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My character is a level 5 paladin with the divine bonded mount. As I progress i hope to have the mounted combat, ride by attack, and spirited charge feats. If I wanted to use the combat maneuver overrun, do I or my mount need to learn the feats improved overrun, greater overrun and trample? From my interpretation it uses the paladin's feats and paladin's cmb. However, this seems odd because it is the horse that is using its large size to do the maneuver. Perhaps I am overthinking the ability or simply confused. Using the player's cmb seems a more superior option (although it is feat expensive for a paladin) since the mounts BAB and CMB will always be low. In addition the mount would have to wait until the paladin is level nine before it could learn greater overrun because of its BAB requirement of 6. But if it uses the paladin's action than it seems that it would be impossible to both charge and deal damage with the spirited charge feat and also perform an overrun maneuver.

Now, I assume that if you charge with a lance you can use the spirited charge feat to do three times normal damage. However, if the overrun feat chain is dependent on the paladin and not the mount then you wouldn't be able to also use overrun because that takes an attack action as well. However, the ride skill says in the fight with combat trained mount section that a mount can attack as well as the rider as a free action. In the mounted combat section it states that if a mount moves more than five feet the rider can not take more than a standard action so it is like the rider and mount both use up their movement action when the mount moves. Thus on a horse's charge the rider is not able to full attack. However, on a charge does the mount get its own attack as well as the rider's attack? If the mount does indeed get its own attack, then the mount could use its own feat chain to perform an overrun. In any case the greater overrun feat allows you to take an attack of opportunity against the fallen foe and the trample feat allows the horse to make an attack against the fallen foe. Do these two feats stack i.e. against a fallen foe you get two attacks? And who makes the attack of opportunity the mount or the rider?

I guess I am wondering if the mounted combat, ride by attack and spirited charge line of feats is complimentary to the overrun line of feats i.e. a paladin trained in both feat lines can perform both in one charge, or if they are seperate actions that can not be combined. Thanks for any answers to my questions. I have never used mounted combat rules before and I am guessing I am making it more complicated than it actually is.

Nathan


What happens if you critical hit with vital strike?
Nathan


This is my first post on paizo's board :) If I take my first level as a cleric and then take four levels of paladin with a 20 in Cha, what would be the number of channels and the amount healed per channel. If I take cleric and paladin levels seperately then I could see getting 3+cha or 8 cleric channels that only heal 1d6 and then half level of paladin +cha or 7 lay on hands which could then be used to channel three times and heal 2d6.

However, if the two channels are combined then I would get the total of 11 channels that could heal 3d6 each. In this case I would channel better as a mixed cleric/paladin than a pure cleric or a pure paladin and this seems kind of silly. I would love to get the combination but I am worried my group will frown on me for trying to powergame which they all hate. However, I could be wrong about the two possibilities and there be alternate solutions on the number of channels and the total healed

Sorry as an off topic can paladins worship abadar a lawful neutral pathfinder deity? I would love to get the bonus ten feet of movement from the travel domain for my paladin using plate armor.
Nathan