Gunslinger

Nevi Faelmond's page

79 posts. Alias of Maar the Volcano Monk.


Full Name

Nevi Faelmond

Classes/Levels

Gunslinger/1 HP 5/11 | BAB +1 | AC 16 | T 12 | FF 14 | CMD 12 | Fort +2 | Ref +4 | Will +0 | Perc +7 | Init +2 | Grit: 3/4 | Pellets: 27/30 | EMPTY

Strength 8
Dexterity 14
Constitution 10
Intelligence 18
Wisdom 10
Charisma 12

About Nevi Faelmond

Nevi Faelmond
The Clockwork Cannon

Half-Elf Gunslinger 1
Archetypes: Siege Gunner/Wyrm Sniper
CG Medium Humanoid (Human/Elf)
5'11, 175 pounds, pale blonde/gray hair, dark brown eyes
8/14/10/18/10/12

Init +2; Perception +6

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Defense
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Chain Shirt, +4/+4/-2 (25 lbs)
AC 16, Touch 12, Flat-Footed 14 (+2 Dex, +4 Armor)
HP 11 (1d10+1(Favored))
Fort +2, Ref +4, Will +0

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Offense
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Battered Blunderbuss +3 to hit, 1d8 damage, x2 crit, 15 ft cone, 1-2 Misfire (10ft), 8 lbs, B and P

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Statistics
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Base Atk +1; CMB +1; CMD 12

Racials: Adaptability(Knowledge-Engineering), Elven Immunities, Keen Senses, Low-Light Vision, Elf Blood, Multitalented (Gunslinger/Summoner)

Feats: Rapid Reload

Traits: Clever Wordplay, Extremely Fashionable, Against the Technic League

Drawbacks: Forgetful

Languages: Common, Elven, 4 others?

Money: 20g

Gear:

Gunslinger Kit
(Backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), and a waterskin.)

Battered Blunderbuss
Bag of pellets. (30 shots worth)

Explorer's Outfit:
(Sturdy boots, leather breeches, a belt, a shirt with a vest, gloves, a wide-brimmed hat and a cloak. The clothes have plenty of pockets, especially the cloak.)

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Skills
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Acrobatics +0
Bluff +1
Climb -2
Craft(Alchemy) +8
Diplomacy +8
Disable Device +2
Escape Artist +2
Heal +1
Knowledge(Engineering) +11
Knowledge(Local) +8
Knowledge(Arcana) +8
Perception +7
Sense Motive +0
Sleight of Hand +2
Spellcraft +4
Stealth +0
Survival +0
Swim -3
Use Magic Device +1

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Special Abilities
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Traits/Drawbacks:

(Campaign) Against the Technic League: +2 damage rolls vs Technic League
(Social) Clever Wordplay: Use INT instead of CHA for Diplomacy.
(Equipment) Extremely Fashionable: Whenever you are wearing clothing and/or jewelry worth at least 150 gp (and not otherwise covered in gore, sewage, or other things that mar your overall look), you gain a +1 trait bonus on Bluff, Diplomacy, and Intimidate checks. One of these skills (your choice) is a class skill for you. (Diplomacy)
(Drawback) Forgetful: Whenever you leave a location you have been at for longer than 1 hour, you must attempt a DC 10 Wisdom check. If you fail, you leave behind one random mundane item (a purse of money counts as an item).

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Nevi was your typical half-elf; bred by mishap and abandoned when he was only a few months old. His mother who was a tavern whore, sold her son to a mysterious group of individuals who were interested in buying children. He barely knew his mother's face before he was taken by the Technic League and brought aboard their "pirate" ship, the Steam-Powered Dragon, Agripp-thos. Nevi was raised to be an engineer on the mysterious clockwork ship that roamed the seas. As soon as he could learn, he was taught the ways of engineering, solely to be used as a replacement piece for a part of the ship that was unrepairable. [For those who have seen Snowpiercer, hehe.] After two decades of service, he was starting to slow down and the Technic League knew it was time to get a new replacement piece. He was shot and discarded into the ocean, only to wash up on the shores of Erages, the homeland of the Half-Elves. He was taken in and treated as one of their own, as they like to look after their fellow half-breeds who have suffered. Having wasted his childhood on the ship as a cog in a machine, he spends every day making new friends and helping others out to make up for his lost youth.