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My biggest problem with dual identity is actually conceptual. These kinds of characters are either lone wolves or are part of a group of dual-identity people. It's rather antithetical to adventuring party idea.
Within a party, when does it make sense for single person to have a dual-identity? "Oh look, there's that pesky group and some civilian who keeps hanging out with them when the masked guy is around..." It might be funny the first time, but it'll quickly get annoying.
Which is why I don't think a single class should be devoted to it. You might as well just have a book that modifies all classes to have a dual-identity with new archetypes and feats and new uses of skills and add on rules to run such a campaign around the party of secret identities.
The reason it keeps getting compared to supers is because the only well-known groups of vigilantes (or just people with secret identities) are Justice League and Avengers.