Counterfeit Mage

Reta mem Sota's page

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Full Name

Reta mem Sota

Race

Human

Classes/Levels

Desert Druid 1; Init +1; Hp 9; AC 16 Touch 11 Flatfooted 14, Fort: +2 Ref: +1 Will: +5, CMB +4 CMD: 15; Initiative +1; Perception +7

Gender

Male

Alignment

Neutral Good

Strength 16
Dexterity 12
Constitution 10
Intelligence 10
Wisdom 16
Charisma 8

About Reta mem Sota

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DEFENCE
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Hit Points: 9
Armor Class: 16 (+4 armour, +1 shield, +1 Dex)
Flat Footed: 14
Touch: 11
Fortitude: +2, Reflexes: +1, Will: +5
Perception +7

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OFFENCE
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Initiave: +1
Speed 20 ( 30 base, med load, med armour)
CMB ; CMD
Melee
-Scimitar +3; 1d6+3 (18-20 x2)
Ranged
-Sling +1; 1d4+3 (20 x2)
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Feats:

*(Trait -Campaign) Gnoll Killer: +1 trait bonus on spell DCs, attack and damage rolls vs Gnolls.
*(Trait-Combat) Deft Dodger: Growing up in a dangerous environment has honed your senses. You gain a +1 trait bonus on Reflex saves.
* Spell Focus (conjuration): Add +1 to the DC for all saving throws against spells from the conjuration school of magic.
*Augment Summoning: Each creature you conjure with any summon spell gains a +4 enhancement bonus to Strength and Constitution for the duration of the spell that summoned it.

Skills:

*Handle Animal (1/+5)
*Knowledge : Nature (1/+6)
*Perception (1/+5)
*Survival (1/+7)
*Heal (1/+5)

Racial Abilities:

*Bonus Feat: Humans select one extra feat at 1st level.
*Heart of the Wilderness Humans raised in the wild learn the hard way that only the strong survive. They gain a racial bonus equal to half their character level on Survival checks. They also gain a +5 racial bonus on Constitution checks to stabilize when dying and add half their character level to their Constitution score when determining the negative hit point total necessary to kill them.

Class Abilities:

*Nature Bond (Ex): Animal Companion, constrictor snake
* Nature Sense (Ex): A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
*Wild Empathy (Ex): A druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result.

Spells:

0lvl ( 3, unlimited/day)
...0lv spell list: detect magic, flare, stabilize
1st lvl (3+1 domain /day)
*1st lvl spell list: cure light wounds, frostbite, obscuring mist
*Domain =

Favoured Class Bonuses:

lvl 1: +1 HP

Equipment:

12 gp, 8 sp
Hide armor
Light wooden shield
Scimitar
Bone club (fashioned from the first Gnoll he killed)
Sling w/ 20 bullets
Druid's kit
Hot weather outfit

Background:

Reta mem Sota was born a Badawi prince. Fierce and prideful, his people raided and fought with their nomadic neighbours, and traded and intermingled with the Janni of the deepest desert. They brooked no insult and took their fill from those weaker than them, living life in the harsh sand-swept plains of southern Katepesh to the fullest. And so it was until Reta’s people met ones stronger and fiercer than they. In a rocky canyon they were ambushed and overrun by gnolls in greater number than had ever gathered before.

Left for dead, Reta wandered the desert alone for many moons. He would have died many times, but the spirits of the sands called to him on the scorching wind and taught him their secrets – the secrets of the viper, the vulture, and the scorpion.

For a time the proud Badawi prince was fuelled by vengeance. He trailed gnoll bands, living in their shadows, and exacting blood for his fallen people from stragglers and cast offs. In time he learned that the ones who murdered his people followed one known as the Carrion King.

But along the way, the “Prince of Nothing,” as he mockingly referred to himself, grew weary of vengeance. The blistering sun burned the hate from him. The blowing sand scoured away his boastful ways, and the cold nights of solitude cooled his wrath.

Or so he thought. When a caravaner named Garaval approached him with the intent of taking back a village sacked by gnolls pledged to none other than the Carrion King, Reta pledges his loyalty on the spot in return for the chance to bring peace to his murdered people.

Personality and Appearance: