Adowyn

Naleksa Vijica's page

36 posts. Alias of Cyrus9553.


Race

NPC

About Naleksa Vijica

Stats:

Camp Follower
Naleksa Vijic

Init +0; Senses Perception +1
Defense
---AC 10, touch 10, flat-footed 10
---hp 3 (1d6)
---Fort +0, Ref +0, Will +3
Offense
---Speed 30 ft.
---Melee -1 backpack (1d6-1)
---Ranged dart +0 (1d4–1)

Adept Spells Prepared (CL 1st; concentration +2)
1st—cure light wounds, cure light wounds
0—barren fields, ghost sound, guidance

Statistics

Str 9, Dex 10, Con 11, Int 10, Wis 12, Cha 13
Base Atk +0; CMB –1; CMD 9

Skills: Craft (herbal medicine) +4, Heal +5, Perform (Dance) +2,
Profession (oldest) +5

Feats : Catch Off-Guard, Scribe Scroll

Languages: Common

Gear: costume jewelry, five darts, healer’s kit, herbalist’s tools,
manacles, sewing needle, 36 gp

History:

Born on the roads and raised behind one army after another, Naleksa Vijic is a confidant and bawdy young woman who has seen more than some women twice her age. Occupying a nebulous space between medic, counselor, and prostitute, Naleksa enjoys the physical and social freedom her camp follower lifestyle provides her. She provides whatever services an expedition may need, having dabbled in everything from herbalism and magic to exotic eastern lovemaking. While far from an expert in any field, she strives to be useful. After all, there’s money to be made filling every sort of need.

While not officially tied to the church of Calistria, Naleksa is an avid worshipper. She sees her sexual services as important to the mental health of an army or camp, and refuses to feel ashamed of any aspect of her lifestyle. It is a delicate topic nonetheless, and her temper flares up whenever the word ‘whore’ is bandied about. Not one for debate, the young mystic quickly turns to insults and even threats when pressed. She’s been thrown kicking and screaming from taverns in every major city within fifty miles.

When the PCs set out, or perhaps after they’ve developed a reputation, Naleksa joins their group. Her ideal situation is to travel with the expedition itself, but she is used to following up to a mile behind if the group proves reluctant. So long as she feels there is money to be made from the group, she happily provides whatever services she can. Only knowing a nomadic life, Naleksa rarely concerns herself with the future and doesn’t plan for anything beyond the next winter. She loves strong drink, seeing new sights, and hearing tales of faraway lands.

As a well-traveled and skilled woman, Naleksa has a cool confidence abut her that can be mistaken for boredom. Much of her free time is spent scribing scrolls, by far her most lucrative but least employed talent. While she enjoys her work, she clings to the nomadic lifestyle both because she enjoys it and because the thought of settling down is so alien.

What a Camp Follower Does:

Unlike more traditional hirelings, a camp follower is not hired to come along, but rather tags along on her own. PCs will need to pay for any individual services they want, but so long as they don’t chase away these largely-autonomous hangers-on, camp followers will be available to provide goods and services somewhere nearby.

Companionship:

Camp followers historically fill two major roles, the best-remembered of which is companionship. While this often involves intercourse, it just as often involves providing a sympathetic ear or a warm body to hold in the night. Typically, a clean companion for the night runs 1 sp, while less savory or professional encounters can be as cheap at 2 cp. Naleksa charges 2 sp, but makes liberal use of cantrips to justify the expense. A night’s companionship relieves stress and allows a character to recover two points of ability damage to mental attributes per night of rest.

Healing:

The second traditional role of a camp follower is field medic. Most know the basics of first aid, and many are well versed on inexpensive herbal medicine. A camp follower can provide any applications of the Heal skill for 3 sp, though their reluctance to enter combat means they rarely apply first aid.