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5 posts. Alias of Rodney23.


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Ms. Pleiades wrote:


What party role do you plan to take Petros towards? From the looks of the sheet, a general buffer/support?

Yes, that would be my preferred role for the character.


If you're still taking applications, I'd like to throw my hat into the ring.

I'd like to submit Petros the Witchboy. A 'Jadwiga', born one of the border towns of the Land of the Linnorm Kings towns who, after an accident which injured his former master, has fled his home.

Through equal parts luck and his burgeoning powers as a witch, Petros managed to stumble upon a Varisian Caravan traveling south from Trollheim. He quickly fell in love with travelling and has spent the last few months going from place to place, making what he can to assist the caravans he joins. He has joined the trip to Fort Inevitable primarily because it stands far from his original home, and he hopes to stay away from the Land of the Linnorm Kings for the rest of his days.

Link to Mythweavers

Thank you in advance for any response.


Personally, I always try to play characters that offer me interesting role-playing options.

In one campaign I played what I called a 'Paladin of Nethys' (Actually just a Hexcrafter/Spellblade Magus who took Arcane Edge to explain how he smote evil) who was determined to scour all of Golarion, starting with the Riverlands, for anyone misusing magic. He died fairly quickly, but I managed to avoid falling.

Then I played Gundar Thundertongue, a member of the Witch Wardens who took the 'People of the North' Playing Companion trait that allows you to be of two different cultures. Gundar was part Shoanti Part Ulfen and he looked a bit like a surfer. He spoke very loudly and tended to spend most of his money at various pubs, buying everyone drinks by throwing around his share of loot.

Then I played as Jannis Overburn III, a magical taxonomist who believed that magic was simply an entirely incomprehensible eco-system with each spell being a different species. She died during close-up examination of a fireball.

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nosig wrote:
Jayson MF Kip wrote:
nosig wrote:
Greyling wrote:
...Nobody else is playing a muscle wizard
everyone else is playing a muscle wizard....

To be fair, being a wizard with less than 14 Strength is more or less asking to get ruined. You're not a rogue or monk...you don't have to suck.

I don't even understand this post....

What's to not understand? Muscles and Wizardry go together like steak and tartar sauce; it just works.

Just imagine it: You find yourself surrounded by men, each armed with a dagger more rusted and vicious looking than the last. As your eyes sweep over them you come to the realization that, much like their daggers, each man is filthier and possesses less dental hygiene than the last.

This probably isn't going to go well, what with you being out of spells.

But have hope! For even as your hand brushes against your spellbook, your hand finds your staff and the words of the multiverse's greatest Muscle Wizard rings in your ears and prompts similar ones from your lips

" This quarterstaff technique has been passed down in the Ezren family for generations!"

1/5

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...Nobody else is playing a muscle wizard