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About MincerStatistics:
Male Half-Orc Ranger (Divine Tracker) (Skirmisher) 11/ Monk (Zen Archer) 1
LE Medium Humanoid (Orc) (Human) Init +3 (+4 in jungle, +2 in Urban); Senses Perception +19 (+4 in Jungle, +2 in Urban), Low-Light Vision, Scent ------------------------------ DEFENSE ------------------------------ AC 22, touch 16, flat-footed 19 (+4 armor, +3 dex, +3 wis, +2 natural) hp 80 (11d10 + 1d8 + 24) Fort +15, Ref +16, Will +11 ------------------------------ OFFENSE ------------------------------ Speed 30 ft. Melee +2 Sawtooth Sabre/+3 Sawtooth Sabre +19/+20/+17 (1d8 + 9 or 10/19-20/x2) or Unarmed Strike +16/+16/+13 (1d6 + 7/x2) Ranged Mwk. Composite Longbow (+5) +15 (2d8 + 7/x3) or Mwk. Composite Longbow (+5) +14/+14/+9/+9/+4 (1d8 + 7/x3) Special Attacks Hobbling Attack, Tangling Attack, Quarry, Favored Enemy, Vital Strike, Axiomatic/Unholy Strike
Feats
Skills Acrobatics +18, Climb +23, Perception +19 (+4 in Jungle, +2 in Urban), Stealth + 18 (+4 in Jungle, +2 in Urban), Survival +16 (+5 when tracking, +4 in Jungle, +2 in Urban)), Use Magic Device +13 (5 points; 6 class, -2 INT, 1 FCB, 1 skilled)
*ACP applies to these skills
Languages Common,Polyglot Special Abilities:
------------------------------ SPECIAL ABILITIES ------------------------------ Forest Walker +2 Racial bonus on Climb Checks.
Favored Enemy +6 bonus on attack rolls, damage rolls, and Bluff, Knowledge, Perception, Sense Motive, and Survival checks against creatures of the Humanoid (Human) subtype. +2 bonus against Humanoid (Orc) and Aberration.
Flurry of Blows When using a Bow can make additional attacks as a full-round action. (+10/+10/+5/+5/+0)
Spells/Tricks:
------------------------------ Spells ------------------------------ 0th (at will) Detect Magic Read Magic Spark 1st (2/day) ------------------------------
Second Chance Strike When missing with a melee attack, may reroll with a -5 penalty as an immediate action.
Gear/Possessions:
------------------------------ GEAR/POSSESSIONS ------------------------------ Carrying Capacity Light 0-233 lb. Medium 234-466 lb. Heavy 467-700 lb. Current Load Carried 14 lb. Money 9379 GP 0 SP 0 CP
Background:
The secret order of Red Mantises has prospered for a long time. Every member is deadly and armed with the sawtooth sabre can kill anyone they please. Yet of course, they still retire eventually. One such Red Mantis adopted a Half-Orc Child in the center of the Mwangi Expanse. The child was raised to the glory of Achaekek, and taught the skills of killing along with honor. With the death of the Red Mantis (from old age) the child dubbed himself 'Mincer' and started hunting in the jungles. He learned more of Achaekek, and his apathy towards the Red Mantises. Mincer didn't mind, but decided that he wouldn't have to follow them exactly. The laws of the jungle came first. He made sure to practice his stealth and assassination talents, but for worthy prey he would give himself less of an advantage. For the least honorable, the bow would suffice, picking them off from a distance. For the most honorable, his bare fists would tear them apart. Otherwise, they would be shredded to pieces by his Sawtooth Sabres. Mincer is an expert at slaying humans, and that is all he aspires to do. All for the glory of the hunt. Appearance and Personality:
Mincer is of huge proportions and quite intimidating. Yet despite this he moves deftly, and can disappear in the trees. The last sight of most of his victims is an odd gray mask, and two blades coming down upon them. He carries a strong bone carved from bone, some say from his foster father. One of his most prized possessions, is a bronze ring that allows him to disappear. Mincer is an honorable combatant, and quite organized. It takes patience to navigate and stalk people in the jungles, and he meticulously plans their demise by studying them from afar. He makes judgments on how honorable they are, and decides how to eliminate them. If his honor is questioned, he will fight to protect it, even willing to throw away his weapons. While many view the jungle as a chaotic place, Mincer sees perfect order. It is all a hierarchy in nature and the ecosystem, where your status is based on what you can kill.
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