Red Mantis Assassin

Wicker One-Shot's page

3 posts. Alias of Ikkorous.


Full Name

Wicker One-Shot

Race

Tiefling

Classes/Levels

Sniper Rogue 5

Gender

Male

Size

Medium

Age

25

Special Abilities

Prehensile Tail

Alignment

CG

Languages

Common, Abyssal, Infernal, Dwarven, Elven, Gnomish, Halfling, Gnoll, Orcish, Goblin

Strength 12
Dexterity 19
Constitution 12
Intelligence 16
Wisdom 11
Charisma 8

About Wicker One-Shot

Statistics:
Male Tiefling Rogue (Sniper) 5
N Medium Outsider (Native)
Init +6; Senses Perception +8
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DEFENSE
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AC 20, touch 14, flat-footed 16 (+5 armor, +4 dex, +1 natural)
hp 37
Fort +2, Ref +8, Will +1
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OFFENSE
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Speed 30 ft.

Melee Bite +4(1d6+1(x2)) or Dagger +4(1d4+1(19-20/x2))

Ranged Silence +8(1d10+1(19-20/x2))
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STATISTICS
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Str 12, Dex 19, Con 12, Int 16, Wis 11, Cha 8
Base Atk +3; CMB +4; CMD 18
Traits Reactionary, Suspicious
Feats Point Blank Shot, Precise Shot, Deceitful
Skills (55 points; 40 class, 15 INT) Acrobatics +12, Appraise +11, Bluff +11, Climb +9, Craft (Bows) +11, Disguise +9, Escape Artist +12, Knowledge (Dungeoneering) +7, Knowledge (Local) +7, Linguistics +11, Perception +8, Sense Motive +9, Stealth +14, Swim +7, Use Magic Device +7
ACP -0

Non-Standard Skill Bonuses
+1 Trait to Sense Motive, +2 Racial to Stealth, +2 Racial and +2 Feat to Bluff, +2 Feat to Disguise

Languages Common, Abyssal, Elven, Dwarven, Infernal, Halfling, Gnomish, Goblin, Orcish, Gnoll

Special Abilities:

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SPECIAL ABILITIES
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Prehensile Tail: Many tieflings have tails, but some have long, flexible tails that can be used to carry items. While they cannot wield weapons with their tails, they can use them to retrieve small, stowed objects carried on their persons as a swift action. This racial trait replaces fiendish sorcery.
Maw: Bite primary natural attack at 1d6. Replaces the spell-like ability racial trait.
Scaled Skin: +1 Natural Armor, +5 Fire Resistance. The skin of these tieflings provides some energy resistance, but is also as hard as armor. Choose one of the following energy types: cold, electricity, or fire. A tiefling with this trait gains resistance 5 in the chosen energy type and also gains a +1 natural armor bonus to AC. This racial trait replaces fiendish resistance.
Sneak Attack 3d6
Evasion
Uncanny Dodge
Accuracy: Range increment penalties are halved when using a bow or crossbow. Replaces Trapfinding.
Deadly Range: Sneak Attack range increased by 10ft at 3rd and 10ft every 3 after. Replaces Trap Sense
Snap Shot
Surprise Attack

Gear/Possessions:

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GEAR/POSSESSIONS
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4lb Silence (+1 Darkwood Heavy Crossbow)
1lb Bolts (10)
1lb Dagger
10lb +1 Mithral Shirt
0lb Hat of Disguise
5lb Handy Haversack
Contains: Bedroll (5lb), Bolts (90) (9lb), Dagger (4) (4lb), Crowbar (5lb), Grappling Hook (4lb), 50 ft Silk Rope (5lb), Trail Rations (10) (10lb), Everburning Torch (1lb), Alchemist's Fire (1lb), Acid Flask (1lb), Smokestick (.5lb), Potion Cure Light Wounds (2) (2lb)
5lb Bandolier
Contains: Potion Cure Moderate Wounds (1lb), Alchemist's Fire (2) (2lb), Wand Cure Light Wounds (50/50), Acid Flask (1lb), Potion Invisibility (1lb)
Carrying Capacity
Light 0-43 lb. Medium 44-86 lb. Heavy 87-130 lb.
Current Load Carried 26 lb.

Money 571 GP 4 SP 0 CP

Background:

Wicker, being a tiefling, has lived a rough life. People tend not to take kindly to devil-kin, and Wicker has lived his whole life trying to rebel against his heritage, though whether he is doing it to prove something to himself or endear himself to others is something even he isn't sure about. Despite all the years of abuse for being a tiefling, Wicker never let that get him down. He spent years eking out an existence as a thief, stealing to feed himself and any others less fortunate than he. When he was twenty he became an apprentice bowyer to a human named Tir in Maiden's Wharf, where he spent a year learning the craft. It wasn't to last, however, because eventually word got out that Tir was harboring a devil-kin and his business was burned to the ground. Wicker parted ways with Tir, for Tir's sake. Tir gave Wicker a gift before he left, a battered silver ring. Tir never explained what the ring was for, but the old human wouldn't hear of the tiefling refusing it, no matter how much he protested.

That was five years ago. These days, Wicker works for the Consortium of Light. He idolizes Xavius and strives to live up to the expectations he has created for himself. Maybe someday, he thinks, he will be able to live down his heritage.

Appearance and Personality:

Wicker One-Shot is a relatively average height man with a slimmer than average build. His sharp cheekbones and chin combined with his sunken, piercing ice-blue eyes, which seem to glow from within, and wispy black hair give him an otherworldly appearance. He often wears a wide-brimmed hat, a worn, grey traveler’s cloak, and breeches and a tunic that bear patches in several places of different colors.

This is a mostly accurate representation of what he actually looks like.

Without his precious hat, he clearly shows his heritage with blue scales covering most of his skin and a prehensile blue tail that ends in a spear point. Three pairs of small horns poke from within his hair. He also has a mouth that is filled with sharp rows of canines and is wider than normal.