Damiel

zeroth_hour's S&S Damiel's page

1 post. Alias of zeroth_hour.


About zeroth_hour's S&S Damiel

PACG S&S Damiel - Character 1013 - Season of the Runelords
Tier 8 (retired)

In the Box: Alchemy Lab

Initial deck:
Weapon: Dart
Spell: Cure x2
Armor: Crocodile Skin Armor
Item: Acid Flask, Alchemist's Fire x2, Alchemy Lab, Flash Freeze, Noxious Bomb
Ally: Anesthetizing Slime
Blessing: Blessing of the Elements x4

Damiel's Chronicles!

2-1A: Goblins? Gross!
Reward: Loot: Sihedron Medallion
Deck Upgrade: Weapon 1 (Galvanic Chakram +1 -> Dart)
Skill Feat: DEX +1

2-1B: The Problem with Dragons
Reward: 1 card of each type other than loot added to the deck upgrade pile
Deck Upgrade: Armor 1 (Alchemist's Shield -> Crocodile Skin Armor)
Power Feat: Weapon Proficiency

2-1C: Small Town Politics
Reward: Draw 1 boon from the game box, extra deck upgrade
Deck Upgrades: Spell 1 (Stoneskin -> Cure), Item 1 (Potion of Healing -> Flash Freeze)

2-1D: Cut them off at the Source
Reward: Draw 1 boon from the game box (spell/item/weapon), extra deck upgrade
Deck Upgrade: Item 1 (Alchemist's Kit), None
Card Feat: Item

2-1E: Midwife Crisis
Reward: Draw armor/ally/blessing from the game box, extra deck upgrade
Deck Upgrade: Blessing B (Blessing of Erastil -> BotE), None

2-1F: Good with Ketchup
Reward: Blessing 1 Deck Upgrade (Blessing of Nethys -> BotE)
Deck Upgrade: None

2-1: Dark Waters Rising
Reward: One time Holy Candle substitution

2-2A: Night on the Town
Reward: +d12 to 1 check to defeat in Adventure 2
Deck Upgrade: None :(
Skill Feat: DEX +2

2-2B: Life's Tough in the Big City
Reward: 2x Deck upgrades from the boons in the stack
Deck Upgrade: Ally 2 (Flensing Jelly -> Anesthetizing Slime), Item B (Potion of Nightvision -> Alchemist's Kit)
Power Feat: 1d6 +1 when discarding a card to add to combat check

2-2C: I'm Not Myself Today
Reward: Ally 1 or Ally 2 bonus deck upgrade (not used)
Deck Upgrade: Item 2 (Potion of Focus -> Potion of Nightvision)

2-2D: The Idol of Sycorius
Reward: Loot: Medusa's Mask
Deck Upgrade: ?
Card Feat: Ally (Anesthetizing Slime)

2-2E: A Bad Day to Be Good
Reward: Loot: Impaler of Thorns, Snakeskin Tunic
Deck Upgrade: Item 1 possible but not used

2-2: City of Secrets
Reward: Blessing 1 or 2 (not used, only BoPharasmas left)

2-3A: Scouring Strifehold
Reward: Draw random Item, bonus deck upgrade
Deck Upgrades: Item 2 (Liquid Ice -> Alchemist's Fire)
Item 2 (Potion of Restoration -> Alchemy Lab)
Skill Feat: INT +1

2-3B: Tick-Tock on the Clock
Reward: Draw Random Ally, bonus deck upgrade
Deck Upgrades: Spell 3 (Major Cure -> Cure)
Armor 1 (Laboratory Coat -> Alchemist's Shield)

2-3C: Curses! Foiled Again!
Reward: Loot pile
Deck Upgrade: Armor 3 (Steel Ibis Lamellar -> Laboratory Coat)

2-3D: A Fungus Among Us
Reward: Loot: Wand of Enervation
Deck Upgrade: -
Card Feat: Blessing (Blessing of the Elements)

2-3: Into the Mountain
Reward: Role: Chirurgeon
Power Feat: Recharge Alchemical to add 1d4

8-00: The Cosmic Captive
Deck Upgrades: Ally 4 (Crystalline Carnivore -> Anesthetizing Slime)
Item 4 (Alkali Flask -> Noxious Bomb)
Spell 4 (Restoration), Item 4 (Sunrod), Blessing 4 (Blessing of Osiris -> Blessing of Erastil)
Skill Feat: INT +2
Power Feat: Explore on acquiring Alchemical or Liquid
Card Feat: Spell, Item

2-4A: Stonemage's Spite
Reward: Loot: Mokmurian's Club
Deck Upgrade: None
Skill Feat: DEX +3

2-4B: The Tormented Trolls
Reward: Extra Blessing from game box, bonus deck upgrade
Deck Upgrade: None
Power Feat: Explore on acquiring Healing

2-4C: What Poison Hath Wrought
Reward: Extra Spell from game box, bonus deck upgrade
Deck Upgrade: Weapon 4 (Flame Cannon -> Galvanic Chakram +1)
Item 3 (Liquid Persuasion -> Potion of Restoration)

2-4D: The Runelord's Handmaiden
Reward: Random Ally from AD3-4: Deathtrap in a Jar -> Flensing Jelly
Deck Upgrade: None
Card Feat: Spell (Stone Skin)

2-4E: A Shadow of Wrath
Reward: Loot: Robe of Runes
Deck Upgrade: Blessing 3 (Blessing of Isis -> Blessing of the Elements)

2-4: Wrathworks' Churning Heart
Reward: Power: For the rest of the AD, examine the top card of a deck of another character at your location, you may swap it with a card in your hand

2-5A: A Runelord's Respite
Reward: Loot: Fanged Falchion
Deck Upgrade: Item 5 (Bottled Lightning -> Alchemist's Fire)
Skill Feat: INT +3

2-5B: A Legacy of Ooze (incomplete)
Reward: Choose (armor, ally, blessing), bonus deck upgrade
Deck upgrade: None
Power Feat: Hand size 7

2-5C: The Putrid Gardens
Reward: Loot: Emerald Codex
Deck upgrade: none

2-5D: The Moldering Dregs (incomplete)
Reward: Choose (weapon, spell, item), bonus deck upgrade
Deck upgrade: Item 4 (Potion of Heroism -> new card feat slot)
Card Feat: Item

2-5E: Summoning Sloth
Reward: Loot: Staff of Hungry Shadows
Deck upgrade: None

2-5: Bastion of the Waking Rune
Reward: Power: For the rest of the AD, shuffle a random card from discard into deck instead of move step.

2-6A: A Grim Contingency
Reward: Random Item 5-6 from the game box, bonus deck upgrade
Deck upgrade: Item 6 (Chest of Keeping -> Potion of Focus), Item 6 (Fuse Grenade -> Liquid Ice)
Skill Feat: INT +4

2-6B: Feast of Famine
Reward: Random Blessing 5-6 from the game box, bonus deck upgrade
Deck upgrade: Blessing 6 (Blessing of Ptah -> Blessing of the Elements), Spell B (Cure -> Corrosion)
Power Feat: Explore on acquiring Fire or Poison
Notes: Banished Potion of Healing, replaced with Potion of Focus

2-6C: The Opus Sundered
Reward: Substitute Ally Morgiv
Deck upgrade: None

2-6D: Escape from the Gravevault
Reward: Skill Feat: DEX +4
Deck upgrade: Armor 5 (Parade Armor -> new Card Feat slot)
Card Feat: Armor

2-6E: Wrathful Blades Returned
Reward: Loot: Robes of Xin-Shalast
Deck Upgrade: None

2-6: Bastion of the Waking Rune
Reward: Play Mavaro with the Inquisitor class deck
Character can get Runewell's Echo

Damiel's Current Deck!

Weapon: Flame Cannon
Spell: Cure, Stone Skin, Major Cure, Restoration
Armor: Steel Ibis Lamellar, Parade Armor
Item: Acid Flask, Potion of Focus, Liquid Persuasion, Alkali Flask, Potion of Heroism, Sunrod, Bottled Lightning, Chest of Keeping, Fuse Grenade
Ally: Deathtrap in a Jar, Crystalline Carnivore
Blessing: Blessing of the Elements, Blessing of Nethys, Blessing of Isis, Blessing of Osiris, Blessing of Ptah

Skill Feats: DEX +4, INT +4
Power Feats: Hand Size 7, Weapon Proficiency, 1d6 +2 when discarding a card to add to combat check, Recharge Alchemical to add 1d4, Explore on acquiring Alchemical, Liquid, Healing, Fire or Poison
Card Feats: Spell x2, Armor, Item x3, Ally, Blessing
Die Bumps: 7
Role: Chirurgeon
Boons: Holy Candle sub, +d12 to a check to defeat in Adventure 2
Boon Powers: For the rest of the AD, examine the top card of a deck of another character at your location, you may swap it with a card in your hand
For the rest of the AD, shuffle a random card from discard into deck instead of move step
Loot subs: Sihedron Medallion, Medusa Mask, 1 of Impaler of Thorns or Snakeskin Tunic, Wand of Enervation, Mokmurian's Club, Robe of Runes, Fanged Falchion, Emerald Codex, Staff of Hungry Shadows, Robes of Xin-Shalast

Notes:

Priorities:
Card Feat Priorities: Weapon or Item
Useful Cards: ?