Ranger

Haraldir's page

279 posts. Organized Play character for Mihajlo Velickovic.


Race

Ranger 2; HP 20/20,- AC 18/T: 14/FF: 14 - Perception +7 - F: +4/ R: +7/ W: +2 - CMB: +3 - CMD: 17, Speed: 30, Init. +4

Special Abilities

PFS # 19310-1

About Haraldir

--------------------------------------------------------------------------- -
Name : Haraldir k'Asar ke'Atem | Race : Human | Height: 6'0"
Player: Mihajlo Velickovic | Gender: Male | Weight: 198 lbs
Update: 02.01.2014 | Age : 27 | Eyes : Brown
Align : Chaotic Good | Size : Medium | Hair : Dark brown
Deity : Desna | Speed : 30ft | Hand : Right-handed
--------------------------------------------------------------------------- -
Ability | Temporary | Class Level
Score Mod | Score Mod | Ranger 2
STR 12 +1 | | xxxxx x
DEX 18 +4 | |
CON 12 +1 | |
INT 11 +0 | |
WIS 14 +2 | |Total Level: 2 Extra Feats: 0
CHA 10 +0 | |XP : 3 Next: 6 Prestige points: 5
--------------------------------------------------------------------------- -
Total Current Subdual | Total Dex Misc
HP : 20 20 | Init : +4 = 4
--------------------------------------------------------------------------- -
Total Armr Shld Dex Misc
Full AC : 18 = 10 + 4 + 0 + 4 + 0
Touch : 14 = 10 + 0 + 0 + 4 + 0
FlatFoot: 14 = 14 + 4 + 0 + 0 + 0
--------------------------------------------------------------------------- -
SAVES Ability
Bonus Base Mod Magic
Fort (Con): +4 = 3 + 1 + + 0
Ref (Dex): +7 = 3 + 4 + + 0
Will (Wis): +2 = 0 + 2 + + 0
--------------------------------------------------------------------------- -
Base Total Base Str Misc | Base Total Base Dex Misc
Melee : +3 = 2 + 1 + 0 | Range : +6 = 2 + 4 + 0
--------------------------------------------------------------------------- -
Combat Total Base Str Misc | Mnvr Total Base Str Dex Misc
Mnvr : +3 = 2 + 1 + 0 | Defense: 17 = 2 + 1 + 4 + 0
--------------------------------------------------------------------------- -

Weapon: Short sword (Finesse) Weight: 2 lbs
Move Name Type Atk Damage Crit Range Type Special
Attack |Melee | +6 | 1d6+1 | 19-20/x2 | - | P |
Charge |Melee | +8 | 1d6+1 | 19-20/x2 | - | P |

Weapon: Mace, light (Finesse) Weight: 4 lbs
Move Name Type Atk Damage Crit Range Type Special
Attack |Melee | +6 | 1d6+1 | x2 | - | B |
Charge |Melee | +8 | 1d6+1 | x2 | - | B |

Weapon: Dagger (Finesse) Weight: 1 lb.
Move Name Type Atk Damage Crit Range Type Special
Attack |Melee | +6 | 1d4+1 | 19-20/x2 | 10 ft.| P/S |
Charge |Melee | +8 | 1d4+1 | 19-20/x2 | - | P/S |

Weapon: Longbow Weight: 3 lbs
Move Name Type Atk Damage Crit Range Type Special
Attack |Range | +6 | 1d8 | x3 |100 ft.| P |
Attack |Range | +7 |1d8+1 | x3 |100 ft.| P | (*PBS)
Attack |Range |+4/+4|1d8/1d8 | x3 |100 ft.| P | Rapid shot
Attack |Range |+5/+5|d8+1/d8+1| x3 |100 ft.| P |(*PBS, RS)

Armor: Masterwork chain shirt Weight: 25 lbs
AC MaxDex Pen. SplFail Speed Special
+4 | +4 |(-1)0| 20% | 30ft | None

Armor: Weight:
AC MaxDex Pen. SplFail Speed Special
| -- | | | | None

--------------------------------------------------------------------------
ABILITIES/FEATS
Racial - Human +2 to one ability (Dex), extra feat at 1st lvl, additional skill rank at each lvl.

Traits
- Observant (Sense motive becomes class skill, +1 trait bonus on Sense motive)
- Armor expert (Combat, reduce that suit’s armor check penalty by 1, to a minimum check penalty of 0)

Feats
Weapon finesse (Use Dex instead of STR for BAB with light weapons)
Point blank shot (+1 attack and damage with ranged weapon within 30')
Rapid shot (2nd lvl. Combat style feat)

Class Feature
1st favored enemy (Human)
Track
Wild empathy

Boons: Kayle’s Blessing, Evoking Day, Riddleport Respect

Favourite class - Ranger +1 HP at first/second lvl.

--------------------------------------------------------------------------
SPELLBOOK:

--------------------------------------------------------------------------
SPELLS KNOWN/PREPARED:
0:
1:
2:
x:

---------------------------------------------------------------------------
SPELLS PER DAY / SAVE DC (Spell Level + Ability Mod + 10)
1: / DC xx
2: / DC xx
x: / DC xx

---------------------------------------------------------------------------
SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank)

Key Total Ability Class Misc
Ability Mod Mod Ranks Skill Mod
Acrobatics (Dex) + 4 = 4 + + +
Appraise (Int) + = + + +
Bluff (Cha) + = + + +
Climb (Str) + 5 = 1 + 1 + 3 +
Craft: Bows (Int) + 4 = 0 + 1 + 3 +
Diplomacy (Cha) + = + + +
Disable Device^ (Dex) + = + + +
Disguise (Cha) + = + + +
Escape Artist (Dex) + 4 = 4 + + +
Fly (Dex) + 4 = 4 + + +
Handle Animal^ (Cha) + 4 = 0 + 1 + 3 +
Heal (Wis) + 6 = 2 + 1 + 3 +
Intimidate (Cha) + 4 = 0 + 1 + 3 +
Knowledge: Nature^ (Int) + 4 = 0 + 1 + 3 +
Knowledge: Dungeon^(Int) + 4 = 0 + 1 + 3 +
Knowledge:_____^ (Int) + = + + +
Linguistics^ (Int) + = + + +
Perception (Wis) + 7 = 2 + 2 + 3 +
Perform:_____ (Cha) + = + + +
Prof:_____^ (Wis) + = + + +
Ride (Dex) + 4 = 4 + + +
Sense Motive (Wis) + 7 = 2 + 1 + 3 + 1
Sleight of Hand^ (Dex) + = + + +
Spellcraft^ (Int) + = + + +
Stealth (Dex) + 9 = 4 + 2 + 3
Survival (Wis) + 6 = 2 + 1 + 3 +
Swim (Str) + 5 = 1 + 1 + 3 +
Use Magic Device^ (Cha) + = + + +

^Trained only
Languages: Human

--------------------------------------------------------------------------- -
MONEY: 1126 gp 3 sp
--------------------------------------------------------------------------- -
GEAR (Weight):

TOTAL WEIGHT: 82 lbs. (Medium load)
--------------------------------------------------------------------------- -
LOAD: Light Medium (-3) Heavy/Max (-6) Lift (x 2) Push/Drag (x 5)
lb lb lb lb lb
--------------------------------------------------------------------------- -
MAGIC ITEMS

--------------------------------------------------------------------------- -
DESCRIPTION

--------------------------------------------------------------------------- -
BACKGROUND

Masterwork Chain shirt 250 gp +4 +4 –2 20% 30 ft. 20 ft. 25 lbs

Sword, short 10 gp 1d4 1d6 19–20/×2 — 2 lbs. P —
Dagger 2 gp 1d3 1d4 19–20/×2 10 ft. 1 lb. P or S —
Mace, light 5 gp 1d4 1d6 ×2 — 4 lbs. B —
Longbow 75 gp 1d6 1d8 ×3 100 ft. 3 lbs. P —
Arrows (31) 3 gp — — — — 9 lbs. P —

Arrows, blunt (5) - gp — — — — - lbs. B —

Total Armor and weapons gp; 44 lbs

Backpack (empty) 2 gp 2 lbs.
Pouch, belt (empty) x2 2 gp 1 lb.
Crowbar 2 gp 5 lbs.
Caltrops x2 2 gp 4 lbs.
Waterskin 1 gp 4 lbs.
Flint and steel 1 gp
Grappling hook 1 gp 4 lbs.
Rope, silk (50 ft.) 10gp 5 lbs.
Candle x3 3 cp
Chalk, 1 piece x3 3 cp
Whetstone 2 cp 1 lbs.
Torch x2 2 cp 2 lbs.
Holy water (flask) 25gp 1 lb.

*Bedroll 1 sp 5 lbs. (in Absalom)
*Blanket, winter 5 sp 3 lbs. (in Absalom)
*Rations, trail (per day) x5 25 sp 5 lbs. (in Absalom)
*Artisan tools 5 gp 5 lbs. (in Absalom)

Total other gear: gp sp; 29 lbs.

Grand total: gp sp; 73 lbs.

Haraldir is an athletic, tall man with a thin, sharp-featured face. His skin is very tanned, tending toward a copper-ish colouration, showing that he has spent significant amount of time in the open. He has long, rough, dark brown hair, a beard and brown eyes, which seem to be constantly in motion scanning the surroundings.

He is wearing an old green-brown studded leather armour. The armour has obviously seen better days, seeing that it was punctured, bruised and patched in several spots. However, despite obvious patches, it seems that armour is still functional, offering ample protection.

On top of that, he is carrying a huge long bow, almost too big for his size.