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About Zane ArgentusMax HP:70 HP:70 STR 10(+0) DEX 14(+2) CON 18(+4) INT 19(+4) WIS 10(0) CHA 10(+0) AC: 16(20 mage armor) Amulet of Nat Armor+1 [/spoiler]
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Speed: 30 Fly : Combat:
Offense:
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Melee: Masterwork Noqual Cane attack +6 damage 1d6 (+1 Magic)enhanced as gloves of Arrow snaring (cost 2000) Dagger attack +5 damage 1d4 Touch spell Attack +5 damage(varies) Telekinetic Fist 1d4+4 8/day Range: Ranged spell attack +7 damage (Varies)
Initiative +2 Fort: +5 Reflex: +4 Will: +7 Special Abilities
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Arcane Bond (Cane) Arcane School (Transmutation)(opposing Necromancy/Enchantment) Physical Enhancement (Su): You gain a +1 enhancement bonus to one physical ability score (Strength, Dexterity, or Constitution). This bonus increases by +1 for every five wizard levels you possess to a maximum of +5 at 20th level. You can change this bonus to a new ability score when you prepare spells. At 20th level, this bonus applies to two physical ability scores of your choice. (Currently+2 Con) Telekinetic Fist (Su): As a standard action you can strike with a telekinetic fist, targeting any foe within 30 feet as a ranged touch attack. The telekinetic fist deals 1d4 points of bludgeoning damage + 1 for every two wizard levels you possess. You can use this ability a number of times per day equal to 3 + your Intelligence modifier. Change Shape (Sp)
Cantrips Scribe Scroll
Languages: Common, Elven, Infernal, Celestial, Draconic, Sylvan, Aklo, Undercommon Skills:
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Decipher script +9 Stealth +2 Linguistics +8 Perception+0 Sense motive +0 Knowledge Arcana +12 Knowledge Engineering +11 Knowledge Local +9 Knowledge Religion +10 Knowledge Planes +11 Knowledge Geography +9 Spellcraft +11 Feats:
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Arcane Strike, Scribe Scroll(bonus), Combat Casting, Cypher magic Traits
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Magical Lineage (Mage Armor) Theoretical Magician SPELLS PER DAY:
Prepared
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0-level Read Magic, Detect Magic, Light, Mage Hand. 1st-5
2nd-4
3rd-4
4th-3
In spellbook:
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0 level- Read Magic, Detect Magic, Light, Mage hand, Prestidigitation
Bonded Item
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Masterwork Cane (Cast spell) Racial
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Bonus Feat, Bonus Skill point per level Equipment (lbs)
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Transmutation cloak of the hedge wizard at will—mage hand; prestidigitation 1/day—enlarge person, expeditious retreat Potion belt
Magical equipment
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Scrolls:
Portable Alchemists Lab
The first of these books is Tsalkaean’s Bestiary, a book written in Undercommon that grants a +2 circumstance bonus on Knowledge (dungeoneering) checks to identify aberrations and oozes and is worth 200 gp.
Capacity:
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Light: lbs Medium: lbs Heavy: lbs Description
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Tall, slender and with the inescapable air of a scholar, Zane would blend into any academic setting were it not for the unnatural intelligence in his eyes, analyzing and measuring everything he looks at with such open fascination as to make those around him feel naked. His dark hair usually well groomed, his clothing stylish without being excessive, he is the very personification of attention to detail. Background
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The son of a Cleric of Nethys who also served as temple Librarian, Zane was raised with a burning hunger for knowledge and a refusal of accepting what others saw as common knowledge. As soon as he was able, he sought the study of magic, taking him away from his home to study at the greatest schools within reach. Zane's concepts and ideas on magic have always made him a bit of an outcast, in fact were it not for his undeniable brilliance, his theories would have had him ejected from the Acadamae in Korvosa. Facinated with powerful magical phemomena as the manifestation of superieor will and awareness, his travels soon took him to Riddleport to experience the legendary Blot. While a deeply intellectual man, his intensity and somewhat imposing eccentricity has kept him out of the worst trouble the dangerous city has to offer, his obvious genius hinting towards dangerous knowledge that has so far deterred those who prefer to prey upon the hapless.
Wealth
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Coin 0p 1707g 99s 0c Gems 0 [/spoiler] XP: Spoiler:
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Notes:
Much of the book seems to be a ledger of sorts that lists all of the money Saul had been funneling to her, along with several notes of what that money was spent on (mostly alchemical supplies, spell components, and exotic food to be shipped to "Devil’s Elbow"—these shipments were always made at night and by different sailors from whom Depora was
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