Estril

Kregimie's page

208 posts. Alias of Sinvel Menter.


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M Gnome Rouge 7

Kreg smiles broadly after hearing Koremar say he knows how to perform the ritual. He knows it would be very difficult if he had that duty.


M Gnome Rouge 7

Kreg studies the vials and ring curiously.

I don't have Spellcraft to identify these items, do you Koremar?


M Gnome Rouge 7

Once Kreg realizes that his spear struck true and that the "Queen" is dead, he begins to dance while doing an occasional back-flip. For a moment he is unaware of his allies actions as his mind wonders off to a small village where one beautiful gnome lady lives.

"Aye, let's get the stones and whatever else she may have. We don't know if she has something else that we may need to save the forest!"

Kreg does a thorough search of the Queen's belongings. Perception: 1d20 + 16 ⇒ (5) + 16 = 21


M Gnome Rouge 7

With more of the images gone, Kreg gets a feeling of luck as he stabs his spear once more at the Queen.

Longspear: 1d20 + 10 ⇒ (20) + 10 = 30, damage: 1d6 + 4 ⇒ (3) + 4 = 7 plus 1d6 ⇒ 6 acid damage

With no map I'm unable to know if I can do a sneak attack which is one of my biggest strengths...

Longspear (confirm): 1d20 + 10 ⇒ (16) + 10 = 26 (+2 more for flanking) X3 damage: 1d6 + 4 ⇒ (2) + 4 = 6 plus 1d6 + 4 ⇒ (5) + 4 = 9

Hell with it. The images all have to be next to each other and we're all attacking an image, it's almost impossible NOT to flank. So I'm rolling my sneak attack damage also:
4d6 ⇒ (2, 1, 1, 1) = 5 sneak attack. Plus, I get +4 to my AC against that foe for one round (Offensive Defense) and he is -2 on attacks against me for 1d4 ⇒ 3 rounds (Befuddling Strike).

Wow, only 5 points from 4d6?! So if that all hits the real queen then that is 33 points of damage. Probably did all of that just to get rid on one image!


M Gnome Rouge 7

Not sure how many images are left or if I can flank.

Kreg attacks what he thinks is the Queen.

Longspear: 1d20 + 10 ⇒ (4) + 10 = 14, damage: 1d6 + 4 ⇒ (3) + 4 = 7 plus 1d6 ⇒ 3 acid damage


M Gnome Rouge 7

OK, nine queens in the middle of a mirrored circular bed with wine, birds, and jewels? Did we just walk into an orgy?

Knowledge Arcana: 1d20 + 3 ⇒ (14) + 3 = 17

Kreg follows Thunder's lead and picks a queen and charges her. Assuming he is able to after Rhoswen's turn. If Thunder doesn't pick the right image he will go after number 1d8 ⇒ 7.

Longspear: 1d20 + 10 ⇒ (1) + 10 = 11, damage: 1d6 + 4 ⇒ (1) + 4 = 5 plus 1d6 ⇒ 4 acid damage, plus 4d6 ⇒ (1, 5, 6, 1) = 13 sneak attack

Wow...bad time to roll a 1.


M Gnome Rouge 7

Kreg will check the path for any traps or anything else of noteworthy.

Perception: 1d20 + 13 ⇒ (5) + 13 = 18 +3 for traps


M Gnome Rouge 7

I'm back guys. Hope you're staying dry mott!


M Gnome Rouge 7

Life is back to normal now. Thanks Koremar!

Kreg flies back and up several feet, setting up for another charge, and searches for the queen once more.

Perception:1d20 + 13 ⇒ (18) + 13 = 31


M Gnome Rouge 7

I'm sorry guys. I've been working 12-14 hours a day the last two weeks. Please post for Kreg. He'll continue to attempt to sneak attack the Queen. Things should be normal next week.


M Gnome Rouge 7

Will: 1d20 + 4 ⇒ (15) + 4 = 19

Kreg notices that what he saw was an illusion and sighs in frustration. Then hears Abigail yell out the Queen's location and closes in for an attack as she becomes clear to him.

Perception: 1d20 + 13 ⇒ (19) + 13 = 32

Longspear: 1d20 + 10 ⇒ (4) + 10 = 14, damage: 1d6 + 4 ⇒ (2) + 4 = 6 plus 1d6 ⇒ 2 acid damage
If he has room for a charge let me know and he can add sneak attack.


M Gnome Rouge 7

Thanks for rolling my damage mott. I've been working crazy hours this week. I also have Befuddling Strike, so she has a -2 on attacks on me for 1d4 ⇒ 3 rounds.

Kreg charges the queen once more, his spear leading the way. The normally jovial gnome grits his teeth and concentrates on hitting her where she is weakest.

Charge: 1d20 + 10 + 2 + 2 ⇒ (8) + 10 + 2 + 2 = 22

Not sure if that is a hit since she won't be denied her Dex bonus this time. I'll roll my damage just in case:

Damage: 1d6 + 4 + 1d6 + 4d6 ⇒ (3) + 4 + (6) + (1, 2, 6, 6) = 28


M Gnome Rouge 7
motteditor wrote:
Kregimie charges toward her, but misses as she suddenly takes a step into another part of the tree and disappears again.

Motteditor, just checking to see if you factored in Kreg's bonuses for being invisible when attacking (+2 to attack and ignore Dex bonus to AC). Plus he was charging, which I think you had in there. So it looks like his attack would be a 20 against her AC without Dex.

If he still misses then he will begin to attack whichever tree Thunder is this round.


M Gnome Rouge 7

Sorry, I was waiting for you. Kreg is going to stay hidden until the Queen shows herself.


M Gnome Rouge 7

With none of his friends currently under attack, Kreg continues to wait for the Queen to show herself.


M Gnome Rouge 7

Kreg waits for the Queen to show herself. He sees Sasha turn into a small bird right in front of him and he nearly lets out a cry, giving away his location, but he is able to stop himself.

He will wait for the Queen to show herself and then charge her.


M Gnome Rouge 7

Not wanting to blow his cover just yet, Kreg searches for the Queen once more while drinking another potion (Fly).

Perception: 1d20 + 16 ⇒ (5) + 16 = 21

My perception of 30 the previous round did not turn up anything?


M Gnome Rouge 7

Sorry to miss out on the action. Should be able to post now!

Kregimie believes he sees a glimpse of Lumi in the Queen's mirror. His face gets flush as he realized what may happen to her and the people of her village if the Queen has her way.

He lifts a potion to his lips and then vanishes from sight.

He drinks a potion of invisibility and then moves into the chamber, looking for the queen.
Perception: 1d20 + 16 ⇒ (14) + 16 = 30


M Gnome Rouge 7

"Right!" Kreg says enthusiastically in response to Abigail. "I say we should get through those double doors and head right into the thick of whatever lies beyond!"

Kreg will wait for some input from his friends and for Koremar to finish healing before going to whichever door is decided upon. He will then approach quietly and inspect the door(s). Stealth: 1d20 + 16 ⇒ (17) + 16 = 33, Perception: 1d20 + 16 ⇒ (12) + 16 = 28


M Gnome Rouge 7

Kreg's actions (if needed):
Reflex: 1d20 + 9 ⇒ (7) + 9 = 16
Longspear: 1d20 + 10 ⇒ (6) + 10 = 16, damage: 1d6 + 4 ⇒ (5) + 4 = 9 plus 1d6 ⇒ 6 acid damage, plus 4d6 ⇒ (4, 5, 4, 1) = 14 sneak attack.


M Gnome Rouge 7

Reflex: 1d20 + 9 ⇒ (13) + 9 = 22

Longspear: 1d20 + 10 ⇒ (14) + 10 = 24, damage: 1d6 + 4 ⇒ (1) + 4 = 5 plus 1d6 ⇒ 1 acid damage, plus 4d6 ⇒ (3, 5, 4, 3) = 15 sneak attack


M Gnome Rouge 7

Kreg moves into position opposite Thunder and strikes out at the spriggan threatening his with his longspear.

Longspear: 1d20 + 10 ⇒ (1) + 10 = 11, damage: 1d6 + 4 ⇒ (3) + 4 = 7 plus 1d6 ⇒ 1 acid damage, plus 4d6 ⇒ (6, 3, 6, 4) = 19 sneak attack

@%#*!!!


M Gnome Rouge 7

Kreg moves up towards the Spriggans and braces his long spear in case any of them decide to charge.


M Gnome Rouge 7

Kreg peeks inside the door along with Koremor.

Perception: 1d20 + 13 ⇒ (14) + 13 = 27


M Gnome Rouge 7

"Here we go again!" Kreg thinks to himself. Slowing moving up the stairs as quietly as he can.

Stealth: 1d20 + 16 ⇒ (5) + 16 = 21
Perception: 1d20 + 13 ⇒ (17) + 13 = 30 (+3 more for traps)


M Gnome Rouge 7

Kreg hears the footsteps moving away. He turns to his friends and throws his shoulders up in a shrug.


M Gnome Rouge 7

Kreg moves behind Thunder as quietly as he can. "I hear footsteps!" he whispers to the group.

Stealth: 1d20 + 16 ⇒ (15) + 16 = 31


M Gnome Rouge 7

Kreg inspects the stairs for any alarms or traps and stability. He then holds his ear up the stairs and listens for any sounds emanating down.

perception: 1d20 + 16 ⇒ (11) + 16 = 27

He then turns and whispers to his friends. "I suppose it's deal with the dancing creatures in the other room or sneak up on whatever is upstairs. What do you all think? I'd like to see what is up there."


M Gnome Rouge 7

I say we go through the set of double doors on the west side. No log-jam to get through the door.


M Gnome Rouge 7

I thought we had seen something already in the area north of where Kreg is shown on the map but maybe not.

Kreg quietly moves to the two doors ahead to check for traps or locks.

Stealth: 1d20 + 16 ⇒ (5) + 16 = 21

Perception: 1d20 + 16 ⇒ (17) + 16 = 33
Perception: 1d20 + 16 ⇒ (19) + 16 = 35
Disable device: 1d20 + 17 ⇒ (13) + 17 = 30
Disable device: 1d20 + 17 ⇒ (20) + 17 = 37


M Gnome Rouge 7

Kreg waves frantically at his companions in an effort to silently get their attention and usher them to join Koremar and himself.


M Gnome Rouge 7

Kreg lets out a sigh of relief as his opponent hit the ground. He didn't want to betray his attempt at hiding the true fear he felt by losing two of his allies during battle.

If Kreg was able to sense that the creature might stabilize, he would tell Koremar to finish it off before leaving.

Kreg nods at Koremar and quietly sneaks down the path his friends took while leaving.

Stealth: 1d20 + 16 ⇒ (8) + 16 = 24
Perception: 1d20 + 13 ⇒ (11) + 13 = 24


M Gnome Rouge 7

Not sure without a map, but can Kreg take another 5' step and flank this round? If not, he will take another 5' step to get into position for next round. Koremar would be aiming to flank also, right?

Wondering where his other two comrades are, Kreg continues chipping away at the beast in front of him.

Longspear: 1d20 + 10 ⇒ (10) + 10 = 20, damage: 1d6 + 4 ⇒ (1) + 4 = 5 plus 1d6 ⇒ 4 acid damage


M Gnome Rouge 7

Very sorry to hear. My wife's father died a year after we started dating, so I know what you're going through. You're attention needs to be on her, not a game at this moment.


M Gnome Rouge 7

Kreg feels brave with Koremar by his side. Hoping that Abigail and Thunder return soon, he presses on with his attack. He will take a 5' step to try to get closer to flanking.

Longspear: 1d20 + 10 ⇒ (16) + 10 = 26, damage: 1d6 + 4 ⇒ (3) + 4 = 7 plus 1d6 ⇒ 6 acid damage


M Gnome Rouge 7

Feeling all alone, Kreg considers bolting with his friends, then thinks better at it and stabs at one of the beasts with his spear.

Longspear: 1d20 + 10 ⇒ (6) + 10 = 16, damage: 1d6 + 4 ⇒ (2) + 4 = 6 plus 1d6 ⇒ 1 acid damage

Hmmm, this is not going well...


M Gnome Rouge 7

Fack...


M Gnome Rouge 7

Kreg moves into position (When his initiative comes) to flank one of the two Satyrs, then slams his longspear into the beast.

Longspear: 1d20 + 10 ⇒ (12) + 10 = 22, damage: 1d6 + 4 ⇒ (1) + 4 = 5 plus 1d6 ⇒ 5 acid damage, plus 4d6 ⇒ (2, 4, 5, 5) = 16 sneak attack. If the attack hits, Kreg gets +4 to his AC against that foe for one round (Offensive Defense) and he is -2 on attacks against me for 1d4 ⇒ 1 rounds (Befuddling Strike).


M Gnome Rouge 7

"Sounds good to me!" the little blue gnome says excitedly but quietly. "I'll come in behind one or two of you so that I can try to flank."


M Gnome Rouge 7

So, check out those other two doors or do something else? We're only going to have the element of surprise once.


M Gnome Rouge 7

Kreg takes a step back and whispers what he observed into Koremar's ear, then shrugs as if to say "Which way should we go?"

1d20 + 16 ⇒ (19) + 16 = 35


M Gnome Rouge 7

Kreg slowly opens one of the double doors a few inches and then peers inside. Perception: 1d20 + 13 ⇒ (1) + 13 = 14, if he doesn't see or hear anything he will open the door more widely. Another Perception: 1d20 + 13 ⇒ (10) + 13 = 23 if needed.


M Gnome Rouge 7

Sorry for the delay, folks.

Kreg nods at Koremar and then moves quietly to the double doors and inspects it.

Stealth:1d20 + 16 ⇒ (5) + 16 = 21
Perception:1d20 + 13 + 3 ⇒ (16) + 13 + 3 = 32


M Gnome Rouge 7

Hmmm...what in the Hells?! Kreg thinks to himself. He then slowly withdraws a few steps to meet his friends. He quietly whispers to them what he saw then adds "I'm sure that we'd likely end up on the hanging from the ceiling side of things instead of chummy dancing with new friends if we just waltzed in there. Hey, that was punny!"


M Gnome Rouge 7

Kreg listens for any sounds coming from ahead. If he doesn't hear anything he will silently move up to the open chamber and look around the corner.

Stealth:1d20 + 16 ⇒ (2) + 16 = 18
Perception:1d20 + 13 ⇒ (8) + 13 = 21(+3 for traps)


M Gnome Rouge 7

Kreg quietly approaches the the single door, walking slowly and inspecting the environment as he does so.
Stealth:1d20 + 16 ⇒ (18) + 16 = 34
Perception:1d20 + 13 ⇒ (2) + 13 = 15(+3 for traps)

When he makes it to the door, he inspects it.
Perception:1d20 + 13 ⇒ (11) + 13 = 24(+3 for traps)


M Gnome Rouge 7

Much to Kreg's delight, Koremar takes out his healing wand and points it at him.

2d8 + 3 ⇒ (6, 3) + 3 = 12
2d8 + 3 ⇒ (3, 8) + 3 = 14
2d8 + 3 ⇒ (7, 4) + 3 = 14
2d8 + 3 ⇒ (3, 6) + 3 = 12

Great rolls! 75/78 after 4 charges, thanks!

Feeling much better, Kreg looks at both sets of doors. "So, the double doors for double the danger, or the single door for more sneaky-ness?"


M Gnome Rouge 7

Kreg decides to dish out some hurt to this over-sized weed. He takes a step back in order to get in range of his reach weapon and stabs at the arborous aberration.

Longspear: 1d20 + 10 ⇒ (19) + 10 = 29, damage: 1d6 + 4 ⇒ (1) + 4 = 5 plus 1d6 ⇒ 1 acid damage


M Gnome Rouge 7

23/78 HP
Wow, this thing is going to kill me! I guess Kreg wasn't able to move away from its reach when he got out of the grapple?

Kreg will try once more to get away.
Escape Artist: 1d20 + 10 ⇒ (9) + 10 = 19

Ugh.


M Gnome Rouge 7

If Kreg is still grappled he will try to break it.

Escape Artist: 1d20 + 10 ⇒ (15) + 10 = 25

If successful he will try to move out of range from the vine.

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