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About Fatum Aedituus VeneficusInitiative: +0, Perception: +5 Combat: Defense
Saves
Hit points: 54 Offence: Move: 30 Ability scores:
Base attack bonus: 6/1 CMB: 6
Weapons: Light Crossbow: +6/1 to hit, Crit 19-20 x2, 1-8 Damage Range 80’, 20 Quarrels
Skills: Heal +21, Knowledge: Arcana +19, Knowledge: Planes +19 (headband) Knowledge: Religion +19, Linguistics +19, Profession: Astrologer +11, Sense Motive +20, Spellcraft +19, Survival +7 (+5 wisdom +2 way finder) Feats: Wizard : Spell focus Necromancy, Necromancer: Command Undead
Traits: Sacred Conduit: +1 DC of saves VS turn checks,
Special Abilities
Necromancy
forbidden schools: conjouration and transmutation
Domains: Healing, Repose
Gentle Rest: touch fills creature with lethargy. He becomes staggered for 1 round. This ability requires a melee touch attack. If you touch a staggered living creature it falls asleep for 1 round. Number of uses: 3+ wisdom modifier= 8
Channel Energy: Will save: DC 10+1/2 cleric level+Cha Mod + 1 trait bonus= 15. Uses per day: 3+charisma modifier, +extra channel= 8 Damage 2d6 Caster Level 9
Overcoming Spell Resistance: 1d20+caster level + spell penetration+ greater spell penetration= +13 Clerical spells Prepared 0) Spells per day 4 Save DC 15
1) Spells per day 4 Domain spell 1 Save DC 16
2) Spells per day 4 Domain spell 1 Save DC 17
3) Spells per day 4 Domain spell 1 Save DC 18
4) Spells per day 3 Domain Spell 1 Save DC 19
5) Spells per day 2 Domain spell 1 Save DC 20
Wizard spells typically memorized
0) Spells per day 4 Save DC 14/15
1) Spells per day 4 School 1 Spell Save DC 15/16
2) Spells per day 4 School spell spell 1 Save DC 16/17
3) Spells per day 4 School spell 1 Save DC 17/18
4) spells per day 3 School spell 1 DC 18/19
5) Spells per day 1 School spell: 1 DC 19/20
N means Necromancy spell, T means Transmutation, and C means conjuration spell. Spell book: all 0 level spells,
Level 2 Spells:
3rd level spells
4th level spells
5th level spells
Gear: Belt pouch, Bed roll, Flint + steel, Silk rope 50’, Grappling hook, Trail rations 10 days, Water skinn, Whetsstone, Travelers outfit, Cleric’s vestiments,Holy Symbol, Healers Kit, spell component pouch, bonded amulet, Spell book, Crossbow light, 20 Quarrels, 2 Daggers, Long spear, Morning star mirror, Alchemsit fire 5, Magical gear:Bonded amulet: Amulet of spell cunning, Pearl of Power 1, Pearl of Power 3, Pearl of Power 4 Heward's Handy Haversack, Headband of mental Superiority+2 (bonus to Intelegence, Wisdom, Charisma. And +9 ranks to Knowledge Planes) 1 wand of mage armor 14 charges left, 1 wand of shield 12 charges left, 1 wand of cure light wounds 28 charges left, 1 Wand of Grease 37 charges left, 1 wand of magic missiles (CL 3) 7 charges left, 1 wand of magic missles 3rd level 50 charges, 1 wand of water breathing 1 charge, Wayfinder, 1 potion of cure moderate wounds, 1 scroll of darkvision, 1 scroll of see invisibility, 1 scroll of teleport. Cash: Gold pieces 1, Silver pieces 8, Copper pieces 8
Experience 33 Prestige award :50 Fatum Aedituss Venificus had normal and unexciting childhood, for an adventurer. His mother, Origia Finis Venificus, was a mystic theurge. She was the village priest of Pharisma and a necromancer. Extended character background
Spoiler:
She tended the church, the graveyard, and had the herb garden with which she used to grow herbs for medicinal remedies. She tended the sick; She baptized married and held the funerals. As Fatum grew up, she taught him how to be a priest of Pharisma. He learned his herbs how to heal. He learned how to conduct the rituals of life and death. Origia Finis Venificus felt that in order to fully understand life you had to understand both life and death. She saw both life and death, or rather positive and negative energy in a ying and yang relationship. One gave rise to the other, and you couldn’t fully understand one with out exploring the other as well.
When Fatum was 15 she sent him off to a monetary to train to be a priest of Pharisma. She felt she had taught him all she could. She also sent him with a spell book and an amulet, which she bonded with him. Fatum studied for seven years, and he was ordained a priest of Pharisma. Now he has left the monastery and is anxious to explore the world. The circumstances of his birth were anything but ordinary. Origia Finis Venificus isn’t Fatum’s natural mother. She is only his adoptive mother. He arrived 24 years ago on her doorstep in the hands of a priest of Iomede and his adventuring party. His adventuring party had just cleared out a nest of demonic Necromantic cultists, and they managed to save this newly born infant who was about to be sacrificed. Origia had always wanted a child and offered to care and raise the infant. She helped to heal the adventuring party; put them up in her church for the night, and the next day they rode off, presumably to collect their reward. She found out from them where the cult’s lair was, and she went over to it to see what she could find. The adventurers had been thorough in stripping the place bare of whatever was of value, but they left the corpses. Origia was able to use her necromancy and casts speak with dead spells. She found out what the cult’s story was. She animated some of the corpses as zombies, and had them dig their own graves, (not wishing to do it herself) then she ordered the zombies into their graves, and she turned them, thus leaving them unanimated. She then used a move earth spell to bury them and went home to take care of her new son. The two leaders of the cult were the bastard son and legitimate daughter of the local lord, baron Hercule de Villforte. The bastard son’s name was Damian, and the legitimate daugher’s name was Sophie. Baron Herucle de Villforte, when he was a young man went off to war to serve his country. While in a bar he met a young bar wench named Marian. Finding her pleasing, he took her to bed and the next day rode off to war. Afterwards, he returned home and married a noble lady of good breeding named Camille. She soon got pregnant, and Hercule anxiously awaited the birth of his heir. The barmaid Marian showed up on his doorstep with a two year old, and claimed it was his. Hercule gave her a generous sum of money and hoped she would go away. She didn’t. She bought the Inn in the local village and began running it. Herucle angered by this, chose not to officially acknowledge Damian. Damian took after his mother and did not look much like his father. Baron Hercule, then decided it would be cheaper and easier to have a stone house built next to the inn, and to provide money for a couple of servants, which is what he did. Marian felt this was not enough; she wanted her son to be officially acknowledged. She raised Damien on her hatred, bile, and jealousy. She felt her son’s birthright was being denied to him. Meanwhile up in the keep the Baron did not get the son he wanted from Camille but a daughter. Camille was never able to produce another heir son or otherwise for Baron Hercule. The years passed and the baron then decided he needed to find a good husband for Sophie his daughter and get her married. Sophie had no interest in marriage. She saw how her mother was devastated and down trodden by her husband as “punishment” for failing to produce a male heir. On the other hand, Camille, the wife was extremely resentful for her treatment. She wanted her daughter to inherit and rule. Hercule felt this must not be so, it must be a legitimate male heir who inherits and rules, not a female and thus not his daughter. Camille constantly fed her daughter a steady stream of bile about how her birthright was being denied. Sophie grew up to be spoiled mean and envious. Hercule never told them about his illegitimate son in the village below. One day when she was riding through the village, she came across Damian, who was practicing his mage hand cantrip. Sophie was fascinated, and the two began talking. Soon they went down to the river and talked some more. Damian knew who Sophie was, but she didn’t know who he was. Damian had some of the money that had been given to his mother by his father the lord. He planned to run of and study wizardry. This is exactly what he did. He also convinced Sophie to come with him. She did. She thought this was just the thing to anger her father. It worked. He knew she had run off with some wizards apprentice but not whom. ` Herucle decided to will his estate to the church of Iomede and be done with it. A few years later Damian and Sophie returned and began a Demon worshiping necromantic cult in the area. They kept descending further and further into depravity. First the cult began stealing and sacrificing goats. Then they began stealing larger farm animals like cows and sacrificing them. But this wasn’t enough for their rapacious Demon master so they began kidnapping children and sacrificing them. This continued for two years. Baron Hercule Villfort simply didn’t care about the pleas of his peasantry. His daughter had vanished. Little did he know his illegitimate son Damien and his legitimate daughter were the ringleaders of this demonic cult plaguing his land. As a crowning act of depravity Damien and Sophie planed to commit incest, produce a child and offer it up to the demon lord in exchange for tremendous power. They both justified their acts as revenge for a birthright denied by their father. Nine moths later Sophie was about to give birth. Damian was making preparations for their dark ceremony. Hercule was paid a visit by a cleric of Iomede and his band of adventurers. They were finalizing the deal to transfer the Baron’s land upon his death to the church of Iomede. The cleric heard about the demonic cult and he and his companions decided to uproot it. They did so with frightening efficiency. They kicked down the door, just as Sophie was giving birth. Damien had a slay living spell prepared, and he cast it on Sophie, intending to double cross her, and to give the Demon two souls instead of just one. At that same moment the priest of Iomede, had cast a raise dead spell on Sophie. The Negative and positive energies of the two spells, wracked the body of Sophie and the infant being born. They rebounded off each other, and the slay living spell settled in the mother, while the raise dead spell settled in the infatnt. Who wsa born alive as the mother died. The demon arrived to claim his prize, and in the ensuing battle, the demon was driven back to his plane, and Damian and his other cultists were killed. The adventures took the infant to the local claric of Pharisma and they asked if she could take care of it. She said yes. Her name was . Origia Finis Venificus. She always wanted a son. Once she found this story out from the corpses of Damian and Sophie, with her necromantic speak with dead spells, she decided not to tell anyone not even her child. She waned him for herself. She didn’t want the baron to come down and scoop up his grandson, his only male heir. When Fatum Aedituss Venificus has asked about his father, his mother has told him that he was found in the lair of a cult, and that they were planning to sacrifice him. She mentions that his father was probably a member of that cult that was crushed long ago.
Fatum just recently out of Pharisma’s monastery, and freshly ordained, is anxious to see the world. Fatum has joined the pathfinders. He joined because he thought that would be a good way to see the world. He has also been recruited by the andoran faction. Again he joined not for the love of their cause for their love of freedom but mostly because he thinks they would make better niebhors then the Cheliaxians. PFS adventure history Spoiler:
His assignmetnos for the pathfinders have taken him to Taldor, The Isle of Jalmeray, Andoran, Absolon, and the surrounding isle of Kortos, and Qadira and the River Kingdoms. Most Recently his assignment has taken to Osiron. Unfortunaltly he was killed by a vampire the party was fighting. Fortunately Fatum had Concecrated the area before hand. After the battle, his funds were used pay for a raise dead spell. Since that troubling adventure his missions for the Pathfinder Society have taken him to Absolom, Qadira, the Mwangi expanse, Taldor, Qadira again, Osirion, the River kingdoms, Absolom, and he helped defend the grand lodge from a coordinated attack by the Shadow lodge, Most recently he ventured into the Mana wastes near Galt, where he almost became a bite sized meal for a fiendish cat. Most recently he traveled to qadira and investigated the forbidden furnace of forgotten Koor He has taken part in order, Scenario29: the devil we know party 1: shipyard rats, Scenario30: The devil we know part 2: Cassomir's locker, Scenario 24: Decline of Glory, Scenario 33: assault on the kingdom of the impossible, Scenario 23: tides of morning, Scenario 35: voice in the void, Scenario 25 voice of the muted god, Scenario 12: stay of execution, Scenario 43: the pallid plague,Scenario 41: The devil we know, Part 3: crypt of fools, Scenario 39, Citadel of flame, Scenario 17: Perils of the Pirate pact, Scenario 45: Delirium's Tangle, 37:Beggars pearl, Scenario 14: The Many Fortunes of Grandmaster Torch, Scenario 18: The trouble with Secrets, Scenario 1, The silent Tide, Scenario 4 The forzen fingers of Midnight. Scenario 21 the eternal obelisk, Scenario 28: Lyrics of Extinction, Scenario 31: Sniper in the Deep, Scenario 16 To scale the Dragon, Scenario 2 The Hydra Fang Incident, Scenario 07 Among the living Scenario 27: Our Lady of Silver, Scenario: 11 the third riddle Scenario 50: Fortune's blight. Scenario 20 King Xeros of old Azlant. Pathfinder Society SPecial: Year of the Shadow Lodge, Scenario 26: Lost at Bitter end, Scenario 2-18 The forbidden Furnace of Forgotten Koor
Scenarios in ascending numerical order:1,2,4,7,11,12,14,16,17,18, 20, 21 23,24,25,26, 27, 28,29,30,31,33,35,37,39,41,43,45,5,2-18 Pathfinder Society Special: Year of the Shadow Lodge Module the Harrowing. |