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A CITY FALLEN UNTO RUIN...

Three hundred years ago Dweredell was a teeming metropolis: The last city on the road to the great dwarven kingdoms of the east. The trade which passed through its gates was born from dwarven forges and western realms, and the riches which came with that trade made Dweredell a jewel among cities. Its people prospered, and its fortunes seemed endless.

But the dwarven kingdoms fell, and Dweredell lost its glory. The traffic from the east vanished. And, with Dweredell as the road's end, the merchants of the west soon realized that the city had nothing to offer them. The city slowed, and then it began to die...

Each City Supplement provides a complete fantasy city suitable for use with the d20 System. In addition to a full-page map of the city, each supplement includes a description of the city's full history, an overview of the major organizations, adventure seeds, and a complete gazetteer. City Supplement 1: Dweredell features new d20 rules and a special bonus map of the Tower of the Sorcerer!

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Atop the peak of Mt. Auroch, the fabled griffon riders make their home in the city of Aerie. Epic in its scope, Aerie has been carved into the very face of the mountain itself. Its people rule over a vast swath of territory, its trade with the dwarves of Westerdeep and the city-states of the east is rich, and its fame has spread far and wide. Indeed, its fortunes have never seemed fairer.

But all is not well in the city of Aerie. Merchant and knight have turned one upon the other, and mercenaries play each off against the other. If the coming crisis cannot be averted, even a city of stone may burn.

Here you will find all the wonders of Aerie, from the cyclopean maze of the Giant's Steps to the glorious sunken mansions of the upper city. Breathe deep the fresh, crisp mountain air and gaze upon the magnificent waterfalls of the eastern wall. Learn what it is to soar through the clouds on the backs of griffons...

City Supplement 2: Aerie features two full-page maps of the city for the DM and player, a complete gazetteer, adventure seeds, the masterpieces of Sarafina, and a special bonus map of the mammoth Griffon Cave!

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Walls of fairy stone and blood...

Built of the seven fairy stones, the city of Anyoc stands proudly upon its hill. Pale purples mix with soft blues and faded greens; pinkish reds stand in contrast to burnished gold. And its white walls of essabas—the star stone—gleam in the bright light of the sun.

But long ago, in days dimmed by the thick mists of time, the site where Anyoc now stands was home to another great city: A black city which served dark and evil powers. It was said that the walls of that nameless city towered above its streets to a height of five hundred feet, and every inch of them was stained black with blood.

And beneath the streets of Anyoc, that ancient evil still waits for the time of its return...

City Supplement 3: Anyoc features full-color, black-and-white, and poster-size (21" x 16") maps of the city, a complete gazetteer featuring more than 30 unique locations, and bonus maps of the Westgate military complex and the Street of Trade!

Each City Supplement provides a complete fantasy city. In addition to a full-page map of the city, each supplement includes a description of the city's full history, an overview of the major characters and organizations, adventure seeds, and a complete gazetteer.

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SECRETS OF BLOOD, MYSTERIES OF JADE...

In a laboratory of stone, the Sons of Jade labored to unlock the arcane lore of the Jade Magi of Shandrala. But their efforts were doomed, and their entire complex was drenched in the blood of their failure.

Now the secrets of the necrosis cube and the orb of primal chaos lie in halls roamed only by desiccated, undead horrors. But these are no ordinary zombies, and those who would seek to reclaim the Jade Legacy must first learn the terror of the bloodsheen...

The Complex of Zombies, an adventure for four 3rd-level characters, features a full-page map of the complex; flexible plot hooks; three new magic items; and two new monsters in an exciting, fast-paced adventure easily incorporated into any campaign!

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PLAGUE AND NECROMANCY...

When a city is wracked by a magical plague that cannot be cured, the PCs are trapped inside the walls by the seal of quarantine. Will they hide from the threat of death? Or stand tall against the city's terror?

But whatever course they choose, nothing is ever as simple as it first appears. Death breeds death, and before this mist-born plague has passed the entire city will be placed in a crucible of riot and fire and necromancy...

Mini-Adventure 2: The Black Mist, designed for four characters of 3rd to 5th level, can be used as an exciting adventure by itself or as the dramatic backdrop for any city-based campaign!

    It also features:
  • Full-Color Handouts
  • Rules for Plague
  • Diseased Undead
  • Necromantic Magic Items
  • New Spells
  • Advanced Rules for Crowds and Mobs
  • Advanced Rules for Fire
  • ... and more!

Each Adventure Supplement provides a complete adventure suitable for use with the d20 System. Mini-Adventures are designed to be quick and simple additions to a campaign—the perfect fit for a short session, quick interlude, or random encounter.

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Spells of Light and Dark: The Art of the Flame and Void contains 50+ spells themed around magical light and darkness. While many may merely dabble with the unrefracted glory of magical light and the stygian forces of magical darkness, there are great wonders and terrible powers to be harnessed by those willing to master their might...

  • Animate Shadow
  • Banefire
  • Blacksight
  • Blinding Burst
  • Blinding Light
  • Blindsight Cocoon
  • Control Shadows
  • Dark Shroud
  • Eclipse
  • Endless Daylight
  • Endless Night
  • Endless Twilight
  • Flare
  • Gloomsight
  • Hidden Shadow
  • Incandescent Burst
  • Midnight Shroud
  • Moonlight
  • Obfuscate the Hidden Eye
  • Orb of Darkness
  • Orb of Light
  • Radiant Infusion
  • Shadow Chains
  • Shadowsheen
  • Shadow Spy
  • Shroud of Brilliance
  • Starflame
  • Touch of Shadow
  • True Darkness
  • Unholy Darknes
  • Unholy Gloom
  • Utterdark Shroud
  • Wall of Brilliance
  • Wall of Shadows
  • ...and many more!

3rd Edition Lives!

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Rule Supplement 1: Mounted Combat is the most complete and authoritative resource for mounts and mounted combat in the D20 System.

    It includes rules for:
  • Flying mounts
  • Burrowing, climbing, and swimming mounts
  • Large and small mounts
  • Intelligent mounts
  • Multiple riders
  • Riding platforms
  • Cavalry maneuvers
  • Warpacks
  • Contest Jousting
  • ...and more!

Inside you’ll find new equipment, new uses and expanded listings for the Handle Animal and Ride skills, more than 50 feats, and all the rules you’ll ever need for riding a mount—no need to flip back and forth between the core rulebooks!

Each Rule Supplement is designed to expand your personal D20 toolbox. They give you a plethora of options, broaden the scope of your campaigns, and make the game more fun for everyone. Each supplement also features an innovative new lay-out of sidebar cross-references, making these the easiest rules you'll ever use!

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A CITY FALLEN UNTO RUIN... ... Three hundred years ago Dweredell was a teeming metropolis: The last city on the road to the great dwarven kingdoms of the east. The trade which passed through its gates was born from dwarven forges and western realms, and the riches which came with that trade made...

Our Price: $2.00

Add to Cart

Atop the peak of Mt. Auroch, the fabled griffon riders make their home in the city of Aerie. Epic in its scope, Aerie has been carved into the very face of the mountain itself. Its people rule over a vast swath of territory, its trade with the dwarves of Westerdeep and the city-states of the east...

Our Price: $7.99

Add to Cart
4.00/5 (based on 1 rating)

Walls of fairy stone and blood... ... Built of the seven fairy stones, the city of Anyoc stands proudly upon its hill. Pale purples mix with soft blues and faded greens; pinkish reds stand in contrast to burnished gold. And its white walls of essabas—the star stone—gleam in the bright light of...

Our Price: $2.00

Add to Cart

SECRETS OF BLOOD, MYSTERIES OF JADE... ... In a laboratory of stone, the Sons of Jade labored to unlock the arcane lore of the Jade Magi of Shandrala. But their efforts were doomed, and their entire complex was drenched in the blood of their failure. ... Now the secrets of the necrosis cube and...

Our Price: $4.99

Add to Cart

PLAGUE AND NECROMANCY... ... When a city is wracked by a magical plague that cannot be cured, the PCs are trapped inside the walls by the seal of quarantine. Will they hide from the threat of death? Or stand tall against the city's terror? ... But whatever course they choose, nothing is ever as...

Our Price: $2.50

Add to Cart
3.00/5 (based on 1 rating)

Spells of Light and Dark: The Art of the Flame and Void contains 50+ spells themed around magical light and darkness. While many may merely dabble with the unrefracted glory of magical light and the stygian forces of magical darkness, there are great wonders and terrible powers to be harnessed by...

Our Price: $9.99

Add to Cart

Rule Supplement 1: Mounted Combat is the most complete and authoritative resource for mounts and mounted combat in the D20 System. It includes rules for: Flying mounts; Burrowing, climbing, and swimming mounts; Large and small mounts; Intelligent mounts; Multiple riders; Riding platforms;...