Dinvaya Lanalei

Miya Leslie Michaels's page

32 posts. Organized Play character for hiyami.


Full Name

Miya Leslie Michaels

Race

| SP 4/6 HP 10/10 | RP 4/4 | EAC 11; KAC 12 | Fort +0; Ref +0; Will +5 | Init: +0 | Perc: +9, SM: +7

Classes/Levels

| Speed 30ft | Detect Thoughts 1/1 | Spells: 1st 3/3 | Active conditions: Encumbered.

Gender

Female NG human priest mystic 1

Strength 10
Dexterity 13
Constitution 10
Intelligence 12
Wisdom 16
Charisma 12

About Miya Leslie Michaels

Reputation:

Reputation 2 Fame, 2 Global Reputation
Acquisitives:
Dataphiles:
Exoguardians:
Second Seekers (Luwazi Elsebo):
Wayfinders: 2

Boons:

Ally
Faction
Personal
Promotional
Social
Starship
Slotless
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All Boons
Ally
Faction Wayfinders Champion
Personal
Promotional
Social
Starship
Slotless

Miya Leslie Michaels
Female human priest mystic 1
NG Medium humanoid (human)
Init +1; Perception +9
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Defense
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SP 6 HP 10 RP 4
EAC 12; KAC 13
Fort +0; Ref +1; Will +5
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Offense
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Speed 30 ft.
Ranged tactical semi-auto pistol +1 (1d6 P; analog)
Mystic Spells Known (CL 1st; ranged +1)
. . 1st (3/day)—life bubble, mystic cure, share language
. . 0 (at will)—detect affliction, detect magic, telekinetic projectile, token spell
. . Connection healer
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Statistics
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Str 10 (+0); Dex 13 (+1); Con 10 (+0); Int 12 (+1); Wis 16 (+3); Cha 12 (+1)
Skills Bluff +5, Culture +5, Diplomacy +5, Life Science +5, Medicine +5, Mysticism +10, Perception +9, Sense Motive +7; (reduce the DCs of Culture and Mysticism checks by 5 when recalling knowledge about religious traditions, religious symbols, and famous religious leaders)
Feats Mystic Strike, Skill Synergy (perception, mysticism)
Languages Azlanti, Castrovelian, Common, Eoxian
Other Abilities healing channel (2d8), healing touch
Other Gear second skin, tactical semi-auto pistol with 9 small arm rounds, everyday clothing, field rations (1 week), hygiene kit, industrial backpack, iridescent spindle aeon stone, personal comm unit, r2es (9), starstone compass, credstick (421 credits)
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Special Abilities
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Healing Channel: You can spend 1 Resolve Point to channel healing energy. Healing yourself is a move action; healing an ally by touching them is a standard action; healing all allies within 30 ft. is a full action. Heals 2d8 hp and increases by 2d8 at 3rd level and every 3 levels thereafter.
Healing Touch: Once per day, spend 10 minutes to magically heal an ally up to 5 hp per Mystic level.