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Sin Spawn

bugleyman's page

RPG Superstar 2013 Star Voter, 2014 Star Voter, 2015 Star Voter. FullStarFullStarFullStar RPG Venture-Lieutenant, Arizona—Chandler. 7,298 posts (7,410 including aliases). 81 reviews. 1 list. No wishlists. 7 Pathfinder Society characters. 15 aliases.


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2 people marked this as a favorite.

Threads like this can make stamp-collecting seem appealing. :-(

1 person marked this as a favorite.
pres man wrote:
Never mind, it is a wasted effort.

This. I'm not sure whats worse; he's serious, or he isn't. :(

6 people marked this as a favorite.

'Merica! 'Freedom!

Don't feed the troll, folks.

3 people marked this as a favorite.

Obvious troll is obvious.

3 people marked this as a favorite.
The Fox wrote:
You have misidentified the problem. Lack of winter is not the issue at all. It is that Gen Con is at the end of July. That is Summer in most of the northern hemisphere. In Phoenix, the end of July is an entirely different season. I think it is called Damnation.


Here is someone enjoying a pleasant July stroll in Phoenix.

4 people marked this as a favorite.

Children in a crosswalk impinge upon my freedom to drive down the street, and yet somehow I'm legally required to stop.

Where will the madness end? WHERE?

L I B E R T Y ! ! !

2 people marked this as a favorite.

Here's hoping Gencon follows through and bolts.

Freehold DM wrote:

My dog would agree...cats are a tasty snack!

Kryzbyn wrote:
If it wasn't a big deal if Senators did that in the 80's with Russia, why is it a big deal now?

It's not; I just shook my head. But anything you can use to smack the other guy...

thejeff wrote:
Admittedly we're mostly poking fun at the concept because the idea that we should all just learn medicine and not need hospitals is so insane.

"Need a heart bypass? Here's a mirror, bottle of alcohol, and a scalpel. Good luck."

Wait...are you gay? Give me back that scalpel!

2 people marked this as a favorite.
thejeff wrote:

And we've seen where your approach leads too. Allowing businesses to discriminate at will leads, oddly enough, to discrimination. Leads to the despised minority lacking any practical freedom, even if they theoretically have it.

Even outside of discrimination, the same principles lead to abuse by the wealthy few and desperate poverty for the vast majority.

Plenty of states do protect their citizens from discrimination and abuse and pass regulations to ensure their safety without becoming dictatorships as you describe.

Sometimes, shockingly, the middle road actually works best.

Nope. Everyone knows it's either Mad Max or 1984.

Divinitus wrote:
Bugleyman wrote:
And if my religion sanctifies wealth, am I then justified in "refusing to take into account another person's health and well-being?" You know, as opposed to run-of-the-mill, secular greed...
No, because that is the person's health and well-being you are infringing upon. You can jest and deliberately misinterpret what I say, but I see no reason why it is necessary, unless one is going by the standard internet practice of being facetious.

Except I'm not. I'm completely serious.

Or are you taking the position that refusing people service because they are gay cannot affect their health and well-being? Because they most assuredly can.

Divinitus wrote:
Since a civil conversation cannot be had online without people deliberately taking what one says out of context, being fascetious and sarcastic of opinions differing from there own, and otherwise not contributing to the conversation at large without displaying some manner of civility, I will withdraw from this thread.

Run away!

Divinitus wrote:
There is quite a bit of difference between refusing to sell a cake/bouquet/whatever for religious reasons and refusing to take into account another person's health and well-being solely due to greed.

And if my religion sanctifies wealth, am I then justified in "refusing to take into account another person's health and well-being?" You know, as opposed to run-of-the-mill, secular greed...

4 people marked this as a favorite.

The right to refuse service to gays is like the right to refuse service to black people, or women, or old people. That is, for the good of society it must give way to people's right to be treated equally. Sure, you can refuse service to anyone for no reason, but you can't refuse service to someone on the basis of race, age, sex, or other protected class. Of course, the ultimate (and obvious) answer to the inevitable "sexual orientation isn't a protected class" response is to simply make sexual orientation a federally protected class. It's only a matter of time, so let's just do it already.

Edit: Some people are arguing that we have effectively already done so.

2 people marked this as a favorite.

Expecting the free market to weed out charlatans -- especially before they do plenty of damage -- simply isn't realistic in a modern, hyper-specialized economy. Most consumers lack the means, time, or ability to perform, say, independent trials of experimental drugs. That's why we have an FDA.

Why is this even a discussion?

2 people marked this as a favorite.
A highly regarded expert wrote:

My state rep. is one of the guys behind it. He's a 20-something home schooled religious nitwit. Thoroughly disgusting. -Wesco-details-the-Religious-Freedom-Restoration-Act.html

Working link

Treason? No.
A silly tantrum? Definitely.

8 people marked this as a favorite.

"Religious freedom bill"


Sorry, I don't have it in PDF. :(


As per Mr. Brock on 3/17, IT is working on the necessary database update for this to become an exclusive.

*** RPG Venture-Lieutenant, Arizona—Chandler aka bugleyman

Arguing about a new edition is a thread derail.

Speaking from a position of no insider knowledge whatsoever, I expect Unchained will be completely ignored by the Core Campaign, and I hope Unchained's reworked classes will exist side-by-side with their "classic" versions in the Normal Campaign. But again, I know nothing.

Nic Logue is the bomb. That is all.

thejeff wrote:

But overall, you'll do the same amount of damage - half of what you would have without the displacement.

What he said.

ericthecleric wrote:
If you do away with iterative attacks, bear in mind that displacement and mirror image become much more powerful.

Mirror image I get, but why displacement?

Hudax wrote:
On the other hand, beastmaster (or "seeing eye dog ranger" as I will continue to refer to it) is objectively broken.

Isn't that like saying the color green is objectively broken? :P

1 person marked this as a favorite.

If you enjoy delving into the minutiae of equipment maintenance, more power to you. All I'm saying is that, personally, I'd rather spend that time in other ways. Thankfully, the world is big enough for both of us.

IMHO spells like Book Ward shouldn't really need to exist; I would much prefer to simply assume that all wizards do something along those lines and focus on more interesting things. Then again, maybe I should be playing Dungeon World. ;-)

I think it's pretty ludicrous to assume that wizards, who are among the smartest people around, would sink thousands of gold pieces on materials for spell books -- including inks -- without checking if that ink is water soluble. Or subsequently using their reality-warping powers to WATERPROOF THE BOOKS which are the source of said powers.


Diego Rossi wrote:
what matters is who goes first and who goes second.

Exactly. But in order to preserve that order when characters change their initiative, you have to track the spell separately. There is no allowance in the rules for doing this; the rules use the number, with is not sufficiently granular.

kinevon wrote:
bugleyman wrote:
The thing is, how would you fix it without fractional initiative and/or giving every ongoing spell an initiative score?

By interpreting it correctly:

Effects that last a certain number of rounds end just before the same initiative count that they began on.
It might require a tag in the combat pad, if the caster does anything that changes his initiative, but, after the setup, there is no initiative numbers in initiative, there is just order.

So something that lasts a certain number of rounds would last from when it was inflicted to the time just before the same position in the initiative order it was applied.

Honestly, once you start having Readies go off, and Delays happen, the initiative numbers have no bearing. Other than tracking round numbers, in case there are things that happen after a certain amount of time has passed.

The problem with the rule is that every place else, order is what matters, but the rule explicitly references initiative count (rather than order). As a result, one must effectively give the ongoing effect it's own initiative score ("or a tag in the combat pad," as you put it) in order to keep the order straight.

In other words, "interpreting it correctly" requires NOT following the rule (which explicitly references the initiative count). That's the hallmark of a problem rule.

Surely there is no need to call each other brainless-by-proxy? :-/

tchrman35 wrote:
Well, first of all, initiative counts down, so it would end on 17 if we're gonna be lawyering.

You're correct of course.

tchrman35 wrote:
Second of all, it's a jerk move by the GM IMO.

The thing is, how would you fix it without fractional initiative and/or giving every ongoing spell an initiative score?

Abraham spalding wrote:

No problem:

When the rules refer to a "full round", they usually mean a span of time from a particular initiative count in one round to the same initiative count in the next round. Effects that last a certain number of rounds end just before the same initiative count that they began on.

This is absolute the RAW. However, I would submit that would mean that if you acted right after a foe, but on the same initiative count, then any one-round affect you apply would never do anything.

R1 init 16: Bad guy goes.
R1 init 16: You daze bad guy. He fails his save.

R2 init 15: Daze ends (15 is the last whole number before 16).
R2 init 16: Bad guy goes. What daze?

Obviously that isn't RAI, so I think that particular bit of text is problematic. YMMV. :)

TriOmegaZero wrote:
Amusingly, the easiest way to keep someone from dying to a shadow is to hit him with another form of Str damage that puts his total to higher than his score. Then he is paralyzed and not dead from Str damage.

Wow. But I'm not sure the adjective I'd select to describe this situation would be "amusing."

I'd suggest dropping into a kneel is a free action, whereas standing up from one is a move action which provokes.

As for an official answer...if one exists, I'm not aware of it.

Actually, even the pawns are not comprehensive. There is nothing larger than huge, and in the sizes below that there are a few omissions.

That said, it's pretty easy to find a decent proxy for nearly anything huge or smaller, especially if you have multiple pawn sets from which to draw...

1 person marked this as a favorite.

If and when a new screen is released...please, please, please make it landscape. :)

*** RPG Venture-Lieutenant, Arizona—Chandler aka bugleyman

1 person marked this as a favorite.

Ran it twice today. I'll probably give another read through before writing a review (I'm running it again next Sunday), but my immediate thoughts:

First and foremost, this is a great scenario; probably my favorite 1-5 since Night March. There are several opportunities for fun role-playing. However, there are some gotchas:

1. It's easy -- and understandable -- for the players to get hung up on solving the riddle. Be prepared to give them a gentle push.

2. Both tables asked about the dare which sent Virml into the archives, so at least have a name or two ready in case.

3. Both tables also asked about the name of the fey lord who trapped Caught within the scroll. Have something ready for this as well.

4. The map. Oh gods, the map. Drawing it was bad enough, but we had a lot of "is that a legal square?" and "how many squares to go through a diagonal of deep bog?" (six, I think).

5. A few of the monsters do not appear in the appendix -- refresh yourself on the ju-ju zombie, void worm, and nixie before running.

6. Be ready for players who don't want to put Caught back in the scroll. By my reading, the easiest way to get the 2nd prestige is to re-imprison someone for the crime of being arrogant, meaning you might as well toss Kreighton in with him...

1 person marked this as a favorite.

Yup; wisdom definitely matters as far as perceived intelligence. Frankly, so does charisma. It's hard to accurate gauge the intelligence of someone you're that busy disliking. :P

We know IQ conforms to the standard distribution. Further, we know that half of the outliers will be low, and the other half high. Armed with this information, we can pretty easily match IQ to Intelligence score based on the probability curve generated by 3d6:

IQ 115+ = ~15% of the population is roughly a 13
IQ 130+ = ~2% of the population is roughly a 16
IQ 145+ = ~.1% of the population is roughly a 19
IQ 160+ = ~.003% of the population is roughly a 22
IQ 175+ = ~.00005% of the population is roughly a 25
IQ 190+ = ~.000000001% of the population is roughly a 28 (maybe a half dozen people in the world have an IQ this high).
IQ 205+ = You're pretty much the smartest guy on the planet.

Of course, once you get above 160 or so, it's very difficult to accurately assign scores, because there simply isn't enough data.

I also think RPG fans skew high. I would guess that half the people on this board probably hit 115. Likewise, plenty of us are at or close to 130. It's the folks around 145+ (or at or below 55) who stand out in a crowd.

TLDR: A genius is int 19+. A score of 18 is simply too common (1 in 216) to equate to an IQ of much more than 140 or so.

1 person marked this as a favorite.
meeko wrote:

I like to put it in perspective of IQ

IQ = int * 10

The average human IQ is about 100. an above average human is 110-120

"genius" begins around 130 (but thats just based off of the bell curve's significant figures.)

so your wiz with an int of 19 is quite literally a Einstein in comparison to the layman, as he should be. He has the mental aptitude to comprehend 9th level spells! s&@~ that can literally redefine reality.

Genius is 145+.

Also, the IQ = int * 10 doesn't really work; the distribution is all wrong.

*** RPG Venture-Lieutenant, Arizona—Chandler aka bugleyman

Zak Glade wrote:

Had a good run of this last night, and the Gathlains and Mistress Koi made for some fantastic NPCs.

Much to my horror, I realized once I got to the store that my printer had completely screwed up the player handouts and didn't print any of the text. The players ended up getting hand-written poems.

OMG that sucks. It sounds like you rolled with it, though!

Matthew Downie wrote:

"Consider just how stupid the median person is, and then realize that half of them are even stupider!"

Much funnier.


The Human Diversion wrote:

"Some folks call it a Sling Blade, I call it a Kaiser Blade."

I reckon' that's about a 7 int.

That seems more like a 5 to me.

1 person marked this as a favorite.
ChainsawSam wrote:
15.87% of the population is dumber than that. We certainly don't institutionalize...almost 16% of our population based on intelligence alone.

Right...we use skin color for that.

Wrong thread?

Ms. Pleiades wrote:

"Consider just how stupid the average person is, and then realize that half of them are even stupider!"

~ George Carlin

Except that isn't how averages work. George should have reviewed measures of central tendency. :P

ZanThrax wrote:
For those of us who have never and will never be able to go to one, GenCon is of no more interest than the national holidays of a nation on the other side of the planet. I know that it's a huge convention, but do GenCon attendees really make up a significant portion of the player base?

Probably not, but that likely doesn't mean missing a big GenCon release wouldn't be problematic from a marketing, scheduling, or sales point-of-view.

Edit: Also, if you do someday get the chance to go to GenCon, take it. :-)

Mark Seifter wrote:
@Errata progress—As I mentioned previously on this page, it isn't done yet. It is through one step of the process, though. To draw a parallel, however, if being through the design team meant something was "completed" and released, then Occult Adventures would be releasing very soon (this doesn't change anything for OA; it's still releasing when it's releasing, just using as an example). As you can see from Erik's post quoted above, Erik also ordered an entire reproof as well. That will need to be added on top of the development errata the PDT took care of and may be equally as substantial, if not more so (I don't know, I only know what our team's looked like since I was tasked with consolidating it).

I see. To be clear, my opinion was simply that ACG errata shouldn't be held for a 2nd printing. A resource constraint in the production pipeline is an entirely different matter.

Gnomes are never worth the cost. ;-)

So...I think Pathfinder will once again pass D&D as of the next report. D&D's sparse release schedule -- as much as I personally love it -- almost guarantees that D&D won't hold the top spot.

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