Valeros

Vakr's page

96 posts. Alias of Hurlbut.


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It is entirely up to you, no two cavaliers are quite same.


just the meeting with the employer Lady Lotheed at this point.
Cavalier, Sorcerer, and Investigator.
Next Friday session is 18th, it is biweekly. Buy Points should be 25.


We're on Roll20, is that still doable?


11am PST/ 2pm EST.


Friday group is looking for players.


May 4th for Friday Session.


yes


huh? I thought I made the post? 2PM EST


Reminder for Friday group, session is this friday the 20th. Please finalize your character sheets by then.


Wednesday session today. Please let me know.


2pm EST


pauljathome wrote:

I'm sorry for doing this but I'll only be available Friday until about 1:30 PM.

I have a medical appointment that I can neither miss nor move.

If the intention is still for this to be a session 0 then I can give everybody my character details ahead of time and read the chat log after the game. I'm fine with any decisions you make wrt how characters know each other etc.

Thank you, send the details ahead. rdknight you coming tomorrow? it will be 1pm or 2pm est.


Vitaliano, get better soon.

Everyone in the Friday group, the next session is April 6th.
Please list your time avialbility.

I know paul can't stay past 4 to 5 pm, so the sessions should not start *later* than 1pm or 2pm EST.


Drogeney, Daniel Stewart, will you be coming today for Session 0?


Either take the average results or take a chance on rolling for higher results as shown on the table. https://www.d20pfsrd.com/equipment/#Table-Starting-Character-Wealth


Everyone in the Wednesday Group please join this:
https://app.roll20.net/join/3150930/kGiClQ


https://app.roll20.net/join/3149046/Q2fqVg


The next time for Friday group would be April 6th. IF you guys want to wait until then.


1 person marked this as a favorite.

http://paizo.com/community/blog/v5748dyo5lkmw?She-who-Writes-the-Players-Gu ide-Should-Swing

It's finally here


http://paizo.com/products/btpy9zk7/discuss&page=13?Pathfinder-Adventure -Path-127-Crownfall#628

Well that's what I suspected. Hopefully they can get the guide out soon.

I want to do a session Zero this friday, about 2pm EST for the Friday Group.


No Player's Guide as of 8pm EST. Okay everyone; proceed with the game or keep waiting?


Welcome aboard!
Everyone, if you can't come up with a page for your character background, you may do this instead;

Write one sentence for each point below.
*History

*Birthplace or home region you have a strong attachment to or has a big influence to you

*Physical description

*Talent; what are you good at or imagined you are good at?

*Values, Codes, and Motivation

*Personality Or How you interact with others

*Secret? Optional.

Please remember, this is not necessarily shared with other players. Just PM me.


Feros wrote:
I think the lack of Player's Guide wouldn't be so bad if not for the fact that the initial scene of the AP revolves somewhat around the chosen Campaign Traits. Most APs the traits are nice but just give a motivation for the character to be there. This time they are actively used in the module to assign tasks at the beginning. That this lengthy delay coincides with that design choice is inconvenient at best.

I agreed with him. It is because of that and that some of the players want the guide to help them to decide on their character concepts.


Okay I will see about finding someone to fill the fourth slot for Wednesday group.
TheChelaxian, good luck on your venture abroad!


Yes. We will wait for Friday Evening. After that, if you still want a campaign trait just leave a trait slot open for when the guide's finally out.


*Sigh* getting tired of waiting for the player's guide.
I can say the AP is supposed to be Political Intrigued centered. And that you should, at least, talk about your character ideas some more (while saving a trait slot for campaign traits if any of you want to do that).


Friday group's cavalier player is settling on the race Aasimar with archtype Gallant, Courtly Knight, and Daring General for the cavalier.


Oof well it is exciting to me. As soon as that Player's Guide is out, we'll be discussing what optional rules we will be using.

Ultimate Intrigue will be included for sure.


Hello everyone! I have now the Crownfall in my hands. Player's Guide still not out yet so far. Here's hoping it come out today or tomorrow!


rdknight wrote:


@Vakr: Would a changeling be alright?

Yes, just keep it 1st Party Publisher.


Friday, the fourth player is looking at Cavalier either of human, half-elf, or aasimar.

Wednesday, the fourth player is looking at paladin.


Now, I have four interested each for Wednesday and Friday.
I am planning on three hours for the sessions.


It should be doable. :)


Okay, I have come to a decision. I will be running two groups no more than 4 players each.

One will be the ones who can only do or want to do Wednesday Afternoon (EST).
And the other group who want or can do only Fridays.

I would be running each group on alternating weeks, for biweekly sessions for both.

I have Drogeney, Daniel Stewart, TheChelexian and one more for Wednesday afternoon(EST) as preferences or can only play.

For Fridays, I have pauljathome, rdknight, and one more.

Vitaliano da Riva, you mentioned you would not be able to attend one Friday a month. Considering that it will be a biweekly session, is this doable depending on the dates?

Everyone, please, chimes in about the arrangements.


rdknight and TheChelaxian, which day do you prefer? Wednesday night as detailed in first post or Friday sometime between 11am and 10pm EST?


Calistrian? That would fit right in the nobility society of Taldor. ;)


Thank you, rdknight, for informing us about the delay on player's guide.

Drogency. Good writeup!


Roster so far
pauljathome - Half Orc Hunter
Vitaliano da Riva
Drogeney
Daniel Stewart

From Giant in the Playground
Kallimakus- thinking Paladin possibly

Nikos - thinking Cavalier either of human, half-elf, or aasimar


Homebrew/custom isn't allowed for this campaign, I'm sorry to say.


Thanks for chiming in you guys. You can discuss character ideas, but character sheets will not be final until we start the session. So plenty of time to brainstorm and to wait for the player's guide to come out.

@pauljathome I'm deaf so typing is pretty much a given especially while in sessions. I don't mind if the party talk over a voice channel for out of character chat.


Thanks for letting me know and posting your character as well. Don't forget about the rumors I mentioned for other PCs to know about. (just don't tell them which one is false).

Also, I have two someones who don't have profiles here interested in doing a Cavalier either of human, half-elf, or aasimar and a Paladin or similar of an unspecified race.


Voice chat is not required. It will be in text. I am deaf but I have run campaigns in past over IRC.


Update: The sessions can be also held on Fridays sometime between 11am and 10pm EST. A final time slot will be determined by the players who can attend on either day.


The optional rules listed in the OP are not final. Once a group is gathered together, we can then discuss which optional and variant rules from that list can be included.


2 people marked this as a favorite.

Hello, I am looking for players for the upcoming Adventure Path in Late February, The War for the Crown.
War For The Crown
Your character need not to have be from Taldor, simply that you acknowledge your character may be involved in the affairs of Taldor up to 18-20th levels in course of the Adventure Path. Basically an entire campaign.
The sessions would be on Wednesday 2-5PM EST on Roll20

(taken from Big 16)
2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?

Adventure Path. Golarion Setting

3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
4-6.

5. What is the characters' starting status (i.e. experience level)?

1st Level

6. How much gold or other starting funds will the characters begin with?

Standard. Optional stuff may be considered.

7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?

Well, not a class but rather a concept I want is a knight. (Cavalier, Fighter, Paladin, Cleric, Magi, WIzard, Sorcerer, Ranger, inquisitor, bard, rogue and monk can be a knight. Reference; "Knights of the Inner Sea").

8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?

Core races. Playable races from Bestiaries and Advanced Races are on per case basis.

9. By what method should Players generate their attributes/ability scores and Hit Points?

Attribute Buy Points, 20 points. (Pointer for newcomers; Table 1-1 in Corebook. All scores start at 10s as is standard)

10. Does your game use alignment? What are your restrictions, if so?

Yes and no Chaotic Evil or Chaotic Netural

11. Do you allow multi-classing, or have any particular rules in regards to it?

Yes, standard rules.

12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?

Roll20 will handle the rolls. DM will roll for NPCs and nonplayer entities. Players will roll for their characters' actions.

13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them.

We will be using Ultimate Campaign and Ultimate Intrigue optional rules as well the following optional/variant rules;

Ultimate Combat
-Duels
-Performance Combat
-Armor as Damage Reduction
-Piecemeal Armor
-Hero Points

Ultimate Magic
-Spell Duels
-Binding Outsiders
-Constructs construction

Unchained
-Background Skills
-New Skills: Artistry and Lore
-Expanded Skill Uses
-Alternate Crafting and Profession Rules
-Skill Unlocks
-Replacing Iterative Attacks
-Wound Levels
-Disease and Poisons
-Active Spellcasting
-Scaling Items
-Dynamic Magic Item Creation

14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?

1 page.
And each player is required to write 5 rumors about their characters' reputations. 2 good, 2 bad, and 1 false. This is for other player characters about what they might know about the character's reputation. The other players can not know which one is false.

15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?

Look up the Adventure Path and see if it is something you want to try.

16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?

Pathfinder SRD and all first party sources. 3rd party sourcbooks will not be used.


BigNorseWolf: the biggest issue with alternative energy sources like Wind farms is storing the energy during their peak performance which can occur *when* the powergrid do not have great demand for it, so some of that energy collected is lost. I read a brief magazine article about a proposal to store the peak energy from Wind farms in compressed air in deep underground tanks so that the energy can then be drawn on when the powergrid need it (said article was on seeking out energy storage methods that have a decent efficient ratio of storing and then releasing the energy.)


That is indeed wonderful, thank you Mr. McTeague


Other than the scenarios that obviously have Absalom in their titles, which scenarios are set in Absalom?


John Kretzer wrote:

As written no. The magical version are only done in the large version.

Though there was portable alters someplace...so I don't see why you can't do up your own versions.

Ah! Portable, the word that had eluded me during my last post. My thanks for posting it.

That's not a problem though I do figured that a portable version, being smaller, would have corresponding smaller benefits if any. If you only need to pray to the deity though, the size doesn't matter and for that matter the benefits coming from a magical altar (though some deities are egotistical about having offerings...and a few of them do want very lavish ones, heh).


It has been mentioned that the altars in the book are stationary? In the real world there are actually smaller and more packable version of altars. These are used for three reasons; the worshiper is constantly on move, the worshiper is keeping her faith in secret (an example is the shoebox altar, literately), or the worshiper is poor (in that case, it's more about the fact the altar she can set up to the best of her ability is fairly small but can often be stationary than being packable).
So do the altars have a compact version like above in the book?

I would appreciate being corrected if my assumption is wrong.

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