Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Ulfen Raider

Ostog Oath-Breaker's page

166 posts. Alias of Big OM.


Full Name

Ostog Oath-Breaker

Gender

Hp: 48, AC: 17, Touch: 12, Flat-footed: 15, F +6, Ref +7, W +2, Perception +8, Initiative+3

Size

Medium

Age

21

Alignment

N

Deity

Gorum

Languages

Common, Skald

Strength 16
Dexterity 14
Constitution 13
Intelligence 10
Wisdom 12
Charisma 10

About Ostog Oath-Breaker

Background:

Ostog was born on the far side of Battlewall in the village of Roas. Separated from Halgrim by mountains the community was virtually independed from the rule of White Estrid save men for the levy fleet and a tribute of metals.

As a boy he herded sheeps on the sides of the nearby mountains and mended nets with the old men and women. It was a simple life but he loved it. The best part was when his father took him hunting, he loved walking in the mountains. However all things end and as he reached the beginning of adulthood things changed. He became part of the fishing fleet rarely hunting with his father. Adulthood also meant weapons training as part of the levy fleet. Only his first combat was not as part of the levy fleet but protecting the community from other Ulfen raiders trying to steel precious metals. It went acceptable, he was not a natural talent and needed training.

When White Estrid summoned the levy fleet and raided Nisroch, Ostog was part of it. He fought side by side with the men of Roas experiencing his first major battle. Nidal puzzled him, but when they reached Absalom he was lost for words, this as strange almost alien compared to Battlewall. He was however intrigued.

Back home from the raid things resumed their daily ways in Roas. One full moon Ostog was charged with keeping the few lycanthropes lock up in the longhouse. Having sworn to secure the doors and watch the house during the night, Ostog abandoned his post to seek warmth and shelter indoors. Unfortunately one of the doors weren’t properly secured and the lycanthropes got out. He realised his mistake as screams of women and children tore through the night. Without regard for his personal safety, he helped subdue the lycanthropes but alas a young girl was dead and the lycanthrope was on the run.

Put before the thingmar Ostog was sentenced to thraldom, serving in the mines. Only refered to as Oath-Breaker, Ostog toiled away in the mines day in and day out. Life seamed like an endless circle of mining and sleeping, he missed they days hunting with his father. No one would talk to him unless necessary even his family abandoned him.

One day while mining he passed out. He saw a wolf standing before him around it’s neck was a collar matching the one who ran away, instinctively he knew that it carried his honour in it’s maw. It turned tail and ran, he pursued. Out the mine they went and down to the sea. The wolf ran unhindered on the waves and so did he, as he discovered. They ran west to Flintyreach, then to the main land and then south. Over mountains and through dales, crossing yet another body of water before standing before a grand city with a grand Stonebridge towering high above. The wolf stopped, it changed shape and he recognized the young woman Freja, as she rose to her feet. She turned around and ran into the city carrying his honour in her right hand. As he once again gave chase a great fire leapt up before him and the city burned. He looked through the flames and saw Freja standing inside, unharmed, however his honour slowly burned away. As he woke he was surrounded by the other thralls, apparently he had only been gone a short time.

The vision haunted him, he felt restless, couldn’t quite recall what he had seen, but he knew he had to leave. Under the cover of darkness he fleet Roas swearing to return with his honour. He tracked across the mountains to Halgrim, where he got work as a sailor on a Varisian merchant vessel. They sailed down the coast calling on almost every port. The days were long, but gave him plenty of time to contemplate what to do. As they reached Magnimar, he saw the towering bridge of his vision and suddenly he knew, he had arrived. He left the ship and started searching the city for Freja. During one of the first night a local cheat talked about Irthir and how he might be able to help. Ostog search far and wide for Freja or Irthir but every time he thought, he had finally found something it slipped away or turned out to be nothing.

Crunch:

Male Human Ranger 4
N Medium Human
Init +3; Senses Perception +8
--------------------
DEFENSE
--------------------
AC 17, touch 12, flat-footed 15. (+ 4 Armour, +2 Dex, +1 Shield)
hp 48
Fort +6, Ref +7, Will +2
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Battleaxe +8(1d8+3/20/x3)
.. Spiked light Darkwood shield +8(1d4+3/20/x2)
.. Dagger +4(1d4+3/19-20/x2)
Ranged
.. Javelin +6(1d6+3/20/x2/30ft)
.. Short bow +6(1d6/20/x3/60ft)
--------------------
STATISTICS
--------------------
Str 16, Dex 14, Con 14, Int 10, Wis 12, Cha 10
Base Atk +4; CMB +7, CMD 19
Feats Endurance, Improved shield bash, Weapon Focus (Battleaxe, Light wooden shield), Two-weapon fighting
Traits Courageous, Omen
Skills Climb +7(2), Handle Animal +7(4), Knowledge (Geography) +5(2),Knowledge (Nature) +7(4), Perception +8(4), Profession (Fisher) +5(1), Stealth +8(3), Survival +10(4), Swim +7(2)
Languages Common, Skald
Combat Gear Battleaxe, Dagger, Chainshirt, 2 Javelins, Spiked light Darkwood shield, Short bow, 40 arrows,
Other Gear Backpack, Bedroll, Flint and steel, 2 Traveller’s outfits, Waterskin, Whetstone, Winterblanket, Potion of Shield x2, Potion of cure light wounds x3
Money 695.5gp (10gp + 40gp + 86 gp + 552gp + 7.5gp)
--------------------
SPECIAL ABILITIES
--------------------
Bonus Feat
Heart of the Wilderness
Favoured enemy Animals +2
Track +½ level to Survival checks to track.
Wild Empathy Diplomacy for animals.
Favoured Terrain
Hunter's bond Animal companion

Spells
1st (DC 12)

Appearance :

Age: 21 (Adult)
Size: Medium, 6'1", 203 lbs
Type: Humanoid (Human)
Ostog is about average in height for an Ulfen, which puts him above most others. Not thin but lean for his size primarily do to his work in the mines. His long dark blond hair is braided so that he has a braid on each side of his face. A full-face beard and a furry brow frame his face. Centered in this is a big nose an piercing blue eyes.


©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.