Str 15 +2
Dex 16 +3
Con 18 +4
Int 15 +2
Wis 9 -1
Cha 13 +1
Initiative +7; Senses Perception -1; Low-light vision
HP 12 max/10 current
AC 19, touch 13, flat-footed 16 [base 10, DEX +3, natural armor +2, hide +4]
hp 13
Fort +6
Ref +5
Will -1
Resist
Immune Mind-affecting effects, paralysis, poison, polymorph, sleep, stunning
Speed: 20 ft. (30 base + med armor)
Melee: Mace +2 (1d8+2 x2)
Ranged: Bomb +4 ranged touch (1d6+2 / 3 splash DC 12), +3 Shortbow (1d6 x3)
CMB: +2
CMD: 13
Racial abilities:
Natural Magic- 1/day Detect Poison, Goodberry, purify food & drink
Ghorus Seed- As a full round action, expels a seed. Gains 1 negative level. When seed is planted, grows duplicate in 2d6 days w/ reallocated skills. Original dies when new one sprouds.
Doesn’t Sleep
Light dependent- Takes 1d4 constitution damage every day without sunlight.
Delicious- -2 vs grapples with bite attacks