's maw. Spit out he fell so far and now lies cold and dead in the lake. His party greatly missed him as did Karzoug. His legendary greed fueled much.
Alak Everdusk. CG M Drow Cleric 6 Skinsaw Murders, Clock Tower. After 2 rounds of unleashing spells and arrows at Xanesha's Illusion, The party's druid sees through the illusion and locates the lamia. After a 2 rounds of combat the party has her surrounded and she unleashes a full attack in a sweeping arc at the 3 party members. Including a crit against the injured cleric that drops him to -21 HP. Ouch. At least she died the next round when she tried to Dimension Door away.
Name of PC: Jal Paraiso
My group is now between adventures so I thought I would update the totals. Several post-it notes later this is what I made it: (I have assmued the animal companions and NPCs are additional and didn't count back to check) 1st adventure (Burnt Offerings): 130 (+7 animal companion/NPC) 2nd adventure (Skinsaw Murders): 61 (+1 animal companion/NPC) 3rd adventure (Hook Mt): 37 (+1 animal companion/NPC) 4th adventure(FotSG): 32 (+1 animal companion/NPC) 5th adventure (Sins): 9 (+1 animal companion/NPC) 6th adventure (SoX-S): 8 (+2 animal companion/NPC) Side Quests: 5 Totals: 281 (+13 animal companion/NPC)
My DM should really be posting this, so he can gloat, but as party leader I guess the duty falls to me: Name of PC: Dage
Name of PC: Zael
Name of PC: Conradethesmes Tang
Pathfinder BETA rules: 7 PCs, all level 5 took on Xanesha. By the time they defeated the Golem, the Bell and the Stalkers a) they were all healed completely, b) Bard and Wizard only down a couple of spells, and c) they had a new shiny Wand of Dispel Magic (2 charges) that the Bard had and the Wizard had 1 memorized. They got to the top, hit the silence and Xanesha was invisible. They charge over to her nest, and she hit the Monk hard with an AOO as he approached, not knowing she was there. Wizard and Bard *both* did NOT cast a Dispel Magic, and both the Dwarf fighter, Monk, Rogue, Cleric and Ranger (archer) missed. Since she hit the Monk, she continued attacking him, and he should have retreated after the first full round since she hit him twice again, but he stayed and died on the next round. The Bard & Wizard finally brought down all her spells and the Cleric Bestowed Curse which dropped her Dex by six, so the others finished her off. They called in every favor they had in Magnimar to get the Monk raised. -- david
Not a PC, but our Druids Animal Companion bought it in the first encounter :) Name of PC: Coke
The group were the only people to stay in the town square when the goblin raid started, as everyone else fled. This left three goblins to deal with, one of which attacked Coke out of fear, but never landed a hit. This goblin, while distracted, was dispatched by the dwarf barbarians greatsword. When a wagon full of liquor exploded, the group moved south to engage more goblins. Coke leapt forward as before, barking all the way. The groups sorceror moved in and attempted to knockout two goblins with Colour Spray. However, Coke was caught in this and went over with one of the goblins. The other goblin made his save, and went next. He found himself in an unthreated position, next to and unconscious dog, so he slit the dogs throat. The blow put Coke to -1, but he failed his DC17 Fort save and instantly expired. The goblin was immediately afterwards skewered by the aforementioned greatsword.
My first PC death happened last night. Name of PC: Vaxielle
The party had investigated the servants quarters and the ranger had spotted the opening down in the well. The same ranger also decided to take a shot at the carrion crows, which triggered the carrion swarms. The party decides to flee down the well and into the opening, managing to get a rope tied and dropped down before the crows swarm. Vaxielle is the first down the well, and after some difficulty ends up in the cave and ends up fighting the dire ghoul bat. He's battered down to single digit hit points in short order, so flees back to the well with the ghoul bat in pursuit. This leads to a tight quarters fight in the well between the bat and everyone else in the party. The cleric pulses off some channeling, keeping Vaxielle barely alive in the water... ... but it was all over when Vaxielle made an attempt to grapple the bat, got bit on the way in and end up paralyzed. He started sinking to the bottom of the well. The party did manage to destroy the dire ghoul bat (the cleric resorted to using the big Cure spells to destroy it) and the monk did his best to try and rescue Vaxielle but blew his own swim rolls and was barely able to escape drowning himself. And so ended the career of Vaxielle, veteran of the assaults on the Catacombs of Wrath and Thistletop.
Name of PC: Dox the Moldsniff brole
hogarth wrote: What's a brole? Whoops! I should have edited that. A brole is what the troll-kin goblins in my campaign call themselves. Sorry for the lack of clarity.
Four deaths, two I forgot to post, two last night.. Module: Fortress of the Stone Giants
Module: Fortress of the Stone Giants
Module: Sins of The Saviours
Module: Sins of The Saviours
First time aware of this post, so I have a little catching up to do... Name of PC: Dhuum k'Zadren
Story: Dhuum was an artificer who had an eye for creating his own mechanical contrivances, particularly mechanical minions or even a clockwork golem. I assured him he had plenty of time to gather the mats for such things when he'd gained some time, money n' even the feats necessary to create such gizmos, but he was determined to search the junkyard beach below Sandpoint for parts NOW!! What's worse, he told no one in the party what he was doing or where he was going, and so he went alone to the junkyard at night... needless to say, a band of 4 goblins from the Seven Tooth tribe was also rummaging for parts n' pieces that night, and poor Dhuum was no match for a 4-against-1 fight at 1st level. Name of PC: Toren
Story: Not much to say here... Toren was a two-fisted Ranger, maxed his Str n' Dex at the expense of only having a 13 Con or so... He was stung in battle with the Tentamort twice and failed both saves, resulting in a total Con loss of about 18. You don't get much deader than that. Name of PC: Anthius
Story: This one was rather epic. The party had found the key to Malfeshnekor's Prison and so of course when they found a door it seemed to fit, of course they were going to open it! Since the barghest heard them outside the door, he'd cast his bull's strength, blink, and invisibility sphere spells in advance, so when the party opened the door they saw just an empty room with a firepit, golden candles and a carved symbol on the wall. After they'd entered to investigate, the fiend attacked with total surprise, laying out Tarsus the warlock nearly instantly and incapacitating the fighter Pomari with Crushing Despair the following round. The party quickly rallied and fought valiantly but were clearly outmatched. The wounded were pulled back out into the corridor and they were going to seal the room again, trapping the fiend again for all time (they believed that once the doors were opened it could roam freely). Determined not to let this great evil loose upon the land, Anthius bravely blocked the entrance, shouting "You shall not pass!" Anthius did battle with the fiend for about 3 rounds before it dropped him, while his two remaining companions watched from the doorway helplessly. And the party cleric, Pondius (Anthius's brother) was forced to seal the room with Anthius's body inside, trapping his brother in with the beast.
Once again... (Longtooth! You're slacking!) I'll list the PCs, then tell one complete story, since they all died in the same encounter. Name: Anyana
Name: Vors Malcroft (my character)
Name: Bruski
Name: Maser
Story: We'd come up with a pretty good strategy for entering the fort unseen and neutralizing the threat of the troops. Drove the shocker lizards upstairs, had the druid do a call lightning, and had the stealth members of the party start a fire under the wooden barracks after bracing the door shut. We figured we'd make our way upstairs during the confusion, take out the ogre leaders we assumed were up in the tower somewhere, and toss their heads down on the ogres below while peppering them with missile fire (and lightning). Then we opened a secret door and found the matriarchs (Xanesha had escaped us in the first encounter.) Anyana moved into the room to allow the rest of the party access, since they were strung out in the narrow passage outside and most of the spellcasters didn't have line of sight. Both opponents focused their attacks on her. She dropped. Vors was the next in line, so he began taking 5 foot steps and full attack actions, trying to take out Xanesha and reach Anyana in time to lay on hands, and hopefully give them something else to do besides a coup de grace. The latter part worked like a charm, and on the round he was adjacent to Anyana, Xanesha scored a critical hit and skewered him. -13 hit points. Xanesha dropped soon after, allowing more room for the rest of the PCs to move in. Maser got in, moved around near Anyana...and cut her throat. Part of his backstory involved amnesia, which he'd been relieved of shortly before this. What the rest of us (excepting his cousin, the rogue) didn't know was that he'd been captured and extensively tortured by a covey of hags. The restoration of his memories apparently drove him nuts. Let this be a lesson to you: don't keep other characters in the dark; it never turns out okay in the end. Our DM was saying things afterward like: "He was acting pretty strangely." To which we replied: "Yes, but he was a gnome," and "Strange, yes; potentially homicidal, no." Maser was killed shortly thereafter by Anyana's twin sister, Adreas the sorcerer. He'd dropped, his cousin Miss W had picked him up and tried to flee with him, and Adreas riddled him with magic missiles. All in all, morale was pretty low at the end of that one.
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