Theif

Podo Bumbleroot's page

200 posts. Alias of scranford.


Full Name

Podo Bumbleroot

Race

Halfling - Stout; AC-19/16/14, HP 9, CMB -1, CMD 14

Classes/Levels

Rogue / 1; Init +4, PER +6, F+2, R+7, W+1

Gender

Male

Size

S

Age

33

Alignment

N

Languages

Common, Halfling

Occupation

Acquisition Specialist

Strength 10
Dexterity 18
Constitution 13
Intelligence 16
Wisdom 10
Charisma 12

About Podo Bumbleroot

Character Sheet

Spoiler:

Podo Bumbleroot
Male halfling rogue 1
N Small humanoid (halfling)
Init +4; Senses Perception +6
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Defense
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AC 19, touch 16, flat-footed 14 (+3 armor, +4 Dex, +1 dodge, +1 size)
hp 9 (1d8+1)
Fort +2, Ref +7, Will +1; +2 vs. fear
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Offense
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Speed 20 ft.
Melee dagger +1 (1d3/19-20) or
. . spear +1 (1d6/×3)
Ranged sling +5 (1d3)
Special Attacks sneak attack +1d6
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Statistics
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Str 10, Dex 18, Con 13, Int 16, Wis 10, Cha 12
Base Atk +0; CMB -1; CMD 14
Feats Dodge
Skills Acrobatics +10 (+6 to jump), Appraise +7, Climb +6, Disable Device +7, Escape Artist +8, Knowledge (local) +7, Perception +6, Perform (Whistle) +5, Sense Motive +4, Sleight of Hand +8, Stealth +12, Swim +5; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Dwarven, Elven, Goblin, Halfling
SQ trapfinding +1
Combat Gear caltrops; Other Gear mwk studded leather, dagger (2), sling, spear, belt pouch, chalk, thieves' tools, donkey, acid, backpack, bedroll, grappling hook, hemp rope (50 ft.), sack, 4 gp, 4 sp, 9 cp
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Special Abilities
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Fearless +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

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History

Spoiler:

Saltmarsh wasn't too bad. A little backwards compared to Greyhawk, but people were more trusting here, and didn't always lock their doors. Good thing he was around to test them. The only bad part was he kept falling in water. There was entirely too much of it here, and he actually had to hire a couple of human kids to teach him how to swim... still it did open up another media to find things in.

How did Podo get here... well it's a long story...

t wasn't his fault that people lost things. And, they should be thankful that Podo was around to find them, and keep them safe, till they needed them again. I mean after all if they didn't ask for them back pretty quick they didn't really want them afterall. Right?

First there was the Incident in Dyvers, the city of his birth. His parents served on the staff of a fine merchant family in this city. How was Podo supposed to know that those earrings were for the Merchant lords daughters 16th birthday. If he hadn't found them in that cupboard they probably would have never found them, especially wrapped up and hidden in that paper. And he did give them back... but he had to leave. His folks sent him to live with his Uncle Amosk in Greyhawk at the tender age of 14.

Greyhawk was a fascinating city, and held much adventure for the young halfling. His uncle ran a Amosk's Pies and Tarts in Greyhawk. Though he missed his immediate family life was exciting enough, and he had plenty of pie... but still in this city people lost stuff all the time. They should have felt fortunate that someone so good at finding things as Podo was around, but no. In the winter of his 19th year, he came home one day to find the city watch berating his Uncle.

"I swear I don't know where the little scamp is. I haven't seen him since late yesterday afternoon. Of course you can look in his room, we've nothing to hide".

Then a few minutes later, the guards came out with his hope chest, and a bag of his found items. The last thing he saw as he ran from the scene as quickly as he could was the guard hauling his Uncle off in chains.

I guess it's agains the law for people to lose things, and even more so for me to find them. I'd better make myself scarce.

Later that night he snuck back into his uncles shop, and left a note about how he was the one who found all the things, and that his Uncle knew nothing about it.

Now what was he to do, and where was he to go. He must find somewhere, that appreciated someone who was good at finding things.