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Yeah, ensemble casts work far better on TV. Preferably 26 hour-long episodes a year. Also, I'm sad that we don't live in that world anymore.
I do find some of the newer, popular shows to be insanely slow paced. I just can't watch The Walking Dead anymore (I find that every half-season stretches 1 episode into 3 and then smashes 3 episodes into 1 episode finale, which basically leaves me pissed off because neither of those is satisfying in any way.) But, I do find that episodic shows don't frustrate me. I feel like even if you are telling stories in long arcs (which I greatly enjoy) the each episode should have its own plot thread that rises and resolves
Also, I know several gay men who have children (both their own natural progeny and via adoption.) I think given the politics of the 23rd century that "being gay" and "having a daughter" shouldn't be considered exclusionary statements.
Honestly I just don't think the Sulu thing matters at all. I just hope beyond is a good movie since into darkness was just trash, even ignoring the canon. I hope they get new writers and a director that actually cares about Star Trek, not a schlock action movie.
Given the box office numbers that isn't likely. It is far more likely that they will continue to milk their cash cow in its current form.
Linked article wrote:
In an interview with The Hollywood Reporter, Takei said he’s glad they’re adding a gay character to the Star Trek canon — but would prefer they didn’t fundamentally change a player from the original series. Takei officially came out in 2005, and has spent the past decade as an advocate for LGBT rights. But he also respects what Gene Roddenberry created with the original series (with Sulu played as a straight character), and actually asked the film’s creative team not to make the change.
I could be misremembering, but I don't recall any time from the original series or the movies where it was explicitly noted that Sulu was straight. I think the idea that "straight" = "default" is one we should fight against, even if that idea was pervasive when TOS was created. We don't have to interpret the work through the lens of the time it was created. And unless someone can point me toward a time where it was explicitly demonstrated the Sulu was straight, then in my mind he will have always been gay, and we just didn't know until now.
No, but I do think it should lose the arrow. You should carry more pole arms if you want to throw them.
What would you think of a feat that allowed my reach fighter to attack enemies from 100s of feet away with his polearm. It has a lot of prereqs like combat reflexes, power attack and weapon focus.
I would be totally fine with a 3 feat chain that ended in increasing the thrown distance increment of a pole arm to 50ft. So you could throw it 250ft with a -10 to hit.
Yeah, bows being a better reach weapon than any actual reach weapon is a problem. And while martials need nice things, archery is already high on the power scale and not limited to just martials.
With 3 feats though. It isn't just "being a better reach weapon than any actual reach weapon," it comes at a high cost in a combat style that is already feat heavy.
You only roll one check. Example would be something like noticing something is out of place in the filing system of a computer. You have a +4 to perception, and a +8 to trade:prog. The GM tells you to average those two skills and roll a check. So you would be d20+6 to notice something amiss.
I like less is more for most things, but in a high tech society it can break my immersion a bit if all tech use falls under a single knowledge or profession heading. That being said, it can get unwieldly to have to track "Kn: Computer Programming, Kn: Senors, Kn: Communications, Kn: Warp Drive, Kn: Ship Repair..." Especially if those are tacked onto the existing list of knowledges.
Sure, I feel like most of that can be handled by the addition of "trade" (replacing profession) trade: electronics, trade: programming, trade: mechanic/repair, etc, and three knowledges science, magic, lore. For a total of 10. Then add pilot, athletics, acrobatics, artistry, social, perception, stealth. (Really, all-in, no more than 20 skills and the closer to 15 the better) Then encourage GM's to "average checks" where you tell a player to take the average of two skills and roll to get the granularity needed to allow for good immersion.
Well, full genome sequencing can be done for about $1000 and in less than a day's time. Right now, that information is about as good as a detailed medical history of immediate family.
But all of that is getting better by the day. Soon it will be more expensive to store the genome data than to sequence it. And the information we get from it will be so precise that we will only need to squence a handful of codons to get at what we want.
But while you are being high and mighty about individual evidence in medical treatment, there are liver transplant recipients of African descent who are thrilled their doctors/pharmacists insisted they receive a higher dose of anti-rejection medication because they are ultra-fast metabolizers. Not to mention all the Japanese folks with Hep C who are thrilled to not be getting telaprevir because they have grown fond of functioning kidneys.
Steve Geddes wrote:
No worries. What was coming across from your post (which I now understand isn't your position) is that you thought people wanted books to be as flexible/updateable as electronic formats. I was just trying to affirm that people just want books that don't NEED to be flexible/updateable regardless of whether there is a free option for doing so.
Steve Geddes wrote:
Steve, I think what you are glossing over with this (and similar) replies is that most of the people you are talking to WANT hardcovers. Full stop. Given their druthers, they would buy the hardcover and love it and never look back. Indeed, many of us did that for 2 - 3 years. But we just got burned too many times. You can't drop $40 on a book to only have editing errors make it difficult to use on day one, then at the exact time that those issues get cleared up a good portion of the book gets functionally changed. In many cases those two overlap. You have an interesting option that isn't clearly written so you avoid using it then when they fix it they rewrite it to be virtually unrecognizable. After the 4th, 5th, 6th time you spend that kind of money you start to feel taken for granted/advantage of. Vic's statement about "no second run if you don't buy the first," really reinforces that feeling of being taken for granted. (Really though, the entire subscription model is centered around literally taking sales for granted, so that probably influenced his attitude here.)
Long story short, people want books, but they want good books that hold up after the first print. We understand the nature of books. You don't have to explain how books are static entities to us. We are saying we wish they would do better on the first go, and that we feel our trust in their QC has been violated too frequently to buy any book from them sight unseen or first run. Trust us, we wish it were different.
Ok, so you need a clean car to do anonymous things in. You don't need security cameras and PI's tracking you by your car. You value your privacy. This is a proposed method to legally (mostly) obtain a totally clean and untraceable (to you) car. Please point out the holes in the plan so they may be corrected! Plan costs approximately $15,000 that we will assume you also got from a clean method. (For this, I'm in favor of breaking $100 bills from your bank at different gas stations around town by buying a pack of gum. Will take a while to accomplish, but if privacy is paramount then it is worth the time.)
This is actually for a modern game I'm running, but the thought experiment is more interesting than the game so I posted it in the off-topic on purpose.
Steve Geddes wrote:
My guess is they want to keep it wrapped up behind an NDA so they can get the benefit of a big reveal at Gencon. They may even strongly favor folks who plan to attend Gencon 2017 so they can run demo tables.
Meh. Thread necros aren't as frowned upon here. Particularly as they added something to the existing discussion rather than asking a new question on the same topic.
I have access to the 3.5 SRD
Old Grognard wrote:
That's not a pole, this is a pole! Craft an 11' pole.
Varun Creed wrote:
TRANSLATION : You must play stereotypes to evade my rancor! I have a zero tolerance policy for characters lacking a staunch drudgery that locks in all their choices based upon MY conception of what is appropriate for them!
Printing lead times don't allow that.
This is actually a big part of the problem. The "lead time" for this errata was three and a half years. So if this really is the case, then they crunched themselves in and it likely affected the quality of the product. As in, "Oh crap! We only have 4 copies left in the warehouse! Better get that errata knocked out this afternoon so we can get the new order in. Where's my list of PFS complaints for UE?"
Not that I think that is literally what happened, but that is what results in the logical extension of your statement. And I do think there is SOME truth in it.
Chess Pwn wrote:
Mark commented that there's apparently too many ways to get little AC bonuses. The ioun stone, this, etc... And while each isn't a problem, getting all of them puts you a good amount ahead of the expected AC curve.
And behind in other places... Why can't player choices matter? They are making this game more boring with every release. Power creep? No, power sink.
Ferious Thune wrote:
See, I read that differently. I see the example as a really good tool for reasonableness that should have tipped the PDT off that the FAQ was bad before they even posted it. If the lesson they learned from that was, "don't give examples cause people freak out," then I feel like they learned the wrong lesson.
Bob Bob Bob wrote:
Spells at the level they use them, to start. It makes no sense that you get bloodline spells a level after you can cast that spell level. Either let them skip prereqs for bloodline feats or replace them with something like the wizard has (feats spellcasters actually use instead of the weird hodgepodge that bloodlines give). But other than that, I don't actually know what would make them better. I can point out problems, but solutions (especially ones without unintended consequences) take a lot more work. The basic problem with sorcerer is that they have literally one real class feature other than spells, bloodline. And it's not a particularly spectacular one.
Move bloodline spells up a full 2 levels. Ie, Instead of getting your 5th level spell at 11th level, they should get it at 9th. Either have it count as a 4th level spell for them, or (better) allow them to use spell slots they would gain from high charisma to cast them a level earlier. Why should bloodline "thematic" spells show up a level later for that bloodline than than some other sorcerer who took it as soon as possible. They should get them earlier. And they still just get them at the same level as a Wizard.
The amount of Murcury in a CFL is about 5mg or for perspective about the same as 290 cans of tuna. It is also about 65x less than concentrations of real concern if ingested. Most of it probably got on your table cloth and your clothes. As for the floor I would just use a wet vac carpet cleaner and call it a day. (Unless you had been looking for an excuse to get new carpet, then go for it.)
Mercury is a teratogen so the pregnant niece is a concern. I think it would be prudent for her to wear shoes in the area and generally not roll around naked on the floor there until you have cleaned it up.
Toss the table cloth and clothes is a good idea.
Just as another perspective setting point, the amount of mercury in the CFL is about 1% that of a mercury thermometer.
Did just that almost 2 years ago. Best gaming decision I ever made. Site went to crap after the reforge and kept getting crappier thereafter. No surprise that it has become a steaming pile where admins are actively opposing the user base. That's what happens when a terrible manager can't figure out why his company is failing, "it must be the customer's fault" or even better in this case, "must be the legacy users fault."
Hrm. Acid spells tend to do less damage because they tend to be conjuration rather than evocation (which this is) and that usually comes with SR: NO, which this doesn't. :( It's a poor trade-off IMHO. I think it would be right in line if it didn't allow for SR.
I have seen gestalt with three players before and what worked well was that the GM assigned the "other" class to everyone at character creation. So it was, play whatever you want and gestalt with ranger." (We were playing Kingmaker) it worked really well because we were all able to play a little bit squishier characters and stretch out a bit with our concepts rather than trying to fill certain roles. Ranger is actually a really good choice no matter what campaign because they have high skill ranks, good class skills, can use a wand of CLW so no healer is needed. The high BAB/HD is a bonus so the party can soak the damage that was meant for 4-6 players. But the ranger is overall a low powered class so you don't have to be to concerned with exploit builds. Plus, Rangers come with built in buddies to help on the battle field.
Lord Fyre wrote:
I'm assuming by "later series" you are referring to Voyager and Enterprise, because TNG (overtly) and DS9 (thematically) had very strong social commentary embedded in their narratives.
Voyager premiered on "The Action Network" aka UPN and so had a different feel across the board, but still had some good attempts to keep the thoughtful commentary present. Particualrly, themes like the repercussions of death, isolation (both personal and communal), the nature of what it means to be human, the strength of axiomic beliefs outside the societies that developed them, etc. They may not have delivered on all of those but they did give it a go.
Enterprise suffered a worse fate but still had stand-out episodes like "Cogenitor," "Similitude," and "The Aenar" made good showings at using Science Fiction to deliver a message. The biggest problem with Enterprise in this regard was that Archer was a notorious flip-flopper and seemed to have ethics which matched his mood.
Arturius Fischer wrote:
Not in the amount of time they gave themselves to do it. The original complaint was one of continuity, not plausibility.
Drahliana Moonrunner wrote:
TOS pretty well borked Cochrane all by themselves. He was the human who invented warp drive and he was from Alpha Centauri. So yeah... anything TNG did with that was an improvement.