Defense AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex)
hp 12 (1d8+4)
Fort +5, Ref +1, Will +5; +3 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training (+4 dodge bonus to AC vs. giants)
Offense Speed 20 ft.
Melee cold iron heavy flail +2 (1d10+3/19-20)
Special Attacks +1 on attack rolls against goblinoid and orc humanoids
Inquisitor Spells Known (CL 1st; concentration +4):
1st (2/day)—divine favor, shield of faith
0 (at will)—detect magic, disrupt undead, guidance, stabilize
Statistics Str 15, Dex 12, Con 16, Int 14, Wis 16, Cha 5
Base Atk +0; CMB +2; CMD 13 (17 vs. bull rush, 17 vs. trip)
Feats Combat Expertise
Traits fate's favored, glory of old
Skills
Diplomacy +7
Heal +7
Intimidate +8
Knowledge (religion) +6 (+9 to identify the abilities and weaknesses of creatures)
Perception +7 (+9 to notice unusual stonework)
Perform (oratory) +7
Sense Motive +8
Survival +7
Other Gear scale mail, cold iron heavy flail, backpack, bedroll, blanket, cold weather outfit, earplugs, flint and steel, grappling hook, iron holy symbol (Groetus), manacles, pot, rope, scroll case, signal whistle, soap, spell component pouch, spring-loaded wrist sheath, teapot, waterskin, weapon cord, 2 gp, 5 sp, 6 cp
Special Abilities Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Fate's Favored Increase luck bonuses by 1.
Glory of Old Additional +1 bonus to saves against spells, spell-like abilities, poisons.
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Inquisitor Domain (Reformation Inquisition) Use WIS modifier rather than CHA for Diplomacy, Intimidate, Perform (Oratory). Perform (Oratory) is class skill.
Judgement (1/day) (Su) Variable bonuses increase as the combat continues.
Monster Lore +3 (Ex) +3 to Knowledge checks when identifying the weaknessess of creatures.
Introduction:
A scruffy-looking dwarf smelling of troll guts arrives, mumbling unintelligible things in his auburn beard. He doesn't seem aware of your presence at first, but his maddened gaze eventually turns to you, piercing you like razors, searching your eyes in a hopeless quest for meaning. This dwarf's head is entirely shaved, and a large tattoo depicting a weird moon - or is it a grinning skull? - has been traced upon the bald skull. This dwarf is a stout one, no doubt about that. Numerous shallow scars rake his flesh, but his body is protected by a scaled armor. A large flail made of a strange metal hangs at his side.
"Repent, sinners! The Harbinger of Last Days sends me to help Our Lady of Graves as she is in the most dire of needs! I will gaze upon the sins of this place and eradicate it with utmost fervor. And the sinners shall sink in an oblivion of eternal darkness, unable to benefit from the Lady's safe embrace and wise judgement. Repent, I tell you, before it is too late!"