Rogue Elf

Denenor's page

89 posts. Alias of Stratos.


Full Name

Denenor

Race

Elf

Classes/Levels

Incanter / 3

Gender

HP 17/17 | AC 13/13/10 | CMD 14 | Fort +1 Ref +4 Will +3 | Per +5, L.L. Vision 30' | Init +7

Size

Medium

Age

67

Special Abilities

Channel Energy (7/day, 2d6)

Alignment

CG

Deity

None, though Elven traditions are observed out of respect.

Location

Eastgate

Languages

Common, Elven, Dwarven, Sylvan, Orcish, Gnoll, Goblin

Occupation

Farmer, Arist

Strength 10
Dexterity 16
Constitution 10
Intelligence 19
Wisdom 10
Charisma 10

About Denenor

Denenor
Male Bright Elf Incanter 3
CG Medium Humanoid (Elf)
Init +7; Senses Low-light vision 30'; Perception +5
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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
HP 17 (7 + 5 + 5)
Fort +1, Ref +4, Will +3 (+2 vs. enchantments/sleep)
Combat magic defense: 18
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Offense
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Combat magic bonus: 7
Longbow: +4 @ 1d8 x3
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Statistics
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Str 10, Dex 16, Con 10, Int 19, Wis 10, Cha 10
BAB +1; CMB +1; CMD 14
Feats: Improved Initiative, Extra Talent, Extra Talent
Traits:
Trained skills:

Skills (9 points/level; 2 Incanter, 4 INT, 2 background, 1 knowledge)

(1) Appraise +8
(1) Artistry (Painting) +8
(1) Artistry (Pottery) +8
(3) Know(Arcana) +10 (+12 to identify)
(1) Know(Dungeoneering) +8
(1) Know(Engineering) +8
(1) Know(Geography) +8
(1) Know(History) +8
(1) Know(Local) +8
(3) Know(Nature) +10
(1) Know(Nobility) +8
(1) Know(Planes) +8
(1) Know(Religion) +8
(1) Linguistics +8
(3) Perception +11
(1) Profession(Farmer) +4
(3) Spellcraft +10
(1) Survival +1
(1) Swim +1
(1) Use Magic Device +1

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Racial Attributes
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Elven Immunities: Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment (mind) spells and effects.

Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.

Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.

Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.

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Sphere Stuff
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Spell point pool: 7

Talent Points: 9

Investment by sphere:

Nature: 2
Warp: 1
Weather: 6

Talents taken:

Nature (Earth): Forge Earth
Warp: -
Weather: Greater Size, Lengthen Weather, Rain Lord, Severe Weather, Wind Lord

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Inventory
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Ring of Feather Fall (2200 GP) (.1 lb)
Longbow
Quiver + 60 arrows
Dagger
Ranger's kit
[Grainstuffs]
[Tolls]
[Scion]
[Balance]

Background:
Hailing from the Western reaches, Denenor's rather spartan upbringing in a rural community was a stifling thing for his brilliant mind. The basics of reading and writing came simply to him, though he strove to find things to read and write about. Traditional society pushed him into the field of fields, laboring to the crops, sweating with the seasons. Always looking for new ways of doing things, the innovative young elf learned what he could about forming the firmament to his liking. And like it he did; after some practice, the rain came from clouds of his creation, not buckets of his bringing.

So well-utilized was his ability, the tended crops tasted better and grew faster. He formed a small reputation over time, and his family's farm of self-sufficiency grew into a local business and attraction. After all, who wouldn't want to see the most giant gourd for miles around? While this was all fine and good, the curious mage-farmer sought to further his studies. He bartered big beets for big books, expanding his understanding and ken. Before long, he managed more than small patches of the field, the whole farmstead micromanaged for magnificent produce.

Having done what he could in his home, he left to see more of the world, offering what assistance he could in instruction - and atmospheric comfort - for lodging and food. He took-up landscaping in some of the steads at which he stayed, helping Denenor to train his talents to create crude artwork out of blown leaves, shoved soil, and moistened meadows. Though his talents were magical, his canvas was natural, and without knowing or intending it, he embodied both of the primary paths of life for his people.

A town a bit further away had sought for him. I guess I can go through Eastgate. Lots of dwarves to deal with though... Still, it was a small price to pay to see more of the world. He packed his few possessions and left.