Mercurial wrote:Dawnflower Dervish. Let me know if you're interested in a build.I am interested in your build.
Aasimar Musetouched Dawnflower Dervish
Extra skill rank at 1st & 2nd level, FCB at levels 3-12 to improve Inspire Courage
STR - 13 (+1 @ 12th level)
DEX - 16 (+2 racial bonus, +1 @ 4th & 8th level)
CON - 14
INT - 10
WIS - 10
CHA - 12 (+2 racial bonus)
1st - Dervish Dance
1st - Arcane Strike
3rd - Weapon Focus
5th - Power Attack
7th - Improved Initiative
9th - Lunge
11th - Discordant Voice
The accelerated Battle Dance and various combine to make you devastating in melee and strong at range. You'll take spells that buff, cure and have utility (rather than spells that require saves), and with Versatile Performance you'll have the best social skills in the game. Its not a complicated character and its not a hard character to play but the versatility it offers should give you plenty of opportunities to grow.
At 1st level, with nothing more than a Masterwork Scimitar, you'll be +7 attack & deal 1d6+7 damage with a high crit chance. At 4th level, with just Allegro and a +1 Scimitar, you'll get two attacks per round at +13 (hitting the average CR 4 with a 4 or better) and dealing 1d6+10 each. Just to put things in perspective.