Adventure Module DF1
A Savage Worlds Fantasy Adventure for Novice Characters
Keystone of a Fragile Peace
At the junction of three kingdoms, the fiercely independent town of Dinas Ffordd must face all ways at once. Barbaric Oshalogwan Elves roam the plains and hills. The lowering brows of the Worheim Mountains hide the innumerable tunnels of the secretive Dwarves. Crennian Elves, onetime servants of the mysterious Qaali, flit through the shadows of ancient woods. The villages of the Talonian Humans spread south along the great Kriegstrom river.
All these races and more walk the streets of Dinas Ffordd in an uneasy truce, come to trade at the busy docks, worship at the mighty Teithian Cathedral, or work in the enormous Millrace. The "Town of the Ways" is the keystone of a peace that has lasted eight centuries. But now cracks are appearing...
Your characters have come to Dinas Ffordd to stay. They have fortunes to seek, jobs or connections to exploit, businesses or families to protect. When disturbing events occur, the bold must step forward to defend the helpless and discover the truth: Who would want to break a peace that has proven so profitable to everyone?
What threatens Dinas Ffordd threatens you. Come inside, and fight for what matters.
WorldWorks leads the industry in beautiful, downloadable cardstock scenery for games of all kinds. When you buy a WorldWorks adventure module, you don't just get a great adventure. You get new and unique model sets to fit out your tacticals, dress up your tabletop and bring your game to life! With the Dinas Ffordd module and the VillageWorks set, you have everything you need to stage exciting encounters in the mean streets and the dangerous wilderness alike.
WorldWorksGames PDF terrain sets offer gamers a visually stunning and cost effective alternative to other more expensive gaming terrain solutions. “Print, Build & Play!”—it really is as simple as that! Download the terrain, open the PDF, print to cardstock on your home printer; build as many items as you need and PLAY! Our models are easy to build for any skill level, come with richly illustrated instructions and your environment can be as big or as small as your game requires, for just pennies a page! All of that backed by a level of detail and presentation unmatched in the industry. Our commitment is to making your game experience come to life without breaking the bank!
Take a look what's included:
36 All-New models to expand your VillageWorks setups
14 New River Masterboard tiles to build curved shores, islands, rapids and more
Simple, easy-to-assemble modular Hill risers for taking your terrain 3D—make full-colour canyons, hilltops, or mountainsides in no time
Trees! —including a huge tree with platforms to support climbers
The Gallows—final destination for many a rogue
A mule-drawn ferry to span any river
The Mob Mini—Even ordinary folk are dangerous in large numbers...
Two new roofs for VillageWorks buildings: The Dutch Roof and the Warehouse Roof—both support minis!
Creepy underground passages in the style of the popular Gothic Realms set from WorldWorks
A new Outhouse—every inn needs one
Docks and Boardwalk Masterboard tiles
Barrels, logs, milled lumber, and tables—Obstacles and dressing for a busy town
New large cart for heavy drayage
Showpiece: The Millrace
instructions for making the giant sawmill complex that runs through the center of town
Standees: No need to count heads and carry lead—print out as many miniature figures as you need! From the beautiful Arcraetian Fey to the menacing Old Cobb, from the lackwit peasant to the toughest warrior, 20 different full-colour standees populate your tactical maps. Plus bushes, boulders, and weird mushrooms.
Rumour Cards: Print, shuffle, and deal out these little tidbits of information, overheard in taverns or on streetcorners. Any given rumour could be a blatant lie, a mixed-up tale, or a crucial clue—and each player hears different things.
Illustration Book: In the best classic module tradition, the DM gets a book of 20 original illustrations to be shown to players at the right moment. Drawn in loving detail by Matthew Cuenca in the Celtic style of the Northern Kingdoms.
...and the adventure itself—a tale of mystery, bloodshed, and magic that will require a quick wit, a strong arm, and the savvy to know which is called for. Come discover the WorldWorks difference in adventure modules today!