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Hezzilreen the Cunning

BigDTBone's page

4,352 posts (4,397 including aliases). No reviews. 2 lists. 2 wishlists. 7 aliases.


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Steve Geddes wrote:

My apologies for the lack of clarity. I wasn't explaining what books were, I was agreeing with 137ben.

My only point of disagreement in this thread is that it doesn't cost money to access the information when a reprint comes out. Other than that, I'm not disagreeing with anyone (nor glossing over anything).

No worries. What was coming across from your post (which I now understand isn't your position) is that you thought people wanted books to be as flexible/updateable as electronic formats. I was just trying to affirm that people just want books that don't NEED to be flexible/updateable regardless of whether there is a free option for doing so.


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Steve Geddes wrote:
137ben wrote:
Steve Geddes wrote:

Yeah, the auto-update thing is a definite advantage of PDFs over hard copies. Not really any way around that though (other than to not update either, which seems perverse).

I just wanted to point out that it doesn't cost any money to keep abreast of changes, that's all. The information is provided free of charge. (The cost of reprinting the book is a function of the medium, not a result of paizo policy).

It costs time, convenience, and energy. Moreover, if someone is already comfortable referencing all the rules from Paizo's website, then they have no reason to buy the rulebooks at all. In some sense, everyone who buys Paizo's rulebooks is doing it for convenience. Referencing a hardcover book alongside a poorly-formatted errata PDF is not convenient, negating one of the primary reasons for buying the book in the first place.

Sure.

I can't imagine any plausible counter to the claim that hardcovers do worse than PDFs when it comes to reprints/updates. The fact the rules get updated is a definite downside of buying hardcovers, if you care about having the most up-to-date printing.

Steve, I think what you are glossing over with this (and similar) replies is that most of the people you are talking to WANT hardcovers. Full stop. Given their druthers, they would buy the hardcover and love it and never look back. Indeed, many of us did that for 2 - 3 years. But we just got burned too many times. You can't drop $40 on a book to only have editing errors make it difficult to use on day one, then at the exact time that those issues get cleared up a good portion of the book gets functionally changed. In many cases those two overlap. You have an interesting option that isn't clearly written so you avoid using it then when they fix it they rewrite it to be virtually unrecognizable. After the 4th, 5th, 6th time you spend that kind of money you start to feel taken for granted/advantage of. Vic's statement about "no second run if you don't buy the first," really reinforces that feeling of being taken for granted. (Really though, the entire subscription model is centered around literally taking sales for granted, so that probably influenced his attitude here.)

Long story short, people want books, but they want good books that hold up after the first print. We understand the nature of books. You don't have to explain how books are static entities to us. We are saying we wish they would do better on the first go, and that we feel our trust in their QC has been violated too frequently to buy any book from them sight unseen or first run. Trust us, we wish it were different.


Jafar and Iago?


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Yep


Ok, so you need a clean car to do anonymous things in. You don't need security cameras and PI's tracking you by your car. You value your privacy. This is a proposed method to legally (mostly) obtain a totally clean and untraceable (to you) car. Please point out the holes in the plan so they may be corrected! Plan costs approximately $15,000 that we will assume you also got from a clean method. (For this, I'm in favor of breaking $100 bills from your bank at different gas stations around town by buying a pack of gum. Will take a while to accomplish, but if privacy is paramount then it is worth the time.)

Thanks!

idea wrote:

First, go to a mall. Find a group of teenagers. Teenagers should match your outward gender appearance to decrease public suspicion. Ask the teenagers if they want to make $1000. They will presumably say, “yes.” Say, “OK, let’s go to Best Buy.”

Once you get to Best Buy give them instructions to go inside and buy a Chromebook. Give them $500. When they come back out trade them the Chromebook for $1000. Tell them to keep the change.

Take your new Chromebook and go to local community colleges until you find one with open access visitor Wifi that you can access from your car. Hit up craigslist and find a car from a private seller for about $5,000 in a city at least 100 miles away and preferably in another state.

Head down to the place in your chosen town where day-laborers hang out. Hire one who has a cell phone. Tell them to arrange to buy the car you found with a public meet up for later that day. You are going to give them the money and you are going to give them $7,500 when they bring the car back with the title. Drop the day-laborer a few blocks away from the arranged meet. Tell them to haggle but accept the $5000 if the seller won’t budge. Tell them to bring the car to a Walmart parking lot. Park your car in another large parking lot a few blocks away. Walk to the Walmart.

When they show up with the car, keys, and the title give them the $7,500. Tell them to keep the change. Take the laptop, wipe it down, and run it over with the car a few times. Put on cotton gloves, pull the hard drive out and throw the rest of the laptop into a lake. Preferably the middle of a lake, but spillways, or long docks will be OK. Take the hard drive, beat it with a sledge hammer until you split the casing. Squirt lighter fluid in and light it up. Take it to a wooded area in the middle of the night, dig a hole at least 4 feet deep somewhere without grass. Toss the hard drive in. Soak the cotton gloves in lighter fluid and burn them in the bottom of the hole. Fill the hole back in.

Drive the car back to a place near your town. Find a major strip shopping center. The kind with a Home Depot, Grocery Store, Hobby Lobby, you get the idea. Lots of heavy traffic stores. Preferably with one or two open 24 hours. Park the car toward the middle-back of the lot, between the two biggest stores areas. Don’t park it near a cart return.

Walk a few blocks away and try to find a pay phone. If you can’t then go into a non-corporate gas station and ask to use the phone and phone book. Call a taxi. Have the taxi take you back to the Walmart in the other town. Give the cabby $1000. Tell them to keep the change. Walk the few blocks back to your car. Drive your car home.

You now have clean car. If it will be a while before you need the clean car you should make sure to move it every couple of days. Always walking up to it from a few blocks off in a relatively busy time and then leaving it in a busy parking lot.

This is actually for a modern game I'm running, but the thought experiment is more interesting than the game so I posted it in the off-topic on purpose.


Steve Geddes wrote:

FWIW, I didn't get the impression that the playtest was going to be "invite only". I think James Sutter said something like "including some playtesting from members of the community so look out on the messageboards for how to be involved in that".

I got the impression there'd be an application process rather than some people being invited.

My guess is they want to keep it wrapped up behind an NDA so they can get the benefit of a big reveal at Gencon. They may even strongly favor folks who plan to attend Gencon 2017 so they can run demo tables.


standaloneghost wrote:
lowericon wrote:
Mark Norfolk wrote:
This where the DM is going to have to decide a ruling.

I adjudicated this once as GM and although my answer had no real basis in written rules, all the players were satisfied with this answer:

1) I roll fall damage for you as normal. Let's say you've fallen 40ft. I roll 4d6 and get 2+5+3+4= 14

2) Falling character must now make a DC 14 Strength* check to keep hold of the rod. They will still receive the full 14 damage, but they'll hold on.

3) If they exceed the DC of the Strength check, they can reduce/negate the damage at a 1:1 ratio. So in our example, a Strength check of 16 would mean he only takes 12 points of damage instead of 14. A strength check of 28 would mean he takes no damage.

*in place of a Strength check, and Acrobatics check can also be substituted. The PC has to pick one (can't try the 2nd if the 1st one fails) but they do get to pick. This way both brawny and nimble characters have a chance of success.

Did you really need to necro a 2+ year old thread?

Meh. Thread necros aren't as frowned upon here. Particularly as they added something to the existing discussion rather than asking a new question on the same topic.


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Enterprise E

Battlestar Galactica (James Edward Olmos version)

Discovery One from 2001: A Space Odyssey.


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Finlanderboy wrote:
Rysky wrote:
SCPRedMage wrote:

The problem is that we see slavery in the context of either how America enslaved blacks, which involved massive amounts of racism that deemed the slaves sub-human and denied them any rights, or modern human trafficking, which is nearly as abusive. As Finlanderboy pointed out, slavery has in fact existed in forms that weren't nearly as abusive, and thus would most certainly not be "evil", in those forms.

That said, perhaps the OP should re-examine why they want to play a slaver; if it's just to get a rise out of your fellow players, keep in mind that could actually genuinely upset them, meaning it could basically put them in a mood that kills their enjoyment of the game. Don't be that guy.

Otherwise, I'd still recommend playing it low-key.

"The problem with slavery" is that it exists.

Slavery is evil. Stop defending it.

Take away the racism? Well slavery still treats slaves as sub-human by dehumanizing them. When you're a slave you're not a person anymore, you're glorified property. You don't have rights or will of your own.

"Oh, well this institution of slavery over here wasn't as bad as other institutions" and "Oh, well this institution of slavery gave the slaves cookies once a month" makes it okay?

Slavery is an abomination. Stop trying to justify it. Stop trying to defend it. In any form or culture, slavery is evil.

So putting people in prisons is evil? Taking their rights and making them human cattle? Replacing their name with a number(very dehumanizing look at the standford prison study)? Making them work to repair the debt they damaged upon society is evil?

Yes


Yay!


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Zaister wrote:

So, if you say yo do not need rule books any longer, only HeroLab. How do you know how combat works, how a combat round works, what actions are, how combat maneuvers work? How magic works, how schools interact? How to craft magic items?

This is just silly.

I have access to the 3.5 SRD


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Old Grognard wrote:

Back In My Day - Accurately map a dungeon thanks to having a 10' Pole.

Pole-Armed - Take Catch Off-Guard just to be able to fight with a 10' Pole without penalty.

You Should Have Bought A 10' Pole - GM Award for repeatedly putting needed quest items just out of reach of the players.

That's not a pole, this is a pole! Craft an 11' pole.


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Lakesidefantasy wrote:
I guess this undermines the classic technique of casting silence on an arrow or dagger and embedding it into the caster, thus avoiding giving them a Will save.

That's what tanglefoot bags are for...


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Charm Person
Comprehend Languages
Floating disk (maybe?)
Feather Fall

Knock
See Invisibility
Invisibility
Make Whole

Fly
Nondetection
Clairaudience/Clairvoyance
Dispel Magic

Dimension door
Scrying
Detect Scrying
Emergency Force Sphere

Mage's Private Sanctum
Sending
Summon Monster V
Passwall


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Varun Creed wrote:

Does this AnyDice program use the right DPR calculation?

http://anydice.com/program/872b

Edit:
Don't think so, since I get 111DPR with Harry Hacker.. Not sure what's different though!
Edit #2:
Ah overlooked this rule:

Quote:
Target AC of 24. This is the standard for AC at CR 10, according to the Bestiary monster building guidelines. Target touch AC, when relevant, is 12 because that seems as good as any number.

Versus AC24, Harry Hacker gets 105 DPR, closer to Shakalaka calculation. Still wondering what's different! :)

output [{23,18} vs 24 crit 17 3 dmg 2d6+35] named "Hacker Harry 1.1 Furious Falcata +23/+18, 2d6+35 dmg (17/x3)"

DPR Calculator that works


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Eldritch Heritage.


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NobodysHome wrote:

To me, "optimization" is a disparaging term used when a player chooses traits/feats/equipment/options that are "obviously" in conflict with the setting/mood/story, solely because they improve the PC, without regards to storytelling.

My favorite example was a post of a barbarian build. The PC was a Shoanti barbarian from the Cinderlands. The player chose the "rich parents" trait, and used that to purchase a masterwork nodachi and breastplate.

I might have even excused the breastplate, but a nodachi?

"Oh, I can write my way around that," was the player's response.

"I abandon storytelling and 'realism' in favor of making my PC as powerful as possible," is my 'negative definition' of optimization.

If you're choosing stuff that fits in with the campaign, fits in with what your character has done so far, and fits in with what you're trying to accomplish, then no problemo, no matter how advantageous/disadvantageous your choices are.

But if your PC is a mishmash of wildly variant traits from a dozen different sourcebooks and your excuse is, "I can write around that," then I have an issue...

EDIT: I mean, I can list simple facts:
(1) Fact 1: In the last 4+ years, I've run 13 players (as a GM) and played with 7 others (as a player) through 33 AP books.

(2) Fact 2: In that particular experience, there is a strong correlation between "problem players" (players with whom I or another GM have a problem) and "number of source books used for the PC".

So while I would reject the assertion that "multiple source books" = "bad", I would say that "multiple source books" is a strong indicator that the player in question is choosing more powerful options without regard to their character concept or the storyline as a whole

TRANSLATION : You must play stereotypes to evade my rancor! I have a zero tolerance policy for characters lacking a staunch drudgery that locks in all their choices based upon MY conception of what is appropriate for them!


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James Risner wrote:


In short, there is no upside to an errata preview.

The upside is being the same company and maintaining the same product that we all fell in love with 8 years ago.


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TriOmegaZero wrote:
Printing lead times don't allow that.

This is actually a big part of the problem. The "lead time" for this errata was three and a half years. So if this really is the case, then they crunched themselves in and it likely affected the quality of the product. As in, "Oh crap! We only have 4 copies left in the warehouse! Better get that errata knocked out this afternoon so we can get the new order in. Where's my list of PFS complaints for UE?"

Not that I think that is literally what happened, but that is what results in the logical extension of your statement. And I do think there is SOME truth in it.


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Chess Pwn wrote:
Mark commented that there's apparently too many ways to get little AC bonuses. The ioun stone, this, etc... And while each isn't a problem, getting all of them puts you a good amount ahead of the expected AC curve.

And behind in other places... Why can't player choices matter? They are making this game more boring with every release. Power creep? No, power sink.


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Ferious Thune wrote:
BigNorseWolf wrote:

It's not particularly convoluted.

So the linked explanation is 3 pages long because....?

Look, I love combining things, but if you intend two things to work together then for the love of pete, say how they work together. This isn't a feat from the legacy of fire players guide and the ultimate wombat race guide. Its a basic property of the magus. There's more than two ways of reading it, and in fact both of them are correct: it even works two ways (like with a pre cast shocking grasp or something that has multiple whacks like chill touch) One way of reading it is far more powerful than the other, violates (the then being made explicit) hands rule of only using a hand once in two weapon fighting like things. If you try to bounce two rules off of each other into unknown territory in the PHB you ARE going to come out with some really weird answers: especially if you rely on differentiating between the free attack and the. The 99% way of getting the right answer was to pick the less powerful one that didn't give you a prone shooter option.

Something that I really wish Pathfinder had more of is examples. Especially when a new class is introduced with complicated mechanics. Here's the Magus. Here are the major abilities he gets. Here's how a typical fight might go for the 7th level Seltyiel. I know it isn't practical for every ability or every feat, but something like a new class and its primary combat mechanic could use an example.

I also think when a major FAQ is issued, examples should be included with it. I know that backfired on them the one time they did it (the free action FAQ), and that's unfortunate. It doesn't mean that including examples will always lead to the firestorm that happened in that instance.

See, I read that differently. I see the example as a really good tool for reasonableness that should have tipped the PDT off that the FAQ was bad before they even posted it. If the lesson they learned from that was, "don't give examples cause people freak out," then I feel like they learned the wrong lesson.


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Bob Bob Bob wrote:
Spells at the level they use them, to start. It makes no sense that you get bloodline spells a level after you can cast that spell level. Either let them skip prereqs for bloodline feats or replace them with something like the wizard has (feats spellcasters actually use instead of the weird hodgepodge that bloodlines give). But other than that, I don't actually know what would make them better. I can point out problems, but solutions (especially ones without unintended consequences) take a lot more work. The basic problem with sorcerer is that they have literally one real class feature other than spells, bloodline. And it's not a particularly spectacular one.

Move bloodline spells up a full 2 levels. Ie, Instead of getting your 5th level spell at 11th level, they should get it at 9th. Either have it count as a 4th level spell for them, or (better) allow them to use spell slots they would gain from high charisma to cast them a level earlier. Why should bloodline "thematic" spells show up a level later for that bloodline than than some other sorcerer who took it as soon as possible. They should get them earlier. And they still just get them at the same level as a Wizard.


The amount of Murcury in a CFL is about 5mg or for perspective about the same as 290 cans of tuna. It is also about 65x less than concentrations of real concern if ingested. Most of it probably got on your table cloth and your clothes. As for the floor I would just use a wet vac carpet cleaner and call it a day. (Unless you had been looking for an excuse to get new carpet, then go for it.)

Mercury is a teratogen so the pregnant niece is a concern. I think it would be prudent for her to wear shoes in the area and generally not roll around naked on the floor there until you have cleaned it up.

Toss the table cloth and clothes is a good idea.

Just as another perspective setting point, the amount of mercury in the CFL is about 1% that of a mercury thermometer.


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ckdragons wrote:

either live it or leave

Did just that almost 2 years ago. Best gaming decision I ever made. Site went to crap after the reforge and kept getting crappier thereafter. No surprise that it has become a steaming pile where admins are actively opposing the user base. That's what happens when a terrible manager can't figure out why his company is failing, "it must be the customer's fault" or even better in this case, "must be the legacy users fault."


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MeanMutton wrote:
Sagiso wrote:

Awesome, 33% less damage for the same level of spell slot.

thanks for the tip anyway.

Acid spells generally do less damage because there are quite a few creatures which are specifically harmed by them (think trolls) and very few creatures with resistances to them. Electricity has a TON of beings with immunity or resistance.

Having the option for creatures immune to electricity is a life-saver.

Hrm. Acid spells tend to do less damage because they tend to be conjuration rather than evocation (which this is) and that usually comes with SR: NO, which this doesn't. :( It's a poor trade-off IMHO. I think it would be right in line if it didn't allow for SR.


1d4 ⇒ 2


Have his result be (X+1)-dX

So, for a 20 sided die it would be 21 - roll = result.

His high rolls instantly become low rolls!

Edit: Ninja'd by mysterious stranger.


I have seen gestalt with three players before and what worked well was that the GM assigned the "other" class to everyone at character creation. So it was, play whatever you want and gestalt with ranger." (We were playing Kingmaker) it worked really well because we were all able to play a little bit squishier characters and stretch out a bit with our concepts rather than trying to fill certain roles. Ranger is actually a really good choice no matter what campaign because they have high skill ranks, good class skills, can use a wand of CLW so no healer is needed. The high BAB/HD is a bonus so the party can soak the damage that was meant for 4-6 players. But the ranger is overall a low powered class so you don't have to be to concerned with exploit builds. Plus, Rangers come with built in buddies to help on the battle field.


Lord Fyre wrote:

[mocking]As part of the effort to gain more subscribers to their All Access service, CBS has mandated that THIS will be the duty uniform of all female crew members.[/mocking]

Arturius Fischer wrote:
Didn't stop it from being the progenitor, or handling issues much better than, oh, Voyager or Enterprise.
Oh hell yes. The later series became much more about maintaining a level of ratings then using science fiction to comment on society.

I'm assuming by "later series" you are referring to Voyager and Enterprise, because TNG (overtly) and DS9 (thematically) had very strong social commentary embedded in their narratives.

Voyager premiered on "The Action Network" aka UPN and so had a different feel across the board, but still had some good attempts to keep the thoughtful commentary present. Particualrly, themes like the repercussions of death, isolation (both personal and communal), the nature of what it means to be human, the strength of axiomic beliefs outside the societies that developed them, etc. They may not have delivered on all of those but they did give it a go.

Enterprise suffered a worse fate but still had stand-out episodes like "Cogenitor," "Similitude," and "The Aenar" made good showings at using Science Fiction to deliver a message. The biggest problem with Enterprise in this regard was that Archer was a notorious flip-flopper and seemed to have ethics which matched his mood.


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Lord Fyre wrote:

[mocking]As part of the effort to gain more subscribers to their All Access service, CBS has mandated that THIS will be the duty uniform of all female crew members.[/mocking]

As long as they balance it out with beefcake.

Just for good measure.

Oh man.


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Arturius Fischer wrote:
BigDTBone wrote:
TOS pretty well borked Cochrane all by themselves. He was the human who invented warp drive and he was from Alpha Centauri. So yeah... anything TNG did with that was an improvement.
Yeah, it's totally impossible for humans to travel a handful of lightyears to colonize nearby solar systems the hard way, prior to the discovery of Warp Drive. No science fiction has ever attempted that before.

Not in the amount of time they gave themselves to do it. The original complaint was one of continuity, not plausibility.


Drahliana Moonrunner wrote:
Hama wrote:
What's wrong with Cochrane?

Watch the original series, read some of the very good expanded universe novels with him as a central character, and you'd understand.

Plus the entire setup of Cochrane's camp simply doesn't make sense. If you're in post apocalypse scenario where camps are just struggling to get by, you're not going to be devoting resources to experimental space stunts.

Cochrane's just the start of the list of things I hate about the movie, and if I went into them, I'd be in full bore rant mode. In short the conduct of the entire Enterprise bridge crew made that movie literally painful to watch.

TOS pretty well borked Cochrane all by themselves. He was the human who invented warp drive and he was from Alpha Centauri. So yeah... anything TNG did with that was an improvement.


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Tacticslion wrote:
Hama wrote:
So you prefer abramsverse to trek?

No. I like the OS (stupid and ridiculous as that could be at times*), TNG, DS9 (my favorite), and some of Enterprise (though I wasn't able to follow this one too well - I may have just gotten lucky in what I saw); otherwise, Wrath of Khan, First Contact, and Star Trek were pretty great movies.

... I thought that Voyager had it's moments as well, and most of the other films had at least something to commend them (though I get a little hazy around 5-6).

* I'm pretty sure most people tend to forget exactly how weird it could be, at times. It has some great and very intellectual elements to it, and then some very... not-so-great and not-so-intellectual elements. It was a bit of a grab-bag. Just like several of my favorite series from my youth...

If you are hazy on 5 and 6 then you should forget that 5 was a movie that ever got made and accept that trek went directly from 4 to 6. Then you should go out IMMEDIATELY and find a discount-bin DVD of trek 6 and watch it TONIGHT. :)


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TriOmegaZero wrote:
Unless you cast Status.

Or deathwatch


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Jiggy wrote:
Tormsskull wrote:

Why are Kindle books so expensive!!!

$10 for a digital book when you can often get the paperback for $5 is infuriating.

If each paperback you bought came with the option of spending an extra $5 to acquire enough extradimensional space to carry them all with the same amount of weight/space usage as a single book, would you pay for that?

Not exactly. You pay an extra $5 for the luxury of being allowed to put it in your extradimensional space that you already bought, and never use it outside of that space, and always have to keep it charged.


Hama wrote:

Your point...I'm missing it.

Clearly


Hama wrote:

Daisy Ridley

Felicity Jones

They look nothing alike. Nothing.

I wasn't talking about facial features.

Both are fully able-bodied, white, female, brown hair, green/hazel eyes; within 1 SD of average caucasian female height; and BMI ~18.

Felicity Jones
Daisy Ridley


Hama wrote:
BigDTBone wrote:
As it turns out, a lot of Americans care about it.
Or you want them to care? Unless you can provide me with a relevant statistic, I can't deem your statement as true.

We are getting off topic, so I will leave this here and we can pick it up in PM or a different thread.


Hama wrote:
Oh come on who cares about stuff like that? As long as she does good acting, I couldn't care less about the way she looks, is built or the melanin content in her skin.

As it turns out, a lot of Americans care about it.


Aaron Bitman wrote:
Hama wrote:
Links to a page titled "Star Wars Fans Are Upset Over Rogue One's Female Lead"
In all seriousness, I say: who cares about gender? I want to see a Star Wars movie with a NON-HUMAN lead! Really, the Star Wars galaxy has all those wonderful aliens, but none of them can ever be a main character?! Why not?

Or a Star Trek Captain either.


Hama wrote:

And of course sexist comments abound immediately

I hope that all of these morons never get the attention of a woman.

I just wish they chosen an actress other than Felicity Jones who looks exactly like Daisy Ridley. An actress of color, or one with a different body shape (or both!) would have gone a long way for me. John Green did an interview about 2 years ago talking about the formula that the most-successful young adult novels follow and one of the big points was to have a skinny white girl with brown hair as the protagonist. It seems that isn't lost on blockbuster movies.

Aside from that, the trailer looks amazing. I think this is the Star Wars movie that I wanted TFA to be. I'm glad that franchise is going to dig into the existing story arcs as well as moving forward. I think I will wind up enjoying the "spin-off" movies more than VII-IX.


Elementary, Dear Data


I3igAl wrote:

Floating Disc is one option that has not been mentioned yet.

Pretty much this. Mages are the ultimate mid-00's hipsters. "There's an app .... erm ... spell for that!


20d20 ⇒ (10, 17, 17, 12, 12, 19, 18, 3, 10, 14, 3, 14, 1, 12, 12, 16, 19, 8, 11, 15) = 243


GM Lamplighter wrote:
Tempest_Knight wrote:

But the arguments are primarily Straw Man...

And all the 'Evidence' requires you except his premise.

Just going with one of the two I called out...

Evidence 2 requires you to ignore what is written and except his reword, which he then attacks. This is the definition of a Straw Man fallacy.

It's clear you are really against this being allowed for some reason, but I can't help but read a hostile tone in the way you are expressing your point of view. I'm not sure if it's intended, but it gets in the way of your argument being considered "reasonable". Please dial it back in all the threads you're attaching this on.

I think that because you think, "it's clear" that he is against it, that you are reading hostility that isn't there. Demanding rigor in logic is good for your side as well because you should be aware of flaws in your own arguments.


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Rhedyn wrote:
Manipulate TV to show fried food ads.

Kill him slowly with coronary artery disease.


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Claxon wrote:

I've always played it as you have to do it when the readied action condition is met or you forego your readied action.

In this case he readies for "when the other spell caster casts a spell". The other spell caster knows this is common and casts feather fall, which meets the condition. The go-first wizard must either cast his spell then, or his readied action is done.

I second this interpretation as well. You should only get the chance to activate your ready the first time the conditions are met. Which is why carefully worded readied actions are important.


Sissyl wrote:
And if we planted huge amounts of evergreen trees everywhere?

Sequestration is a real goal and an alternative that pragmatic scientists are just beginning to explore. We (humans) aren't likely to change our behavior, but it is conceivable that we would try to mitigate the consequences of our behavior. Algae farms are really a stronger option than evergreen trees, for no small part because their membrane sterols can be processed into biofuels and we can there by obtain a renewable diesel source literally from thin air.

Cyanobacteria blooms in the ocean are also likely to produce sizeable reductions in global carbon levels but there are a number of side issues with doing that on purpose.


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John Mcafee offers to decrypt iphone with his team of L33T hackers so Apple doesn't have to.


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James Jacobs wrote:
The Minis Maniac wrote:
Ok I am going to use conjecture. Since he used the term epic in his secret project announcement in the latest AP volume, I suspect it is an AP that goes up to level 20. I remember him saying recently he would like to do an up to 20 AP. So my conjecture is an AP that goes to level 20, I may even hazard a guess at mythic even though he said it caused a little grar among some of the contrarians last time a mythic AP came about. That is all I can conjecture with the limited info I have. Said AP must be something of supreme interest to James to do such a move. Like a continuation of the runelords story or something super elven. But not lovecrafty as Adam is doing that one with Strange Aeons.

I do want to do some expectation management and point out we don't use the word "epic" in Pathfinder to denote "above 20th level." It's really only in the game as a type of damage reduction, and that's only becasue of a holdover from 3.5's SRD kinda.

When I use the word "epic" these days, it's not a game term. It's the classic adjective version of the word.

Of course, I now suspect this post will start folks going in entirely different predictive directions...

Oh man! You are going to single-handly port and rebalance the 3.5 SRD epic rules for pathfinder?

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