AC 16 (2 armour + 4 dex)
Switchblade +6x2 (1d4+0/19/20/x2)
Armour- Name, AC, Max Dex, ACP, Weight, DR
Leather Armour, 2, 6, 0, 15, 24
Recon Helmet, 0, 0, 0, 3, 4 (hidden beneath Stormchaser hat, no bonuses from latter)
Total DR: 28
Weapon Focus (Switchblade)
Sneak Stab +2d8/d4 (Knife Master)
Hidden Blade (Knife Master)
Switchblade x4 (including two wielded)
Declaration of Independence (copy)
Chinese Army: Spec Ops Manual
Empty Nuka-Cola Bottle x2
84 10m pistol rounds
4x Scrap Metal
4x Scrap Electronics
2x Purified Water
2x Pork an' Beans
Silenced 10m Pistol- Good Quality
Craft (Weapons) 9
Disable Device* 9
Escape Artist 9
K. (Local)* 9
K. (Dungeoneering)* 9
Profession* (Trader) 5
Sense Motive 6
Sleight of Hand* 10
Marcel was born a son of the Enclave; he was raised by their nurses, slept in their dorms and joined their army. Each morning he rose and recited the pledge of allegiance with his fellow recruits, each day his love for his country grew. Through the words of the great President Eden, Marcel grew to understand and admire the magnificence of Old America, and how it might be and must be rebuilt. In gratitude to the Enclave, and to help bring about this new renaissance, Marcel studied and trained hard and eventually rose to become that most valuable of Enclave weapons- a wasteland spy. He strode amongst the survivors and the ghouls, disguised as a pilgrim, a courier, a brotherhood soldier, at all times an infiltrator able to bluff, sneak or stab his way into any base, any secret. To the people he met he was a grim but not unkind man, skilled in wasteland lore and knowledgeable about Old World history, and he was given the moniker 'Wiseman'. Many of these people met their deaths at the edge of Marcel's blade, the question of whether his friendliness had been genuine or a mere act unanswered as they passed into the void. In a land of guns and energy blaster, a knife might seem a useless or primitive weapon, but Marcel found that reliance on shooters created overconfidence, and more than a dozen young Brotherhood Knights fell to him in the darkness, over-reliant on their tinfoil smocks.
Marcel's travels and experience have, however, created questions within him. Far too often he has seen men and women of the Enclave behave according to their own ambitions or lusts, not according to what is best to bring about the rebirth of a true America. This has caused him to wonder whether the Enclave is wrong in their assumption that they are the only means by which the United States will be reborn. As of yet, the questioning voices remain quiet. Time will tell whether he eventually speaks these questions, or whether his loyalty to the Enclave will remain strong.
Over his years of scavenging, Marcel has cobbled together a mix of several armours and equipments- the breastplace from a set of combat armour, worn atop a duster he found on a regulator who stepped too close to a fragmentation mine, plus a sash of pouches he 'received' from a Brotherhood spy. On his head he wears a 'Stormchaser' hat, hidden beneath which is a Brotherhood recon helmet. To protect his eyes from the wasteland's harsh glare he has a set of darkened sunglasses.
He has dark brown hair that was clearly at some point cropped military-short, paired with steel-grey eyes and a bedraggled beard that he has clearly cut himself.