Jillian Greenbottle
Level 2 Rogue
HP 12 (2d6+2)
AC 17 (10+2 leather armor+4 dex+1 size)
Initiative +4 (dex)
Speed 20
Base Attack Bonus +1
Fortitude +2 (+0 base+1 Con+1 racial bonus)
Reflex +8 (+3 base+4 Dex+ 1 racial)
Will +0 (+0 base-1 Wis+1 racial bonus)
*+2 moral bonus vs. fear
Grapple -3 (+1 BAB+0 Str-4 size)
Attacks
+6 Light Crossbow (+1 BAB+4 Dex+1 size) 1d6 (crit 19-20/x2) *20 bolts
+6 Scimitar (+1 BAB+4 Dex+ 1 size) 1d4+Goodbye Kiss* (crit 18-20/x2)
+6 Boot Blade (+1 BAB+4 Dex+ 1 size) 1d3 (19-20/x2)
+2 Scimitar/-4 Scimitar (+0 BAB+0 Str+1 size-2 two weapons) 1d4+Goodbye Kiss*/1d4 (crit 18-20/x2)
*Goodbye Kiss - DC 15. Initial Damage: Target exhausted for 1 hour. Secondary Damage: Exhuastion (if 1st save is made) or Unconcious (if 1st save is failed).
Special Abilities
-Sneak Attack +1d6
-Trapfinding
-Drug Addict
Feats
Weapon Finnesse
Skills (all other skills will only use ability modifier)
Balance +9 (+4 dex 5 ranks)
Bluff +5 (+0 cha 5 ranks)
Climb +2 (+0 str+2 racial bonus)
Disable Device +10 (+3 int 5 ranks+2 tools)
Escape Artist +8 (+4 dex 4 ranks)
Gather Information +6 (+0 cha 4 ranks+2 feat bonus)
Hide +8 (+4 dex+4 size mod)
Jump +2 (+0 str+2 racial bonus)
Listen +6 (-1 wis 5 ranks+2 racial bonus)
Move Silently +6 (+4 dex+ 2 racial bonus)
Open Lock +11 (+4 dex 5 ranks+2 tools)
Search +8 (+3 int 5 ranks)
Sleight of Hand +8 (+4 dex 4 ranks)
Spot +4 (-1 wis 5 ranks)
Tumble +8 (+4 dex 4 ranks)
Equipment
-Leather Armor
-2 scimitars
-Light crossbow
-Backpack
-Caltrops
-Crowbar
-Flint and steel
-Grappling hook
-Masterwork Thieves' tools
-23 gold