Hello, I would like to (temporarily!) cancel *all* of my current subscriptions (Pathfinder Adventure Path, Card Game, Pawns, Roleplaying Game Subscriber) once their currently scheduled orders have been fulfilled (If this is easier for you). I need to reduce expenses for a few months, but I will be back! Thanks!
I see great potential for increased player involvement. Why have the Escalation events happen at random? I could see competing settlements using monster invasions for strategic benefit. Imagine that in the center of a monster hex is the hall of a monster warlord (Orc, Bandit, whatever). During a 'down' phase, bold players can make the trek out to these places for any number of reasons - to get 'exotic' goods, to assess the strength of the monsters, uncover unusual lore or perhaps bring a diplomatic offer - namely gold and information - to 'encourage' the monsters to rise up and strike a desired civilized hex. Fighting in these places would of course turn the entire camp aggro so opposing diplomats would have to use.. alternative means.. to get an edge over one another. Some unlucky players, outplayed and outwitted, could find themselves lost to the fighting pits or stripped of their goods and cast into the wilds.
I'm a believer in this model. My only unsolicited suggestion would be to consider allowing for a certain allotment of 'rental' spaces so that everyone who is keen to give the MMO a shot would have a window in which they could experience it. So if you're outside of that initial 4500 you can still play on one of the rental spots over one weekend a month. Looking forward to hearing more.
Sam McLean wrote:
Does the desire to see how far you can go require that your character continue to progress along their current path? Would it still be satisfying if you were able to progress on an alternate path - only attainable after hiting 20th level - that is effectively a complete evolution from what you were before? Since it has been pointed out that high Epic level play is significantly more strenuous then at lower levels, does it make sense to continue advancing along this path? Imagine that we define an Epic Level system that basically reboots characters at Epic Level 1. You have roughly the same number of abilities as a normal Level 1 character, but all of them are Epic in nature. One of those abilities could be 'Will mortals to Die' that basically handwaves all of your previously earned abilities for ease/speed of play. Needless to say you shouldn't be fighting mortals anymore so it's ok if you have this power.
If they were to add an ELH I would like to see it released in conjunction with a parallel / separate setting from Golarion. This setting would help explain why the PCs are able to reach greater heights of power. I don't think Godslaying is the way to go here since there is too much opportunity to mess with the base setting. I think a great move would be to go planar - make a Pathfinder spin on PlaneScape and allow the PCs to acquire all sorts of planar based powers - aspects of Fire, Air etc.. Just plonking another 20 levels onto Monk is boring and uninspired. Insetead create planar appropriate evolutions of the base classes - you were a Druid in Golarion? Now you've become a Lifewielder, using raw fae energies to rejuvenate worlds and fight the endless armies of the Negative plane. Or something like that. My .02. |