|Hal Maclean RPG Superstar 2008 Top 16, Contributor|
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I've actually been running a Hermean Exiles campaign since Christmas. So far so good.
It's a great premise for a campaign. Especially for players that don't know a lot about Golarion. A group of 16-year olds kicked off their island home and dumped on the mostly legendary mainland (or the "Outside" as Hermeans call it).
I had a lot of fun with a series of "What every Hermean knows about..." essays as part of the campaign documents.
A quote from one of them:
Tips on dealing with them: Ulfen require a firm but understanding hand. Speak slowly and clearly to them. Use small words and gestures to help them grasp difficult concepts. People unused to dealing with Ulfen often mistake confusion for disagreement. Don’t make that gaffe. If an Ulfen seems to argue with you be patient but firm. Speak more slowly and use simpler words. Explain what he is to do and make sure he understands that you won’t tolerate any backtalk.
Some of my players have really enjoyed the experience of figuring out what parts of Hermean general knowledge they can take at face value and what they can't.