thelivingmonkey wrote:
For a melee weapon, you add your strength modifier to attack and damage rolls. With a two-handed weapon you add 1.5 times your strength modifier (so 14 str adds +2, or +3 on a TH weapon). You can also add damage depending on if the weapon is magic (it would say +1 longsword, which means +1 to attack and damage), certain feats (check what feats these pregenerated characters have), or certain abilities (Ie. a rogue's sneak attack). Read over the entire character sheet. Usually those numbers are explained by things further down on the sheet.
I'm guessing you are new to tabletop RPGs in general. Welcome, don't be afraid to ask any questions on these forums. I wish I had found the forums earlier in my career (started about a year ago w/ beginners box) because I did not understand ANYTHING and I tried just figuring it out myself (eventually worked).
Don't feel stupid about any questions like these, we've all been there (for me just one year ago!). I hope you enjoy yourself and prosper in the hobby. We're glad to have you!
Thank you for your quick response and the warm welcome!
I want to clarify, I did not mean the attack bonus.
For example, Merisiel's dex modifier is +3, so on the pregen sheet her attack bonus next to the dagger also says +3. But in addition to that, the damage of the dagger is given as 1d4+1, and I don't understand where the +1 comes from.
On the other hand, Valeros has a +3 attack bonus with his shortbow, but the damage still says only "1d6" instead of "1d6+3".
These two examples made me think that attack bonus and the +number damage points were two different things, or am I mistaken there?