Night Monarch

WormysQueue's page

Goblin Squad Member. Pathfinder Adventure Path Subscriber. Organized Play Member. 2,330 posts (2,485 including aliases). 5 reviews. No lists. No wishlists. 3 Organized Play characters. 8 aliases.

About WormysQueue

About my style as GM:
1. In general, I'm more the storytelling type of GM. Doesn't mean that I'm prone to railroading (quite the contrary, in fact), but to me, role-playing is mostly a type of collaborative storytelling, which I think lends well to PbP games. Also doesn't mean that I'm the storyteller, and you're the listeners. I expect you to tell the story with me.

2. I value the input of players. Be it in the form of background stories, in-game or out-of-game suggestions, if you offer me hints at what you like to see in the game, I try to include it. That also does mean that I don't feel slavishly bound to an AP's plot. Sure, that is, why we have met here, so we'll try to get the AP done, but if it shows that there's something to explore out of the AP's direct scope, as long as you want to, we'll explore it together and return to the AP's plot later. (just as an example, I read Iolaire's background story and already think that it would be a bit unsatisfying not to include it into our story one way or another).

3."Think the rulebook has all the answers? Then let's see that rulebook run a campaign!" Mike Mearls said this and I totally agree (I could also quote Monte Cook or Gary Gygax to the same effect).
That does not mean that I don't value the rules, it especially does not mean that I cheat (I don't and I won't). But it means that I don't invoke rules just for the sake of rules-lawyering and thereby break the flow of the storytelling, when it isn't necessary. So if you want to climb over a wall, I may not necessarily call for a climb check (You're naturally free to still do it). This said, I may use failed skill checks a bit different to what's the sandard in D&D/Pathfinder and instead use them as in "well, you still succeeded, but (insert interesting, possibly nasty side-effect)."

Character Generation for my Wrath of the Righteous campaign:

  • As this is my first PbP after some years of hiatus, I'd prefer if we could limit ourselves to Paizo material. This said, I'm a big fan of the OGL movement, so if you'd like to use a 3PP option, please tell me and I'll have a look at it

  • Alignments: Playing a good character is encouraged, though I'd say that a lawful neutral character might be feasible to. No chaotic neutral, and absolutely no evil characters.

  • Experience: medium XP track; but to keep in line with the adventures' suggestions, I might determine points for all to level up, even if the XP charts says otherwise. Depends on how it goes.
  • 20 point buy, max. attribute value 18 before racial adjustments. You start at level 1.

  • Traits: 2 , one of them has to be taken from the WotR Player's guide; you can get a third one if also choosing a Drawback; but be aware that if you choose to do so, I might make use of it it in-game.

  • Races and Classes: your prerogative. I don't mind having to adapt the adventures, if not all roles are covered, but given the recruitment process, your chances might increase if you find a niche not taken by another player

  • Starting gold and equipment: according to your class entry and what you can afford with it

  • Maximum hit points at first level, then you can choose between HD/2+1 or rolling the dice. Automatic re-roll, when you get 1 .
  • Hero Points: You start with 1 Hero point and can gain another one when offering me a background story for your character before the game starts (no panic I don't expect a whole novel, just something I can work with)

General rules:

  • I generally expect party members to get along with each other. At least I expect you (and your characters respectively) to be able and willing to solve conflicts in a mature and peaceful way. There are enemies enough out there to fight against.

  • I also expect you to be able to write one post per day at minimum on weekdays. If you can't participate during weekends, that's fine, but please take the time to inform us if that's the case beforehand. Same goes for interruptions during the week, I totally understand that real life can and will happen, but please tell us, if you have to stop posting for some days.

  • If you're not posting for 14 days without informing the group, I'll go looking for a new player. Meaning, that you're out in this case.

  • Please check this list regularly, as I might expand it a bit.