Sorcerer= 2+INT+Skilled=4
ACP = 0 //Armour Check Penalty
Acrobatics: 2 = 0 + DEX Mod + 0 - ACP;
*Appraise: 1 = 0 + INT Mod + 0;
*Bluff: 5 = 0 + CHA Mod + 0;
Climb: -1 = 0 + STR Mod + 0 -ACP;
*Craft: 1 = 0 + INT Mod + 0;
Diplomacy: 5 = 0 + CHA Mod + 0;
Disable Device: NA = NA + DEX Mod + 0 -ACP;
Disguise: 5 = 0 + CHA Mod + 0;
Escape Artist: 2 = 0 + DEX Mod + 0 -ACP;
*Fly: 2 = 0 + DEX Mod = 0
Handle Animal: 5 = 0 + CHA Mod + 0;
Heal: -1 = 0 + WIS Mod + 0;
*Intimidate: 5 = 0 + CHA Mod + 0;
*Know(Arcana): 2 = 1 + INT Mod + 0;
*-Know(Nature): 1 = 0 + INT Mod + 0;
Linguistics: NA = NA + INT Mod + 0;
Perception: -1 = 0 + WIS MOD + 0;
Perform (): 5 = 0 + CHA Mod + 0;
*Profession(Artist): -1 = 0 + WIS Mod + 0;
Ride: 2 = 0 + DEX Mod + 0 -ACP;
Sense Motive: -1 = 0 + WIS Mod + 0;
Sleight of Hand: NA = NA + DEX Mod + 0 -ACP;
*Spell Craft: 2 = 1 + INT Mod + 0;
*+Stealth: 4 = 1 + DEX Mod + 0 +1(trait) -ACP;
Survival: -1 = 0 + WIS Mod + 0;
Swim: -1 = 0 + STR Mod + 0 -ACP;
*Use Magical Device: 6 = 1 + CHA Mod + 0;
* = class
- = Bloodline
+ = Trait