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Organized Play Member. 69 posts (127 including aliases). 9 reviews. No lists. No wishlists. 11 Organized Play characters.



Liberty's Edge

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Some adventures deserve a zero star rating. You can give an Uber or Lyft driver zero stars for a bad experience, But no matter how awful a PFS mod is, we the player are still forced to give a module at least one star.

Liberty's Edge 3/5

1) No more Grand Master Torch.
Yes, the man is supposed to be a recurring villain/antagonist, but I am personally tired of mods with Torch. Every time the Society has to deal with Torch, Torch always finds a way to screw us and come out ahead. Not to mention that he ordered the death of Pathfinder agents. I don't know how many were killed, but I have a character that will do her best to remove Torch's head from his body. She needs a protable chamber pot.

2) Wards.
I never want to see demons or devils summoned by anyone all willy-nilly in the middle of someone else's temple. As an example, a cleric of Abadar should be able to summon an archon in a temple of Abadar. A cleric of Asmodeus should not be able to summon a devil in a temple of Abadar.

3) A Wanted Poster.
I can't remember the npcs name, but someone had a good time setting Wail of the Banshee traps in a certain interactive. This someone needs to be brought in for justice.

4) No more technology.
If I wanted robots & rayguns in my fantasy game, I'd be playing Star Wars. The gunslinger class is pushing the limits of my fantasy tech levels.

Liberty's Edge

According to the legend/lore spell, a character of 11th level would be considered legendary. How much would the average person know about a legendary PC? Would the main boss know who the 11th level paladin was that just announced himself and demanded that the big boss surrender?

Liberty's Edge 3/5

Golarion is a fantasy world in which there are nations where slavery is legal. It would be assumed that these nations have slave markets. If a PFS character, say a native of Cheliax, would want to buy a slave, and bring said slave with them on adventures, how would I mark said expenditure on said player's chronicle?

On the reverse side, if an Andoran character with the caravan vanity wishes to purchase slaves in Cheliax with the purpose of repatriation to a hopefully better existence, the same problem arises.

This is strictly for role-playing flavor.

Liberty's Edge

During the "Rise of the Runelord" series for PFS, there are several brands and an ioun stone that the PCs can acquire that give in game benefits, all for the cost of performing an evil act and taking on a taint of evil. Several PCs have taken these items, paid a paltry 2 prestige points for an atonement for performing a "blatantly EVIL act", and are enjoying extra feats or benefits to their saves with no other in game penalty.

I feel that the PCs shoulf suffer from willfully performing their evil acts. PCs should just feel "off" and suffer a -5 penalty to Charisma based checks, or be denied temple services until the big 8 prestige atonement is paid. PCs should take damage from positive energy.

There are no role-playing penalties for performing these evil acts. PCs deserve more than just an "evil aura".

Liberty's Edge 3/5

I have both run and played this adventure, and I have a question about 1 of the items in the chronicle.

The Ocher Rhomboid Ioun Stone. It is an evil cursed item that gives you a free feat. Activating this item is an evil act that shifts your alignment 1 step toward evil, unless you receive an atonement spell. The item is cursed and cannot be removed without a remove curse spell.

Some players are interpreting this as free feat, atonement,spell for 2 Prestige, and all is forgiven. Stick the thing in your wayfinder and forget about it.

I feel that the use of this item is evil. Your character suffers from doing a blatantly evil act. Free feat, alignment shift. Atonement should remove the feat.

This item need a little clarification.

Liberty's Edge

is there anyplace else on Golarion where slavery is banned, or is Andoran the only place that dispises this horrible institution?

Liberty's Edge

Could a character have multiples of the same vanities? Specifically, could a character have several caravans running at the same time, just raking in piles of money on their day job roll?

Liberty's Edge

Recently, I was sent on a mission for the Pathfinder Society to secure a certain tapestry against the Aspis Consortium. Colson sent us out on a mission- a mission to essentially kill a man that had discovered one of Colson's infidelities. The man gave us no choice BUT to slay him, but all the same, our appointed leader should NOT be having affairs with married women. This is not the type of mission that I signed up for. Colson should resign, admit that he shouldn't be pursuing married women, and apologize to members of his faction for ordering a cold blooded murder to cover up his indiscretions.

We are SUPPOSED to be the GOOD GUYS. HEROES. LIBERATORS. Not assassins.

Liberty's Edge

There is a particularly nasty sap mastery combo, especially when used in conjunction with a cruel weapon. If the damage is all non-leathal, how much natural armor would a creature need to avoid taking any kind of damage? Also, would wearing a helmet negate sap damage? That useful helmet would negate sap damage in previous incarnations of this game.

Liberty's Edge

It is getting to the point where entire parites are equiping themselves with sipping jackets and potions of invisibility. The party moves, attacks, casts spells, and then takes a sip of their potion after every action. Rediculous levels of BS. How do we stop this abuse?

Permanent Glitterdust?
Tremor sense with every encounter?
Dead magic zones?
Torrential downpour? Fill the jacket with water!