Sesserak is the throwaway ranger kobold the PCs encounter at the end of the first dungeon, the collapsed witch tower. Though given a fair amount of information, it seems like there's a blatant opportunity here for the PCs to accept her surrender and parlay- gathering information about the kobold hideout (but not spoiling too much of the plot because she's arbitrarily tight-lipped about Aeteperax.)
One of my players seems keenly interested in negotiating and trying to work with the kobolds.
My question is, what is Sesserak's overall outlook on cooperation, both with her tribe and with Big A? Is she a fervent supporter of him like the Chief, still loyal to their old demon lord, or a mix/neither? If my players try to get her to broker a peace/understanding between the kobolds and the humans, how hard will she work on that? Will she refuse to return outright, believing it's an insta-death? Would she at least play along? Or would she genuniely be open to figuring something out peacefully?
I don't see them avoiding fighting the kobolds entirely, I already expect some of those loyal to Big A and the Chief to be irredeemably so. Should I change that? If my players really want to try and seek to negotiate, and go the extra mile, is there any scenario where the Chief steps down peacefully with Sesserak's help/influence?
The best way I can think of is them helping the Chief realize he's getting played, but I'm not sure how to introduce that so soon. My players know there's a dragon in the game (spoilers, right?) so it's not like revealing that much to them will ruin the story.
General thoughts? Experiences? Opinions?