About Celestra Zomesco
Base Speed: 40'
+5 CMB (+5 BAB, +0 Str,+0 Size)
+9 Rapier (+5 BAB, +1 Magic, +3 Dex) Damage: 1d6+1 (Crit: 18-20/x2)
+6 Fort (+5 base, +0 Con, +1 Cloak)
0 Level Spells (Save DC 16)
30 Charges on Wand of Cure Light Wounds
Philosophy of Life:
That people should do good, enjoy life, have a drink now and then, and stand up for what you believe in.
+3 Acrobatics (Dex +3, Armor Penalty 0)
+2 Appraise (Int +2)
+3 Bluff (Cha +3)
0 Climb (Str 0, Armor Penalty 0)
+16 Diplomacy (Cha +3, Ranks 7, Trait +1, Racial +2, Class +3)
+3 Disguise (Cha +3)
+3 Handle Animal (Cha +3)
+9 Heal (Wis +5, Ranks 1, Class Skill +3)
+3 Intimidate (Cha +3)
+6 Knowledge, Arcana (Int +2, Ranks 1, Class Skill +3)
+3 Knowledge, Dungeoneering (Int +2, Ranks 1)
+2 Knowledge, Engineering (Int +2, Ranks 0)
+6 Knowledge, Geography (Int +2, Ranks 1, Class Skill +3)
+6 Knowledge, History (Int +2, Ranks 1, Class Skill +3)
+6 Knowledge, Local (Int +2, Ranks 1, Class Skill +3)
+2 Knowledge, Nature (Int +2, Ranks 0)
+6 Knowledge, Nobility (Int +2, Ranks 1, Class Skill +3)
+6 Knowledge, Planes (Int +2, Ranks 1, Class Skill +3)
+9 Knowledge, Religion (Int +2, Ranks 4, Class Skill +3)
+3 Linguistics (Int +2, Ranks 1)
+14 Perception (Wis +5, Ranks 7, Racial +2)
+6 Perform (Cha +3, Ranks 1, Flute +2)
+9 Profession, Brewer (Wis +5, Ranks 1, Class Skill +3)
+9 Profession, Cook (Wis +5, Ranks 1, Class Skill +3)
+9 Profession, Sailor (Wis +5, Ranks 1, Class Skill +3)
+4 Ride (Dex +3, Ranks 1, Armor Penalty 0)
+10 Sense Motive (Wis +5, Ranks 2, Class Skill +3)
+11 Spellcraft (Int +2, Ranks 6, Class Skill +3)
+5 Stealth (Dex +3, Ranks 2, Armor Penalty 0)
+5 Survival (Wis +5)
0 Swim (Str 0, Armor Check Penalty 0)
Skill Ranks/Level = 3+Int(2)
• World Traveler (+1 Diplomacy and Diplomacy is a Class Skill) Your family has taken the love of travel to an extreme, roaming the world extensively. You've seen dozens of cultures and have learned to appreciate the diversity of what the world has to offer.
• Cosmopolitan. Living in large exotic cities has put you in touch with many diverse civillizations, cultures, and races. You can speak and read two additional languages of your choice. In addition, choose two intelligence- wisdom- or charisma- based skills. Those skills always count as class skills for you. (Knowledge, Geography and Knowledge, Local)
Racial Heritage (Human)
Weapon Finesse (Level 1)
Selective Channeling (Level 3)
Craft Wondrous Items (Level 5)
Extra Channel (Level 7)
Aasimars are humans with a significant amount of celestial or other good outsider blood in their ancestry.
Medium Size: Base Speed 30 ft.
•Aura of Good
• Channel Energy (30 ft radius around Celestra) (Heals Living or Harms Undead 1d6) (6 times/day)
• Good Domain (Touch of Good: You can touch a living creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3+ your Wisdom modifier )
• Travel Domain (Agile Feet: As a free action, you can gain increased mobility for 1 round. For the next round, you ignore all difficult terrain and do not take any penalties for moving through it. You can use this ability a number of times per day equal to 3+Wis Modifier.
Clerics of Cayden Cailean may prepare neutralize poison as a 3rd level spell. His clerics may also spontaneously cast knock as a 1st level spell, but only to open welds, shackles, or chains used to imprison or hobble someone.
Clerics of Cayden Cailean may cast create water spell to create simple ale or wine (1 cup per level), and their create food and water spell can be used to make ale or wine rather than water.
Arms, Armor, and Clothing
Current Weight Carried: 49 lbs
Light Load: x < 38 lbs.
The birth of an Aasimar was a great omen to her human parents, Aldurin and Silyra Zomesco. Deep in the Stony Mountains of rural Varisia, the beautifully radiant, ever smiling child named Celestra grew up in a small mountainside hamlet called Cassiano. Her parents owned and operated the 'Dew Drop Inn', a haven for travelers and wayward strangers. The actually Inn was rebuilt out of the ruins of an ancient temple, and had a reputation for miles around for extraordinary meals, warm hospitality, and as a sanctuary for healing.
Celestra learned how to cook extraordinary meals from her mother, who was a master gourmet chef. Her father, a retired priest of Sarenrae, taught her not only how to inn keep and be a gracious host, but how to listen within to the guidance of the Dawnflower, and look for the good in all people regardless of how far they may have fallen. Furthermore, he taught her how to speak Celestial, and develop her talents as an Aasimar.
Celestra’s childhood was a strong foundation sheltered from the evils of the world, where she grew up happy and strong in spirit. Under the kind and gentle guidance of her parents, she grew up to be good natured, strong willed, and have very high ideals. It was at this young age that she was inspired to dedicate her life to service and be a channel of blessings to all others that she met.
At the age of ten, a great tragedy befell the entire village when a raiding ogre hoard attacked. Her home, the Dew Drop Inn, and much of the village of Cassiano was burned down to the ground. Her parents were killed and Celestra was orphaned. In desperation, the young child fled the village and escaped from the hobgoblin hoard by hiding and traversing out of the mountains. She miraculously survived in the wilderness as she made her way down from the hills eventually finding a wandering, kind man by the name of Dugmar Vieran.
Dugmar is a gruff, middle aged, bearded eccentric, who loves to brew and drink ale nearly as much as he loves to sail and travel. As the captain of the sloop, Dragonfly, he leads a band of esteemed member of the Starstone Brewers. This group is a loose organization of Cayden Cailean’s worshippers, coming from all walks of life and united under the guise of teaching people how to make excellent ale. It just so happens that they’re also problem solvers, detectives, and -when need demands- competent muscle in the service of good. The primary work of the organization is helping find homes for orphans, children especially beloved of Cayden Cailean. They sweep through and past the battlefields, looking for children who have lost their homes and their parents. They are taking them to established orphanages of Cayden Cailean keeping the details in records. If no parents found, the Starstone Brewers look for loving homes for the children; some raise orphans as their own. The organization's operations of rescuing orphaned children from slavery and exploitation in countries where this is legal, break the law, but the members of Starstone Brewers treat those that take advantage of orphaned children with absolutely no mercy.
Celestra quickly charmed her way into the hearts of Dugmar and the Starstone Brewers and they soon adopted her as one of their own. Although Celestra grieved the loss of her parents, Dugmar helped her to work through her grief as a kind fatherly figure, and guided her to find her passion in life again. During her teenage years, Dugmar was was able educate Celestra on a variety of subjects from the brewing of ales, to the study of geography, to the drinking of ales, to the sailing of ships, to the learning of languages, and most importantly to the drinking and brewing of ales. But seriously, Dugmar and his band of brewers mostly taught her about Cayden Cailean, and the Wisdom of the Drunken Hero.
For her eighteenth birthday, Dugmar and his crew decided to take Celestra on a pilgrimage to Absolom, to visit the Ascendant Court and see where Cayden Cailean arose. Upon visiting Cayden’s Hall, the high priests of Cayden were immediately charmed by this young girl’s tale. Recognizing that Cailean himself must have blessed this orphaned child, the priests unanimously agreed to present Celestra Zomesco with a pewter tankard and make her an official priestess of The Drunken Hero. Since then, she has continued her adventures aboard Dragonfly with Dugmar, and his band of merry brewers. They often sail into ports selling and trading their ales, but mostly sharing their good cheer!
However, after much deliberation, the young Aasimar decided that she needed to go out on her own and prove herself and become her own follower of Cayden Cailean. With a great big celebration, the Starstone Brewers bestowed her with gifts, including her rapier, her crossbow, and her chain mail shirt. The following morning, Celestra Zomesco bid her family goodbye and giving Dugmar, her adopted father, a kiss on his cheek with a tearful embrace, she walked off the Dragonfly into the town of Sandpoint, to begin her adventure.
Celestra is a very attractive and charming young woman, with radiant green eyes accented by elegant Varisian tatoos, short brown hair, a great smile, and a contagious enthusiasm for life. She has very high ideals for herself, but does not like to tell others how to live their lives. Instead, she takes great pride in setting an example for others to follow.
Cayden Cailean (pronounced KAY-den KAY-lee-en) is a chaotic good deity, also known as the "Lucky Drunk," "Drunken Hero," or the "Accidental God."
Cayden Cailean has lived his immortal life much as he did his mortal one. He holds freedom and adventure in high regard, and opposes tyranny and oppression on principle. He willingly accepts challenges when they are issued, although not as a point of honor; he sees no shame in retreating when necessary. One instance of note is the fall of the devil Salicotal, who grew infuriated with Cailean during a duel of dares, and attacked -- only to be defeated at the hands of the god.
Appearance and Emissaries
Church of Cayden Cailean
Cayden Cailean's favor might be rewarded with the discovery of fresh drink, while his displeasure may result in such beverages turning unexplainably sour.