Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Artemis Entreri

Marcel the Wise's page

442 posts. Alias of Arkwright.

Full Name

Marcel Wiseman




Alchemist 4|Init +1|HP 39/39|Fort 5|Ref 4|Will 4|AC 15



About Marcel the Wise

Old Orleans:

Name: Marcel Wiseman
Class: Alchemist 4
Archetypes: Vivisectionist/Beastmorph
Race: Human
Caps: 180

STR 20
DEX 12
CON 14
INT 14
WIS 12

Fort 5
Reflex 4
Will 4

Init 1
CMD 19
AC 15 (4 armour + 1 dex)
Touch 11
FF 14
HP 39

Switchblade +7 (1d4+7/19/20/x2)

Armour- Name, AC, Max Dex, ACP, Weight, DR
Chain Shirt Armor, 4, 4, 0, 15, 12
Recon Helmet, 0, 0, 0, 3, 2 (hidden beneath Stormchaser hat, no bonuses from latter)
Total DR: 14

Power Attack
Iron Will

Class Abilities-
Sneak Attack 2d6
Brew Potion
Throw Anything
Alchemy Alchemy
Torturer’s Eye
Poison Resistance +2
Poison Use
Cruel Anatomist
Discovery: Beastform Mutagen
Discovery: Infusion

Racial Traits-
Indomitable Faith

Trader Cant

Caps: 190
Switchblade x4 (including two wielded)
Declaration of Independence (copy)
Chinese Army: Spec Ops Manual
Jet x2
Rad-away x2
Baseball x5
Bobby pinx9
Pencil x5
Pre-War Book
Tin plate
Empty Nuka-Cola Bottle x2

10m pistol
84 10m pistol rounds
4x Scrap Metal
4x Scrap Electronics
Stimpack x2
2x Purified Water
2x Noodles
2x Pork an' Beans
Silenced 10m Pistol- Good Quality
Hunting Rifle
Masterwork Thieves' Tools
Landmine x38

Acrobatics 2
Appraise 6
Bluff 0
Craft (Alchemy) 10
Disable Device* 7
K. (Nature)* 6
K. (Local)* 3
Perception 8
Profession (Trader)* 5
Sleight of Hand* 5
Stealth 9
Survival 8
Use Magic Device* 5

Marcel was born a son of the Enclave; he was raised by their nurses, slept in their dorms and joined their army. Each morning he rose and recited the pledge of allegiance with his fellow recruits, each day his love for his country grew. Through the words of the great President Eden, Marcel grew to understand and admire the magnificence of Old America, and how it might be and must be rebuilt. In gratitude to the Enclave, and to help bring about this new renaissance, Marcel studied and trained hard and eventually rose to become that most valuable of Enclave weapons- a wasteland spy. He strode amongst the survivors and the ghouls, disguised as a pilgrim, a courier, a brotherhood soldier, at all times an infiltrator able to bluff, sneak or stab his way into any base, any secret. To the people he met he was a grim but not unkind man, skilled in wasteland lore and knowledgeable about Old World history, and he was given the moniker 'Wiseman'. Many of these people met their deaths at the edge of Marcel's blade, the question of whether his friendliness had been genuine or a mere act unanswered as they passed into the void. In a land of guns and energy blaster, a knife might seem a useless or primitive weapon, but Marcel found that reliance on shooters created overconfidence, and more than a dozen young Brotherhood Knights fell to him in the darkness, over-reliant on their tinfoil smocks.

Marcel's travels and experience have, however, created questions within him. Far too often he has seen men and women of the Enclave behave according to their own ambitions or lusts, not according to what is best to bring about the rebirth of a true America. This has caused him to wonder whether the Enclave is wrong in their assumption that they are the only means by which the United States will be reborn. As of yet, the questioning voices remain quiet. Time will tell whether he eventually speaks these questions, or whether his loyalty to the Enclave will remain strong.

Over his years of scavenging, Marcel has cobbled together a mix of several armours and equipments- the breastplace from a set of combat armour, worn atop a duster he found on a regulator who stepped too close to a fragmentation mine, plus a sash of pouches he 'received' from a Brotherhood spy. On his head he wears a 'Stormchaser' hat, hidden beneath which is a Brotherhood recon helmet. To protect his eyes from the wasteland's harsh glare he has a set of darkened sunglasses.

He has dark brown hair that was clearly at some point cropped military-short, paired with steel-grey eyes and a bedraggled beard that he has clearly cut himself.

©2002-2017 Paizo Inc.® | Privacy Policy | Contact Us
Need help? Email or call 425-250-0800 during our business hours, Monday through Friday, 10:00 AM to 5:00 PM Pacific time.

Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, Starfinder, the Starfinder logo, GameMastery, and Planet Stories are registered trademarks of Paizo Inc. The Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Legends, Pathfinder Online, Starfinder Adventure Path, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.