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About Horven GraveltoesVital Stats:
HP:14 (+2 FC) Height:3'2" Weight:34 lbs. Speed:20 ft. Traits:
Racial Traits:
Slow Speed (base speed=20 ft) Fearless (+2 racial bonus on all saving throws against fear) Halfling Luck (+1 racial bonus on all saving throws) Keen Senses (+2 racial bonus on Perception checks) Swift as Shadows (reduces the penalty for using Stealth while moving by 5 and reduces the Stealth check penalty for sniping by 10) Saves:
Fort:+2 Ref:+7 Will:+2 (+4 vs fear) Trained Skills:
Appraise +6 Bluff +9 Craft (Sculpture, Wooden) +8 Diplomacy +9 Disable Device +10 Intimidate +9 Knowledge(Local) +7 Perception +8 Profession (Merchant) +5 Sense Motive +6 Sleight of Hand +6 Stealth +12 Feats:
Weapon Finesse Rogue Talents:
Weapon Training=Weapon Focus (rapier) Combat:
Initiative:+3 Armor Class: 18, touch 14, flat-footed 15 Base Attack Bonus:+1 CMB:-1,CMD:12 Masterwork cold iron rapier: +7 attack, 1d4-1 damage, 18-20/x2 critical Light crossbow: +5 attack, 1d6 damage (1d6-1 damage for silver bolts), 80ft. range, 19-20/x2 critical Equipment & Possessions:
Mithral shirt Cold iron rapier, masterwork Light crossbow 49 bolts 27 silver bolts Backpack Bedroll Ink (1 oz.) Inkpen Paper (8 sheets, two are covered with barely legible writing detailing places far and wide) Belt pouch Trail rations (3 days) Masterwork artisan tools (wood crafting) Masterwork thieves' tools Spare traveler's outfit Canteen Journal Everburning torch Flint and steel Blanket Silk rope (45 ft.) Halfling trail rations (14 days) Potion of invisibility Snapleaf Magnifying glass 178 gold, 5 copper Background:
Born in Egorian, much of Horven's early childhood remains blissfully forgotten. He no longer remembers his parents' faces. The only person he knew as family is Torbert Fiftyfingers, a grizzled uncle his parents contacted to smuggle Horven out of Cheliax when he was ten. Starting a new life on the outskirts of Andoran, Torbert taught Horven how to survive and fostered a deep and unabiding hatred for Cheliax. Torbert passed when Horven was 16, leaving the young halfling to fend for himself. Horven has known that he was good with his hands from an early age. Unfortunately, he learned how to use them in good and bad ways. He always tried to do the right thing and earn coin through hard work, but his growling stomach and penchant for a warm bed sometimes led him to "borrow" a few gold on occasion from strangers. He is proud and focused on his wood carving, determined to show others the worth of halfling craftsmanship. Horven has always had a bit of wanderlust and has gotten lost in the wilderness from time to time. For that reason, he has become a faithful worshiper of Desna. He prays to her every morning for safe travels if he's on the road or for luck if he's selling some crafts in town. He is mindful to always drop a coin or two in her temples because he has a feeling that she watches over him quite often. In his travels, Horven has learned that not all people are good. He is quite careful when dealing with new people, but his friendly nature shows as he grows more comfortable around others. He makes sure that he is not indifferent towards others because that leads to bad business. He genuinely seeks to help those less fortunate than him since he's been in their shoes before. |
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