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Nicolas Logue wrote:
This product SAYS it is about legalization, but has cards that instruct people to toke, for everyone to toke, and to smoke if you are holding. These cards do not deal with legalization, they are DIRECT INSTRUCTIONS TO USE AN ILLEGAL SUBSTANCE. Until I brought attention to this game, Looney Lab's advice to finding children playing this game was to play it with them. Like any addicts, these people are clearly delusional about the impact of their drug of choice. As for being "less dangerous than alcohol", if it ever was that, it certainly isn't now. The modern strain of cannabis is highly potent and marijuana cannot be considered a "light" drug. Those who compare it with caffeine are laughable. Just checking to see if Paizo was still selling this crap. I just they don't care about their customers or children, that's too bad. I've had a lot of requests for research. I'm in the middle of researching for my Ed Specialist thesis, so my progress here is slow but forthcoming. I actually a research guy, but find anecdotes are more powerful rhetoric for most. I thought it was perfectly clear, but I'll make it clear. I'm talking about illegal drug use, obviously marijuana use in particular. I am not discussing legal drugs. Yes, I agree alcohol and smoking are very, very bad. We've certainly lost kids to alcohol too. That is another topic. I apologize deeply for any confusion because I didn't put "illegal" or "illicit" EVERY SINGLE TIME. Yes, I'm telling Paizo what to sell and what not to sell. Ownership is not a moral good by itself. This store serves our community, note that verb SERVES. We, the customer, have every right to dictate how our community will be served. We do not have to accept our lot like little lambs and spend our money dutifully regardless of how we feel. I was hoping for more support, but working without support is something I'm used to and I'm already working on other strategies. I must ask Ms. Stevens how you would feel if your employees bought this doll or played Stoner Fluxx on their breaks? Would she feel so comfortable about this merchandise then? Would it factor into their evaluations? Does Paizo have a drug policy Ms. Stevens? Is drug use grounds for termination at Paizo? Finally, I'm not saying terrible things would not happen without drug use. I am saying that drugs are that contributing factor that can only be overcome by sheer force of will. For those who don't deal with addicts, drugs become as important to them as food, water, or air. They do anything for that drug. Some people would still do terrible things, but I know many kids whose lives would have been better if they or their parents were not users. I know a boy scout who would still be alive, a valedictorian candidate who wouldn't be in jail now instead (dealing marijuana at school, user kept his numbers on his cell phone), a young man who would not be haunted by the memory of shooting his best friend in a moment of supreme stupidity. You are D&D players for Pete's sake! Do you fail to fight the orcs just because they'll be reanimated as zombies? Do you stop the dungeon crawl because you know you're not high enough level to beat the dragon? No! You do what you can. You keep chipping away at that evil with the full knowledge that no matter how hard you try, you'll never get it all. Kirth Gersen wrote:
Let's see. Your statement is that caffeine is a drug as bad as marijuana. Your straw man isn't full of bricks, I suspect it's full of grass. . . MaxSlasher26 wrote:
I've hit upon this as well. Basic fallacy. Your argument is alcohol is legal, marijuana is illegal. Both are bad. Marijuana should therefore be legal. Non Sequitor. Legal or not, marijuana is still bad. I'm not discussing alcohol. Yes, it's bad. So is smoking. They are the three gateway drugs. Each must be fought in a different way. I'm discussing marijuana on this thread. No alcohol, smoking, caffeine, ammodium AD, aspirin, Tylenol, or otherwise. pullups wrote: Hey guys, I used to be a regular toker, anyways, firebeetle, no matter how many things you have seen or done, it is not the drug, it is the person. And if you still think its the Reefer madness is making these pepole do horrible things, it's thier fault, I've never seen someone have a join stuck in thier mouth, lit, and get kicked in the gut so they inhale. As I've said, drug use is a choice. The choice to use an illegal drug, such a marijuana, is to make a choice that is detrimental to our society. In short, the consequences are more than just yourself, it affects all of us. Thus, we do not tolerate the message that drug use is OK. How many times to I have to say this? How many times do I have to restate this? Riskbreaker wrote:
Thank you Riskbreaker. I really appreciate your comments. They made my day. Sean, Minister of KtSP wrote:
You listen up and you listen good. I work 12 hours a day serving these kids. I go to their homes when their parents are too stoned to come to the conference. I make sure they have clothes when no one is providing them at home. I hotline their parents when they are being abused. I have had things thrown at my house, my car almost set on fire, obscene phones calls, and a death threat against my family because my family and I advocate for these kids when no one else will. I would never, ever, dishonor their memory with a made up or exaggerated story. FERPA will not allow me to give a name, but I can give you the number of the local library if you want to go digging through some micro fices of the local paper. A search of Clinton, MO in the Mo State Trooper database on sex offenders will turn up some of the villains I've spoken of. You say: This would have happened anyway? What sort of argument is that?! This is what that kid needed from Mom to prevent this from happening. Marijuana blocks it every time. 1.) Actual parenting, including consequences for actions- Mom is too stoned and too paranoid about getting into trouble to give consequences or seek parenting support. Result- child is immature, irresponsible, and does not consider consequences.
Marijuana = no chance for the kid. The prosecutor agreed. Mom was charged, not the kid. Sean, Minister of KtSP wrote:
My anecdotes are testimony of a bonded, certified state employee who has served well over a thousand students in my career, as has my wife (a different student body) and my daughter has served hundreds of clients. My anecdotes are the testimony of dedicated, college educated public servants who are privy to information that the common citizen is not, we see the stories that others do not see. Serving an at risk population (or addicts in my daughter's case) we have seen many die in accidents and murders, serve serious jail time (including two lifers), raped, abused, or just plain drop off the list of law-abiding society. You're right, my way of looking at things isn't the only way. Many people agree with the position that it is in allowing a civil tolerance of marijuana that allows its use to grow. Yes, evil. Let's use another useless anecdote about a student from my first year. An amazingly smart child who always behaved and did the right thing. Her family used marijuana extensively. The year prior to mine, she had to have her head shaved to eliminate the head lice. When she was removed from her home, no food was found for her or her younger siblings. She was diminuative for her age. She was often sent home due to head lice, or kept home to babysit when her mother was tripping. Once, she came to school in a jacket that reeked of marijuana. Mom was put into jail in the second quarter, and she went to live with her aunt and uncle, the latter raping her repeatedly. He went to jail for years but returned to the very same home. You know, that kid deserved a chance, but thanks to marijuana she never got it. That's evil, any way you cut it. I should get over myself? You should wake up. I am glad to see we have another attempt at a personal attack, glad I'm getting through so well. My religion is now on trial, since I'm obviously a religious fanatic or something. I'm not, I'm a Presbyterian, we are an incredibly mellow bunch. Mr. Rodgers was a Presbyterian, we have the same amount of religious fervor in our church as he did on his show, which is to say not at all. I can't remember the word "drug" or even "devil" being mentioned in the last ten years. We are much more concerned with world hunger and poverty, using "feed and clothe" missions vs. "come to Jesus" missions. Sorry, the only zealots you'll find in this debate are the drug users. Kirth Gersen wrote:
Get over yourself. I'm talking specifically about marijuana, an illegal and illicit drug. Not car accidents, or caffeine, or Japanese pornography. Straw man arguments are a fallacy, let's stuff them away shall we? I'm talking about supporing a drug lifestyle, which is done by selling obviously drug related items. The doll and the Fluxx game are the gamer equivalent of a hat or belt buckle with a marijuana leaf on them. The primary customers for these will be drug users. Paizo is about supporting the gamer lifestyle, not the drug lifestyle. You say you value your brain so you don't use drugs. Don't you value the brains of your fellow gamers? I do, for what we do is social and not individual. You can say, "let them choose" but letting someone choose a mind-altering, addictive, chemical is not a good choice under any circumstance. We cannot stop people from choosing, but we can sure as hell let them know it is not acceptable. In fact, that's ultimately all we can do. Andrew Turner wrote:
Censorship, oh please. When you were a teacher, you couldn't show certain movies (say "Pink Floyd's The Wall"), because they were not appropriate. There have been Supreme Court cases about such, you would lose your job and not a soul would say "censorship" Your local library doesn't carry Playboy, or Penthouse, or Maxim, or High Times. It's not appropriate. Neither does your supermarket, or Wal-Mart. If they did, patrons would complain they don't want to shop someplace where Playboy or High Times is sold. The manager might say "but we have it behind the counter, and only adults could buy" People would still be well within their rights to exercise their power as a consumer and say no. This is not censorship, this is taking control of the place where your money is spent. We are not just open wallets, we are people who have the right to influence what is sold where we spend our money. We the consumers have the power, but only if we exercise it. I work at a movie theater on weekends, if we decided to show porn every Saturday night at midnight, admitting only adults, we would be broke inside a week. People would simply stop coming. This is not censorship, it's consumer action to let the merchant, who is providing the community a service, what the public wants. Capitalism is not a moral good onto itself, it must serves the needs and interests of the community. Marijuana, an illegal drug, does not serve the needs or interests of the law-abiding community. Hence we do not support it. Drugs and RPGs, on those rare occasions they meet, have a terrible history that has stigmatized the game. Wade Dallas Egbert III Chris Pritchard, Rodrick Justin Farrell . . .all these cases had drug associations. As a community, we should say no. Period. Kelvar Silvermace wrote:
That's a very long attribution, Silvermace. I never personally attacked you, BTW. Your argument is: You are a zealot and therefore your argument cannot be trusted. Is that what you are inferring with this? If not, what? I count this as a victory, BTW, once the personal attacks start coming I know I'm getting somewhere. That's when people can't argue with you anymore, so that try to discredit you instead. Good luck with that. I noticed the doll on the newsletter that is sent to my e-mail. I recognized the doll as drug related instantly (so if a square like me notices it right away, it's very obvious to those claiming it's not), confirmed via the site copy ad and then wrote a letter to paizo and also posted it originally on EN World. Someone there pointed out the Stoner Fluxx game. In her earlier post, Stevens notes that it should be taken off the blog. Will there be any other personal attacks? I really resent having to take a paragraph to explain how I came across information to disprove some lame theory. If you're looking for a zealot, look elsewhere. Marijuana, like any drug, is evil. It ruins lives, that's evil. Some people lives are not ruined, that is true. Like many evil things, it is not always obvious. I know you've been convinced that marijuana is some sort of god given miracle medicine. Frankly, it's nothing that isn't handled better with Marinol (sp?). Once again, addicts will say anything and believe anything if is means supporting their habit. That's why selling them a drug-related doll or game is also evil and I refuse to accept it. I'm guessing from statements given here that many haven't seen the business end of addiction (no, I'm not an addict, stop it already.) My daughter works in this area, treating dozens and dozens of addicts over the years who are lucky to be alive. A great number of them started off taking a toke from some jerk who told them it was good for them. underling wrote:
Those T-shirts supported drug use how? I thought the purpose of those shirts was to indicate the wearer had a big penis, regardless if they actually did or not. I fail to see the correlation. To your arguments, thank you for stating them clearly. 1- Causality, that A leads to B, is difficult to establish. A strong majority of drug users report marijuana as their first drug. Marijuana use can be used as a barometer for harder drug usage. This doesn't necessarily mean causality scientifically even when obvious practically. Tobacco used this argument for decades (Just because our customers get lung cancer does not mean cigarettes are the cause.) However, my daughter who works in rehabilitation can quickly tell you, marijuana is the first drug that users use. If we keep them away from it they do not get inducted into the subculture, taught how to use and keep it hidden, and don't try the harder stuff thinking it is safe. 2- It's a depressant. From standford's website: As part of a larger investigation based in Australia, the method identified 277 twin pairs in which one had initiated marijuana use before age 17 and the other did not. By studying twins, researchers are better able to separate whether drug use and depression are caused by genetic or environmental factors, particularly if they look at the differences between identical and fraternal twins. Lynskey’s study revealed that suicidal thoughts and attempts were over twice as likely to appear in the marijuana-dependent twin. That's tip of the iceberg, there are many other indicators. I'd like to point to that "suicidal thoughts and attempts" line. This drug is fatal, contrary to what users would have you believe. They say silly things like "I use it and I'm not dead." Of course not, then you wouldn't be talking to me would you? Not everyone dies, but that doesn't mean it isn't dangerous. Now, you can sit there and choose not to do anything about it, which is a choice by itself. You can spend your money here with the knowledge that Paizo profits from drug use. I don't choose to. I take a stand against drugs. Nicolas Logue wrote:
For those who don't know, this product promises that a $1 from sales will be spent on legalizing marijuana. On their site they show they have spent THOUSANDS on this issue. If you believe that this product is simply aimed at legalization, and that those buying the Baked Baked plush are simply making fun of drug users, you are being incredibly naive. It is upon this naivete users feed. The thing they dread most is someone telling them no. This is a consumer issue. We as a community have the right to say "we do not want drugs to be part of our gaming community" I don't think that is so far fetched, do you? mwbeeler wrote: Woah, woah there. Did they leave a joint at the scene? My wife had everything stolen from her by her drug using roommate when she was younger and single mother. Her friend not only kept her habit secret, but GOT A MOVING VAN and moved out every last bit of furniture and item including her daughter's (now my daughter too)toys. This is common for users, they constantly steal from anyone who gives them the slightest amount of trust. Sean, Minister of KtSP wrote:
Legalization in those countries with lenient or permissive laws still lead to crimes. Users cannot afford their habits, so they turn to crimes to pay for them. Burglary, prostitution (trading sex for drugs is the common introduction for many prostitutes), mugging, manufacturing drugs, blackmarket etc. Further, legalization of marijuana increases use. Use of marijuana can be used as a measure to harder drug usage. Increase marijuana usage, and you increase usage for harder, more profitable drugs. Legalization does not eliminate organized crime involvement, it just makes their operations legal. Case in point is Las Vegas, with a history of mafia involvement that dates back to the city founders. There will always be crime, you are correct. We can do our best to contain and control that. Throwing up our hands and saying "just let it happen" is not a solution. Satan 666 wrote:
Alcohol, tobacco, and cough syrup (which contains alcohol and is frequently used by addicts) are all legal, as I've stated. You will see a far greater incidence. Marijuana is not as immediately destructive as other drugs, as I've stated. Consequences are often secondary,such as the mother in my prior example, too stoned to parent but buys the gun her son wants, perhaps thinking defense against other users who would steal from her. It's all fun and games until someone's brains are shot out. Even if this horrible event did not occur, her son had extreme problems coping with absolutely anything do to his mother's use and utter lack of guidance. Sean, Minister of KtSP wrote:
More anecdotes: An old, old friend of mine lived with two homegrowers in Boulder, Colorado. That sort of thing is frankly common there. One of there casual customers sexually assualted her in their home. The two homegrowers convinced my friend not to call the police. That would have compromised their operation. It was at that time I began to disassociate myself with friends who use drugs. They have no judgement. Homegrown, not homegrown, it's all evil. This product clearly and obviously supports a drug lifestyle. I do not do business with any company that sells products that support a drug lifestyle. Until this product is removed, I sadly shall not continue to do business with Paizo.com If you feel the same, please sign below. Let Paizo know you don't support drugs. If you have some debate about this, please read my responses on this thread to a similar product. Thank you for your support. Lisa Stevens wrote:
“To each his own” In this response you legitimize drug use, you say, “some adults choose that, and that is OK.” I disagree. We aren’t talking about a matter of taste here, we are talking about illegal drug use that is detrimental to our society and your company is making a profit from it. I’m going to try to summarize your response, please let me know if I’ve got it wrong. Since I’m dealing with inference here it’s tricky. “Adults may choose to use illegal drugs if they want to. As a merchant, I can sell them merchandise that supports their drug lifestyle and profit from it, regardless of the social harm illegal drugs and their users cause.” What, ma’am, is incorrect about this statement or do I have it right? I am not claiming that the Baked Baked doll or Stoner Fluxx causes anyone to use drugs. They do, however, support the drug lifestyle. They let the drug user celebrate and revel in their addiction. It communicate to other users and gives them reason to discourse and socialize. In short, when a user buys your doll or game, they are buying acceptance. Drug subculture doesn’t need any help, yet here is Paizo profiting from it. I have no problem, as some have suggested, with profiting from D&D. No matter the content and despite urban legends to the contrary, there is no evidence of social harm from D&D. In fact, research has found gamers have been found to be more likely to be law-abiding citizens with regular jobs, and (ironically) are less likely to commit suicide. There is no harm here. There is no harm in selling games, even ones with morbid themes, as games are a social activity in an ever-increasingly unsocial world. I don’t even have a problem with your Hentai porn. If some guy masturbates to a picture of a naked girl with a bat wing hat or a tail or cat slit eyes or something, I fail to see the victim other than some innocent sperm cells. I must ask Ms. Stevens. How much profit do you make from these dolls, or from Stoner Fluxx? How much do legitimate merchants make from a user buying knick knacks and doodads that celebrate her favorite activity? Let’s say a user spends as much as I do on D&D, at least $500 a year. That seems generous. How much do the rest of us pay? How much of their money goes to drug dealers who use it to fund their other criminal operations? How much do they steal from family, friends, and others to fund their habit? How much do we taxpayers spend on law enforcement to deal with them? How much do we spend on courts costs? How much to jail them? I’m willing to bet it is more than $500. That $3 to $6 dollars you made so your adult, drug using customer could feel good about her habit isn’t worth it. The consequences of drug use on the user and on the rest of us are very, very real. They are often hard to see, as confidentiality restrictions and the rules of polite society blind most of the populace to it. For many of us who deal with this population, I can assure you it is horrifying. Are you really so comfortable profiting from that? I for one am not. Others feel as I do. I have many Paizo issues of Dungeon and Dragon on my shelf. I’ve got the whole set of Steel Sqwire spell templates and maps. I frequently buy your material form my FLGS, scouting out your website ahead of those rare times I have cash. I look with envy at your Gamer Mastery miniature sets and little tile maps. I’d really hate not to be able to purchase these items when the money comes, and I hope you will not stay my hand further. You’ve advised me to “not buy the items I don’t like.” That does not address the problem, which is profiting from drug usage. The message must be sent loud and clear. We as a society reject illegal drug use. It is not acceptable. If you accept the drug addict’s business for your drug-related items, you’re accepting her addiction. I will not buy from anyone who profits from drug use. I can’t spend my money here, nor on anything Paizo makes. It would not be responsible to the students and community I serve. I would dishonor those many victims I have already seen. So long as Paizo profits from products that support a drug lifestyle, I will not purchase Paizo products and will encourage others to do the same. If you’re still unsure, please call your former partner Johnny. I have met him and I feel certain he will advise you well on this issue. You have stated you would rather not have to choose what does and does not appear on your site. That, in itself, is a choice. I'm a teacher and it is the first of the year (hence missing Gen Con.) I've got a million things to do. Everybody else can have the last word. I feel I've made myself clear on this issue. If it belongs in a head shop, it doesn't belong on Paizo.com Kruelaid wrote:
Two weeks ago one of my wife’s students was picked up and charged with dealing marijuana. After being released he committed suicide. He was 16 years old. He had a family that loved him, they miss him terribly. Two years ago, a former student of mine was playing with a gun his marijuana using mother had bought for him. Thinking it unloaded, he pointed it at his best friend, another former student, and pulled the trigger. The good news is that his best friend died instantly as the brain went through his skull. Another family is short a son. The shooter has to live with the guilt of killing his best friend forever. As far as I know, his mother still smokes pot. A former client of my daughter’s had been a marijuana user when he decided to try something harder for the first time. A common scenario as marijuana gives the impression that drugs are safe to use. He and a friend of his went out under the influence of this drug, tortured and killed an old man (a father and grandfather.) The former client and his accomplice are now serving a life sentences. I am not making any of this up, I wish to God I was. Nothing here is exaggerated. These are just a few examples of the dangers of marijuana use that I can personally attest to. So at the risk of annoying you, I’m going to “generalize” and say “marijuana is bad.” I don’t know you personally, but I have to say you present a very classic set of addict arguments. I’ll restate these into statements, you can tell me if I’m incorrect. 1. I have used marijuana and have suffered no problems, therefore it is OK- I’ve seen addicts who cannot hold a job for over a month say this. I’ve seen addicts out of work, divorced and estranged from their families, and getting into violent brawls constantly say this. I’ve seen people in court for stealing to support their habit say this. Denial is in the nature of the drug. Users almost never admit there But let’s say you really haven’t had a problem. As my three examples above show, this is not the case for everyone else. If marijuana was immediately as terrible as the end results, we wouldn’t be having this discourse. Drugs often destroy slowly, not to see that is unintelligent and unperceptive. 2. Alcohol and tobacco are legal drugs with terrible consequences, so marijuana is good- This is a fallacy. AIDS is bad, so herpes is good. Bears are bad, so lions are good. The reason the consequences for drugs and alcohol are so prevalent is because these drugs are legal and therefore usage is widespread. I find it ironic that some call for marijuana legalization on the basis of alcohol and tobacco legality, which would only increase usage of yet another problem drug. We really should be addressing the problems with alcohol and tobacco. 3. Marijuana isn’t the problem, it is harder drugs like crack that are the problem- Every drug destroys, but the consequences and time frame vary. Many drugs are immediately dangerous, others are more subtle and sinister. Tobacco, with its highly addictive quality, ready availability, slick advertising, and payload of carcinogens was denied as dangerous for decades. Marijuana’s victims range from suicide (it’s a depressant, after all) to people who simply drop out of existence (like the mother of the shooter above.) Finally, marijuana is the gateway drug (I find people understand “starter” more intuitively, but I am very familiar with the term) for those harder drugs like the murderer in the third example. It is the stepping stone for hard drug use. Without the stepping stone, the determined will still make it across the river but most will be dissuaded. I absolutely think children need to think for themselves. That's why I think the message about the unacceptability of drugs needs to be loud and clear. Because they do choose, and they need to know from us that we as a society do not approve of drugs instead of selling them dolls and games. I am VERY upset to see your "Baked Baked Plush" doll. My wife and I are both teachers of high risk students and my daughter works in drug rehabilitation and we have a FIRM, IRON-CLAD POLICY against spending money on any merchant who supports a drug lifestyle. The doll whose "activities include baking batches of special brownies, ripping crispy bingers and burning bowls followed by the consumption of large quantities of chips, cookies, candy bars, ice cream, pizza, pretty much anything edible and some things that aren't" certainly qualifies. Anything that sends the message "you can celebrate your drug use with this purchase" is not acceptable to me. I estimate I have spent over $200 on Paizo products in the last year and was considering subscribing to your "Pathfinder" periodical. That is out of the question if you choose to market and sell this doll. Marijuana use is a "starter" for almost every other drug out there. Between students and clients my family has seen one tragic death, one suicide, at least two murders, multiple life-changing injuries, multiple jail sentences (including two life sentences) and more than a few drop-outs related to drug use. We take this matter seriously and will not "get over it" or "lighten up" about "just pot." I really hope I can spend money on Paizo products again. Send this doll back to the manufacturer now. matt_the_dm wrote:
Yes, I just found that one. It's from the original 3.0 MM. Thank you all for the insight on lamia's, I'm doing some serious research on them now that I have a mythical reference. I'm thinking about doing an ecology article. These three are candidates. Does anyone know of any history to these? I know Lamia was in an ecology a long time ago, and someone mentioned that the Phasm may be in an Elminster Ecologies. That's about all I know. Any suggestions or hints on where to look? Jonathan Drain wrote:
You don't get the OGC (Open Game Concept) concept. You're right, someone can copy whatever you make OGC (which a certain percentage of your work HAS to be) and use it in their product freely. In fact, that's the idea. Delancey envisoned the OGL allowing the game to evolve at it went. Like an open source program it would have the ability to evolve as different users added to it and refined it. We have seen this already to some effect, as some of Monte Cook's work has been inspiration for Eberron material, for example. I suspect you will see it more and more when a publisher realizes they can print an alternate PHB with considerable additional material. We've also seen many compilations of feats, spells, and monsters that have been reworked and revised. These happen usally long after the "sales window" for the original product, so no harm no foul as far as publishers are concerned. But that's not the only reason for the OGL. The second reason is to make D&D the "lingo franca" of role-playing games. Before the OGL, there were a few big RPGs and loads of little ones. This has a fragmentary effect on the RPG market. The OGL seeks to consoldate the "little guy" effect by giving them the rules to use for free. D&D has always attracted, by it's nature, a lot of tinkering and attempts to publish extra rules or extra games. Now that effect works FOR D&D, not against it. In return, publishers get to sell their ideas and games to a market that knows how to use them and doesn't need further education. But that's not the only reason for the OGL either. The main reason is the market. A product can only be as big as it's market, and the RPG market was in freefall for a while there. Every dollar spent in a market helps the market leader, even if they don't spend it on the market leader's product directly. Any money spent on an RPG supports D&D, because it supports the concept, the store it was purchased in that sells the product, the publisher who gets his booth at the con were D&D is featured, and adds to the community of potential gamers there. It is known that some buyers will move on and never come back, but if they are buying RPG product, especially OGL product, it still helps the market leader (D&D). That's why you give it away. Why is Adobe the king of panformat readers? they give it away. Why is Real the king of media players? they give it away. Why is D&D the king of the market, a market that now shows growth instead of loss? They give it away. So when is Dragon going to give it away? That's my question. I wonder what Dragon articles and material is Open Game Content, if any? In particular, I'm interested in material from the player's option articles, such as flaws, backgrounds, cleric beliefs, and so on. I'm also interested if the Bloodline feats of Dragon 311 and 324 (?) are OGC. Does anyone know? |
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