
Race |
Human (Varisian) |
Classes/Levels |
cleric 2 |
Gender |
male |
About Wesh Velker
Class Cleric 2
Gender: male
Race: Human
Domains: Luck, travel
Deity: Desna
Alignment chaotic good
Statistics
current Hp 18
max hp 21
speed 40 feet 30 in armor
init +4
AC16
STr:14
Dex:10
Con:14
Int:10
Wis:16 +2 racail
Cha:14
Saves
fort+5
ref+0
will+6
spells:
per day
0 4
1st 3+1 1 bonus for wis
prepared
0 level
create water
light
mending
detect magic
1st level
command
blessx2
domain longstrider
Feats
selective channel
improved initive
skills
sense motive+9
heal+8
knowledge religion+5
linguistics+4
trait: World traveler(sense motive)
domain abilities
travel +10 feet base speed
travel agile steps 6/day
luck touch of luck
channel energy 1d6 4 uses remaining.
weapons
morningstar+3 1d8+2 x2
mwk morningstar+4 1d8+2 x2
light crossbow +1 1d8
20 bolts
armor scale mail -4 acp
light wooden shield
gear
backpack
bedroll
waterskin
4 days trail rations
holy symbol wooden
5 torches
5 pieces of chalk
flint and steel
spell component pouch
386 gold pieces
13 silver peices
10 copper pices
cure light wounds wand 28 charges left.
Background: Wesh Velker was a varsian nomad that wanted to
get away from his home. Growing up his mother was killed by bandits when he was little. He grew up without a mother and was fairly lonely. He enjoys looking at the stars at night and thinks the sky is beuatiful he gave in to the mycism of desna and began following a traveling cleric wandering throughout the world. Wesh then decided to take on bandits as they had fought with his mother and to stop evil in the world.
Personality: Wesh is a little niave and calm but does not get angry easily.
hieght: 6'2"
weight:200 lbs.
hair: black long
eyes: brown
skin: olive
langauges human, varisian, skald
xp:2785