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About Lothan RobgardDice:
[dice=Initiative]1d20+9[/dice] [dice=Fort]1d20+14[/dice]
[dice=Acrobatics]1d20+28[/dice]
----------------------------------------------------------------------- [ooc]Studied target +4/Rapid shot/Deadly Aim/Haste[/ooc]
[dice=(Rapid Shot)+2 Adaptive composite longbow]1d20+25[/dice]
[dice=(Haste)+2 Adaptive composite longbow]1d20+25[/dice]
[dice=+2 Adaptive composite longbow]1d20+20[/dice]
[dice=+2 Adaptive composite longbow]1d20+15[/dice]
---------------------------------------------------------------------- ---------------------------------------------------------------------- [dice=+2 Adaptive composite longbow]1d20+24[/dice]
[dice=(Rapid Shot)+2 Adaptive composite longbow]1d20+24[/dice]
[dice=(Haste)+2 Adaptive composite longbow]1d20+24[/dice]
[dice=+2 Adaptive composite longbow]1d20+19[/dice]
[dice=+2 Adaptive composite longbow]1d20+14[/dice]
------------------------------------------------------------------------ [ooc]Studied target +3/Rapid shot/Deadly Aim[/ooc]
[dice=(Rapid Shot)+2 adaptive composite longbow]1d20+20[/dice]
[dice=+2 adaptive composite longbow]1d20+15[/dice]
[dice=+2 adaptive composite longbow]1d20+10[/dice]
--------------------------------------------------------------------------- --------------------------------------------------------------------- Studied target +4/Rapid shot/Deadly Aim/PB shot
[dice=(Rapid Shot)+2 adaptive composite longbow]1d20+24[/dice]
[dice=+2 adaptive composite longbow]1d20+19[/dice]
[dice=+2 adaptive composite longbow]1d20+14[/dice]
--------------------------------------------------------------------------- --------------------------------------------------------------------- [ooc]Studied target/Haste/Rapid shot/Deadly Aim/PB shot[/ooc]
[dice=(Rapid Shot)+2 Adaptive composite longbow]1d20+21[/dice]
[dice=(Haste)+2 Adaptive composite longbow]1d20+21[/dice]
[dice=+2 Adaptive composite longbow]1d20+16[/dice]
[dice=+2 Adaptive composite longbow]1d20+11[/dice]
------------------------------------------------------------------------ Studied target/Haste/Rapid shot/PB shot
[dice=(Rapid Shot)+2 Adaptive composite longbow]1d20+25[/dice]
[dice=(Haste)+2 Adaptive composite longbow]1d20+25[/dice]
[dice=+2 Adaptive composite longbow]1d20+20[/dice]
[dice=+2 Adaptive composite longbow]1d20+15[/dice]
----------------------------------------------------------------------- [dice=+2 adaptive composite longbow]1d20+23[/dice]
[dice=+2 adaptive composite longbow]1d20+18[/dice]
[dice=+2 adaptive composite longbow]1d20+13[/dice]
------------------------------------------------------------------------ [dice=+2 adaptive composite longbow w/DA/PB]1d20+18[/dice]
[dice=+2 adaptive composite longbow w/DA/PB]1d20+13[/dice]
[dice=+2 adaptive composite longbow w/DA/PB]1d20+8[/dice]
------------------------------------------------------------------------ [dice=+2 adaptive composite longbow w/DA]1d20+17[/dice]
[dice=+2 adaptive composite longbow w/DA]1d20+12[/dice]
[dice=+2 adaptive composite longbow w/DA]1d20+7[/dice]
------------------------------------------------------------------------ [dice=Sneak Attack]5d6[/dice]
------------------------------------------------------------------------ [ooc]Manyshot[/ooc]
[dice=+1 adaptive composite longbow w/DA]1d20+7[/dice]
------------------------------------------------------------------------ [ooc]Manyshot[/ooc]
[dice=+1 adaptive composite longbow w/DA/PB]1d20+7[/dice]
------------------------------------------------------------------------ [ooc]Manyshot[/ooc]
[dice=+1 adaptive composite longbow w/DA/PB/RS]1d20+10[/dice]
[dice=+1 adaptive composite longbow w/DA/PB/RS]1d20+5[/dice]
------------------------------------------------------------------------ Lothan(Slayer 15th):
Lothan Robgard Male half-elf Slayer 15th NG Medium humanoid (elf, human) Init: +9(+6dex/+2trait/+1comp) Senses: darkvision 60 ft., low-light vision; Perception +35 -------------------- Defense -------------------- AC: 28, touch 16, flat-footed 22 (+10 armor, +6 Dex, +2 natural) Hp: 127 (1d10+84lvl+30Con+3fc) Fort: +14 (+9base/+2con/+3resist) Ref: +18 (+9base/+6dex/+3resist) Will: +13 (+5base/+3wis/+3resist/+2feat) (+2 vs. enchantments, +2 trait bonus vs. [emotion], [fear], or [pain] spells) Defensive Abilities: Evasion, Trap sense +4 Immune: Sleep -------------------- Offense -------------------- Speed: 30 ft. Melee: Mwk Sickle +17/+12/+7 (1d6+2/x2) Ranged: +2 adaptive darkwood composite longbow +23/+18/+13 (1d8+4/19-20×3) Special Attacks: Sneak attack +5d6, studied target +3 (3rd, swift action) -------------------- Statistics -------------------- Str 14, Dex 23(+1@4th/8th/12th), Con 14, Int 14, Wis 16, Cha 7 Base Atk +14; CMB +16; CMD 32 ----------------- Feats ----------------- Level: 1st): Deadly Aim, 3rd): Point blank shot, 5th): Accomplished Sneak Attacker, 7th): Rapid Shot, 9th): Iron will, 11th): Extra Slayer Talent(Evasion); 13th): Improved Critical(Longbow); 15th): Critical Focus Bonus(via Adaptability): 1st): Skill Focus(Perception) --------------------------------------------------------------------------- -- Slayer Talents 9(7 lvl, 1 from fav. class bonuses@6th/12th lvl) --------------------------------------------------------------------------- - 2nd): Ranger combat style: Precise shot, 4th): Trapfinding, 6th): Ranger combat style: Point Blank Master; Weapon Training: Longbow, 8th): Combat trick: Clustered Shots, 10th): Ranger combat style: Improved Precise Shot, 11th): Evasion, 12th): Marksman's Shot; Surprise attacks +6 ------------------- Traits ------------------- Darkest before dawn: Your devotion sustains you when others would fall to despair. You gain a +2 trait bonus on saving throws against spells with the emotion, fear, or pain descriptor. Once per day, you can increase this bonus to +4 for a single save, but you must make this decision before you attempt the saving throw. Elven reflexes: One of your parents was a member of a wild elven tribe, and you’ve inherited a portion of your elven parent’s quick ref lexes. You gain a +2 trait bonus on initiative checks. ------------------------------- Alt Race trait: ------------------------------- Blended View: Prerequisite: low-light vision. Half-drow whose non-drow parent had low-light vision might be blessed with a legacy of versatile senses. Characters with this trait keep their low-light vision but also gain darkvision to a distance of 60 feet. Half-elves can take this trait in place of multitalented. ---------------------------------------------------------------------- Skills: 98rnks: +84lvl, +14int, +14 headband(acrobatics) ---------------------------------------------------------------------- Acrobatics +28: (+15rnks/+6dex/+3cs/+5comp/-1acp) Climb +11: (+7rnks/+2str/+3cs/-1acp) Disable Device +36: (+15rnks/+6dex/+3cs/+2tools/+4comp/+7trapfinding/-1acp) Escape Artist +18: (+7rnks/+6dex/+6comp/-1acp) Fly +7: (+2rnks/+6dex/-1acp) Heal +7: (+1rnks/+3wis/+3cs) Intimidate -2: Knowledge: (Dungeoneering) +11: (+6rnks/+2int/+3cs) Knowledge: (Geography) +6: (+1rnk/+2int/+3cs) Knowledge (local) +10: (+5rnks/+2int/+3cs) Perception +33/+40 vs. traps: (+15rnks/+3wis/+3cs/+2rac./+5comp/+1 enhancement(Ioun stone)/+6 skill focus/[+7trapfinding]) Ride +9: (+1rnks/+6dex/+3cs/-1acp) Sense Motive +16: (+10rnks/+3wis/+3cs) Stealth +28: (+15rnks/+6dex/+3cs/+5comp/-1acp) Survival +21: (+15rnks/+3wis/+3cs) (+7 to track; +2 to avoid becoming lost) Swim +5: (+1rnks/+2str/+3cs/-1ac) Racial Modifiers: +2 Perception
14,479gp: wand of lesser restoration: 750; Upgrade armor 3900; Upgrade boots 1300; potion of blindness/deafness x2, potion of heroism x2, potion of remove paralysis x2, potion of spider climb x3, potion of water breathing. platinum ring worth 3,300 gp,
4,037 gold left. ------------------------------------------------------------------- 11,500: Upgrade armor: 4,800; Upgrade boots: 1,600. 5,100 gold left. ------------------------------------------------------------------- From 13th level to 15 level 40,832gp Upgrade armor: 15,000g; Upgrade boots: 5,000g 25,832 gold left(including the 5100) -----------------------------------------------
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Lothan Male Half-Elf Ranger (Infiltrator) 8 NG Medium humanoid (elf, human) Init +7; Senses low-light vision; Perception +18 -------------------- DEFENSE -------------------- AC 21, touch 15, flat-footed 16 (+5 armor, +5 Dex, +1 deflection) hp 68 (1d10+42+8con+8FC) Fort +9 (+6base/+1con/+2cloak) Ref +13 (+6base/+5dex/+2cloak) Will +6 (+2base/+2wis/+2cloak) (+2 vs. enchantments/+2 trait bonus vs. fear) Immune sleep; Resist Elven Immunities -------------------- OFFENSE -------------------- Speed 30 ft. Melee ranseur +10/+5 (2d4+3/×3) Ranged +1 adaptive darkwood composite longbow +14/+9 (1d8+3/×3) Special Attacks favored enemies (aberrations +2, elves +4) Ranger (Infiltrator) Spells Prepared (CL 5th; concentration +7): 2nd—animal aspect, cat's grace 1st—aspect of the falcon, gravity bow -------------------- STATISTICS -------------------- Str 14, Dex 20(+1@4th/@8th), Con 12, Int 10, Wis 14, Cha 8 Base Atk +8; CMB +10; CMD 26 Feats Deadly Aim -2/+4, Endurance, Favored Defense(elves), Manyshot*, Point blank shot, Precise Shot*, Rapid Shot, Skill Focus: Perception, Point blank shot (*Combat Style feats) Traits:
-------------------
Racial Modifiers +2 Perception
Combat Gear
Other Gear
Encumbrance: 59.25bs; up to 200lbs is light load(+8 to Str. for carrying capacity due to Muleback cords); 400 Med load; 600lbs Hvy load --------------------
Background:
Half-elf ranger who has run up a large debt with one of the Riddleport moneylenders due to a run of bad luck in the casinos. He'd like to get out of this corrupt little town and make a new beginning but owes more than he can pay, and the moneylender's runners are starting to lean on him a little too heavily. When the meteorite hits, he sees the sky-metal as his chance to pay off his debts and get free and clear. Lothan and his mother have lived in Riddleport as long as he can remember. His mother, being half-elf as well, has longed to leave Riddleport. She did not want to raise her son in this environment, yet she has never been able to scrape enough money to leave this accursed city. When Lothan was old enough, he began working as much as possible, doing whatever work was out there, to try and help him and his mother leave Riddleport. He hated the city, hated all these crooked humans running the place and was desperate to get out. He would spend most of his time outside the city, hunting and foraging for whatever food he could find. He felt at home in the wild. He knew that was where he belonged. He secretly, and against every fiber of his being, went and borrowed money from a "lender". He used that to get his mother out of the city and told her he would be along soon. She was extremely reluctant but Lothan eventually talked her into it. Knowing he needed to pay the money back, he knew there wasn't enough work out there to cover what he owed but he had no choice but to keep looking and find it, otherwise... well, Lothan didn't really wanna think about that. Lothan is a fairly good-looking half-elf, albeit, ruggedly so. He sports dark hair that travels just past his shoulders. He's got blue eyes, he's clean shaven and carries himself with an air of confidence. He's 35 years old, near 6' tall and about 150lbs. |