Keyra Palin

Jillian Greenbottle's page

94 posts. Alias of Joey Lafyatis.


Full Name

Jillian Greenbottle

Race

Lethori Halfling

Classes/Levels

Rogue/2

Gender

Female

Size

Small: 3' 1" / 31lbs.

Age

25

Alignment

Spoiler:
Neutral

Deity

Spoiler:
Gozreh

Languages

Lethori, Common (not very well)

Occupation

Traveler

Strength 10
Dexterity 18
Constitution 12
Intelligence 16
Wisdom 8
Charisma 10

About Jillian Greenbottle

Spoiler:
Jillian grew up in the Lethori tribe, a group of halflings that live deep within the Ashwoods. The tribe worships Gozreh, who they believe provides the benefits of the land around them. Upon reaching 15, considered adulthood in the Lethori tribe, she began her tough training to become a clan warrior. After training with the elder who taught tracking, she became a proficient hunter, able to sneak up on almost anything in the Ashwoods. Everything went well in the tribe, until a strange man came by with a special drink that made you closer with Gozreh. He sold many bottles of power to the tribe, and left. When he left, the tribe began to fall apart. The tribe leaders began to fight over the liquid, and after a few deaths, the clan dispersed. The Lethori is now no more than seperated families who rarely talk. This was too much for Jillian, she has left the Ashwoods in search of the mysterious man who destroyed her family, and will make him pay. So far, her journey has led her to Korvosa, where she hears that the one she seeks, Gaedren Lamm, is doing fine business.

Stats

Spoiler:
Jillian Greenbottle
Level 2 Rogue
HP 12 (2d6+2)
AC 17 (10+2 leather armor+4 dex+1 size)
Initiative +4 (dex)
Speed 20

Base Attack Bonus +1
Fortitude +2 (+0 base+1 Con+1 racial bonus)
Reflex +8 (+3 base+4 Dex+ 1 racial)
Will +0 (+0 base-1 Wis+1 racial bonus)
*+2 moral bonus vs. fear
Grapple -3 (+1 BAB+0 Str-4 size)

Attacks
+6 Light Crossbow (+1 BAB+4 Dex+1 size) 1d6 (crit 19-20/x2) *20 bolts

+6 Scimitar (+1 BAB+4 Dex+ 1 size) 1d4+Goodbye Kiss* (crit 18-20/x2)

+6 Boot Blade (+1 BAB+4 Dex+ 1 size) 1d3 (19-20/x2)

+2 Scimitar/-4 Scimitar (+0 BAB+0 Str+1 size-2 two weapons) 1d4+Goodbye Kiss*/1d4 (crit 18-20/x2)

*Goodbye Kiss - DC 15. Initial Damage: Target exhausted for 1 hour. Secondary Damage: Exhuastion (if 1st save is made) or Unconcious (if 1st save is failed).

Special Abilities
-Sneak Attack +1d6
-Trapfinding
-Drug Addict

Feats
Weapon Finnesse

Skills (all other skills will only use ability modifier)
Balance +9 (+4 dex 5 ranks)
Bluff +5 (+0 cha 5 ranks)
Climb +2 (+0 str+2 racial bonus)
Disable Device +10 (+3 int 5 ranks+2 tools)
Escape Artist +8 (+4 dex 4 ranks)
Gather Information +6 (+0 cha 4 ranks+2 feat bonus)
Hide +8 (+4 dex+4 size mod)
Jump +2 (+0 str+2 racial bonus)
Listen +6 (-1 wis 5 ranks+2 racial bonus)
Move Silently +6 (+4 dex+ 2 racial bonus)
Open Lock +11 (+4 dex 5 ranks+2 tools)
Search +8 (+3 int 5 ranks)
Sleight of Hand +8 (+4 dex 4 ranks)
Spot +4 (-1 wis 5 ranks)
Tumble +8 (+4 dex 4 ranks)

Equipment
-Leather Armor
-2 scimitars
-Light crossbow
-Backpack
-Caltrops
-Crowbar
-Flint and steel
-Grappling hook
-Masterwork Thieves' tools
-23 gold

Apprentice Notes:

Spoiler:

Str: 8 (-1)
Dex: 14 (+2)
Con: 10 (0)
Int: 9(-1)
Wis: 9(-1)
Cha: 10 (0)

Level 1 Commoner
HP 4 (1d4+0)
AC 13 (10+2 dex+ 1 size)
Initiative +2 (dex)
Speed 20

Base Attack Bonus +0
Fortitude +1 (+0 base+ Con+1 racial bonus)
Reflex +3 (+0 base+2 Dex+ 1 racial)
Will +0 (+0 base-1 Wis+1 racial bonus)
*+2 moral bonus vs. fear
Grapple -4 (+0 BAB+0 Str-4 size)

Attacks
-1 Dagger (melee) (+0 BAB-1 str) 1d3-1 (19-20/x2)
+2 Dagger (ranged) (+0 BAB+2 dex) 1d3 (19-20/x2)

Special Abilities
-none-

Feats
Deft Hands

Skills
Climb -1 (str)
Handle Animal+0 (cha)
Jump -1 (str)
Listen -1 (wis)
Profession (thief) +3 (-1 wis+4 ranks)
Ride +2 (dex)
Sleight of Hand +4 (+2 dex+2 feat)
Spot -1 (wis)
Swim -1 (str)
Use Rope +4 (+2 dex+2 feat)

Equipment
-Thieves Tools
-Backpack
-Flint and Steel
-Waterskin
-9 silver
-a bath