Jakaw Razorbeak

Soguchi's page

1 post. Organized Play character for Merisal The Risen.


About Soguchi

22 Grandmaster
Male tengu unchained monk 1/spiritualist 3 (Pathfinder RPG Bestiary 263, Pathfinder RPG Occult Adventures 72, Pathfinder Unchained 14)
LG Medium humanoid (tengu)
Init +3; Senses low-light vision; Perception +6
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Defense
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AC 25, touch 17, flat-footed 23 (+4 armor, +1 deflection, +2 Dex, +4 shield, +4 Wis)
hp 28 (4 HD; 3d8+1d10+4)
Fort +6 (+2 circumstance bonus vs. hot weather), Ref +5, Will +9; +2 morale bonus vs. charm and fear, +4 bonus vs. mind-affecting
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Offense
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Speed 30 ft.
Melee club +6 (1d6+6) or
mwk cold iron nine-ring broadsword +7/+7 (1d8+8/×3) or
sap +6 (1d6+6 nonlethal) or
unarmed strike +6/+6 (1d6+6) or
bite +1 (1d3+4)
Special Attacks bonded manifestation (6 rounds/day), flurry of blows (unchained), stunning fist (1/day, DC 16)
Spiritualist Spells Known (CL 3rd; concentration +7)
1st (4/day)—invisibility alarm[ACG]
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Statistics
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Str 15, Dex 15, Con 12, Int 10, Wis 18, Cha 12
Base Atk +3; CMB +6; CMD 22
Feats Combat Reflexes, Emotional Conduit[OA], Improved Unarmed Strike, Power Attack, Skill Focus (Diplomacy), Skill Focus (Sense Motive), Stunning Fist
Traits impressive presence, tactician
Skills Acrobatics +7, Bluff +5, Diplomacy +4, Heal +9, Intimidate +6, Linguistics +9, Perception +6, Sense Motive +14, Spellcraft +7, Stealth +4, Use Magic Device +6; Racial Modifiers +4 Linguistics, +2 Perception, +2 Stealth
Languages Auran, Common, lip reading, Tengu, Terran, Tien
SQ bonded senses (3 rounds/day), etheric tether, gifted linguist, phantom (Phantom, dedication), shared consciousness, swordtrained
Combat Gear oil of bless weapon, oil of magic weapon, wand of cure light wounds (35 charges), wand of endure elements (38 charges), wand of mage armor (44 charges), ectoplasmic residue[OA], magnetized paper[OA]; Other Gear club, mwk cold iron nine-ring broadsword[UC], sap, headband of inspired wisdom +2, ring of protection +1, backpack, bedroll, belt pouch, censer[OA], ceremonial tea (per cup)[UE] (95), ceremonial tea (per cup)[UE] (5), flint and steel, hot weather outfit[APG], incense (oa)[OA] (10), pot, tea ceremony set[UE], torch (10), trail rations (2), trail rations (3), waterskin, 1,383 gp, 5 sp
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Special Abilities
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Bonded Manifestation (6 rounds/day) (Su) When phantom is in consciousness partially manifest it on self.
Bonded Senses (3 rounds/day) (Su) As a standard action, share the senses of your manifested phantom.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Etheric Tether (Su) Lose hp to prevent dam to phantom that would banish it to ethereal. Phantom must remain close when manifested or concentration required.
Flurry of Blows (Unchained) (Ex) As full-rd action, gain extra attacks with unarmed strike/monk weapons.
Gifted Linguist Tengus gain a +4 racial bonus on Linguistics checks, and learn two languages each time they gain a rank in Linguistics rather than one language.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Phantom (Shared Consciousness) Phantom can manifest as a separate creature or provide bonuses while sharing your mind.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Shared Consciousness (1/day) (Su) Gain skill focuses and +4 vs. mind-affecting when not manifesting a phantom.
Stunning Fist (1/day, DC 16) You can stun an opponent with an unarmed attack.
Swordtrained Tengus are automatically proficient with swordlike weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).

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