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Bertholdt Escheus's page

369 posts. Alias of Dreaming Warforged.


HP 17/18 (13=Grazed –1, 9=Wounded –2, 4=Critical –3, 0 to -1 disabled); AC 16/11/15; Saves 4/1/5; Init +5; Perc +3; Bless

About Bertholdt Escheus

Male Human (Chelaxian Descent) Cleric (2) of Iomedae
LG, M, Humanoid
Init +5 (seize the initiative); Senses Perception +2
Languages Common (Taldan), Chelaxian.

AC 16, touch 11, flat-footed 15 (armor +5, dex +1)
HP 18 (2d8 +3 (Toughness) + 2 (Con)); DR --
Fort +4, Ref +1, Will +5
Spcl Def. Channel Energy (2/day, 1d6)

Speed 20 (Medium Armor)
Melee Longspear +4 (1d8+4; 20/x3) reach
Melee 2-h Heavy Mace +4 (1d8+4; 20/x2)
Range Javelin +2 (1d6+3; 20/x2 inc. 30 ft, P)
Spcl Att. Spellcasting (CL 1, Concentration +3, +1 SR vs Outsiders (FC)).
Memorized Spells
1 (2+1+1, DC 13): xdivine favour, xdivine favor, xbless + shield of faith // cure light wounds
0 (4, DC 12): detect magic, light, create water, read magic
SLA: endure elements (1/day, Trait)
Terendelev's Scale Resistance: Three times per day as a standard action, a scale can be used to cast resist elements - but only against electricity or cold.

Str 15+2, Dex 12, Con 13, Int 10, Wis 14, Cha 8; (15-pt buy, Human +2 Str)
BAB +1 ; CMB +4; CMD 15
Feats H-Improved Initiative, 1-Toughness.
Traits Fate’s Favored (+1 luck bonus), Touched by Divinity.
Skills (Cleric 2, Human 1, Background 2) x 2
ACP -4
Diplomacy (Cha) +3 = 1-1+3*
Heal (Wis) +6 = 1+2+3*
Knowledge (religion) (Int) +4 = 1+0+3*
Linguistics (Chr) 1 = 2-1
Perception (Wis) +3 = 1+2
Perform (Oratory) (Chr) +4 = 2-1+3*
Profession (Wis) trained*
Sense Motive (Wis) +6 = 1+2+3*
Spellcraft (Int) +4 = 1+0+3*
* cleric class skills
Languages Common (Taldan), Chelaxian, Abyssal, Celestial.
SQ Orisons, Domains (Tactics, Good), Seize the Initiative (Su) (One ally within 30 feet rolls initiative twice and take either result. 3 + Wis / day). Touch of Good (Sp) (StA, sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. 3 + Wis / day).

Starting Gold: 140 GP; Spent: 111.54 GP
Worn or carried gear
-Scalemail (50 gp, 30 lbs)
-Longspear (5 GP, 9 lbs)
-Heavy Mace (12 GP, 8 lbs)
-Javelin (5) (5 GP, 10 lbs)
-Silver Holy Symbol (Trait, gift from Dev Beolth)
-Signal whistle (8 SP, -)
-Traveler’s Outfit (1 GP, 5 lbs)

Pouch, Belt (1 gp, 0.5 lb)
-6 GP
-4 SP
-6 CP

mwk backpack (badly frayed hemp rope [10ft.], bent fishhook, caltrops, candle stubs [3], flask of oil [2], flint and steel, smokestick [3], trail rations [5])
potion of cure light wounds
potion of lesser restoration
Resistance Teredelev's Scale
torn bedroll

Backpack (2 gp, 2 lbs) CURRENTLY UNAVAILABLE
-Waterproof Bag (0.5 gp, 0.5 lb)
-Chalk (0.01 gp) 
-Earplugs (0.03 gp) 
-Flint and steel (1 gp)
-Tobacco (1 sp, 0.2 lb)
-Smoking Pipe (5 sp)
-Bedroll (0.1 gp, 5 lbs)
-Rations (3 days) (1.5 gp, 3 lbs)
-Waterskin (1 gp, 4 lbs)
-Wooden Holy Symbol (1 gp. —)
-Scroll Case (1 gp, 0.5 lb)
-Scroll of Cure Light Wounds (50 gp) [2]

Framed above by a crown of sparse but coarse and disheveled dark hair, and below by a thick moustache, Bertholdt’s bulbous green eyes shine with zealous fervour. His mouth seems frozen in a skeptical expression, except when he’s concentrating or training with the spear, in which case it turns into a tight puckered expression of pain, from which his tongue always manages to stick out. His skin is of chelaxian paleness, broken by red spots on his cheeks that wax forth in strange shapes when he blushes.

Bertholdt sports a powerful built, but he moves clumsily, without assurance, as though his limbs grew too fast for him to learn what to do with them. He wears a simple brown burlap tunic over his armour, standing straight as his long-spear, ignoring wind or rain.

Though Bertholdt’s appearance lacks grace, his voice can still roar through a crowd, carrying with it the unwavering warmth and hope of faith. Yet he is still struggling to control it, and it sometimes shivers instead like a thin sheet of metal, sending shrilling waves of doubt.

Bertholdt used to be the bullied boy at school, only to be singled out by a woman as a man with a destiny. As such, he is struggling between survival instincts and a need to keep his head low, and the aspirations of his faith, the conquering of the Worldwound along of path of virtue and honour. The result is an unpredictable personality oscillating between extremes of behaviour, with an aftertaste of akwardness. Of course, Bertholdt will find his voice in time, and grow up to become the man his mentor would have loved with passion, but he is not there yet!

Looking back, if there is one thing Delko and Marita Escheus are ashamed, one stain on their perfect canvas of serving the Devil Prince in the Mendevian Crusade, one thing they do not talk about, ever, is their son Bertholdt.

Fuelled by zealous fervour, Bertholdt’s parents decided to answer the call and join the crusade against the demonic host of the Worldwound and set forth, along with hundreds of others, to reach distant Mendev. Bertholdt was born towards the end of their long voyage, when the crusaders finally reached Nerosyan and Mendev.

Bertholdt spent his early youth away from his parents, who quickly secured admission into the Order of the Godclaw and moved to Kenabres, leaving their son in the care of his grandmother Fiolea, who took him around Nerosyan and taught him about honour, about the good in the world. With her, he spent long hours of bliss exploring the churches of Iomedae. His grandmother recognized his special connection to the goddess and encouraged it, subtly. But this could not, and did not last.

When Bertholdt turned twelve, he was sent to the Seminar of the Holy Nail, an academy run by a retired hellknight named Gotres Het. The years spent at ‘The Nail’ almost drove Bertholdt mad, as he was constantly tricked, heckled, and beat by Het and his schoolmates. A pariah, he ran off a few times, to a iomedan church nearby, but Het always tracked him down and always brought him back, until one faithful night.

That night, candles were lit when Bertholdt stepped in the church, and a priestess was lost in prayer by the altar. She turned only when Het walked in. They whispered a few words, and Het retreated. The priestess, named Dev Beolth, took Bertholdt under her wing, and guided his Calling. Years passed. With time, and with puberty perhaps, Bertholdt fell in love with his mentor. She felt his love and tried to receive it with an open heart and compassion, but in the end, she had to send him away to Kenabres.

Kenabres, where his parents had been sent two years ago…

Secondary melee and primary buffer and healer. Bertholdt is built to work behind the frontline, making good use of his longspear’s reach.

Who was really Fiolea?
What happened to his parents in Kenabres? Did they enter the Worldwound? What will happen when they meet their son again?
How will Gotres Het, or any asmodean, react if he hears about Bertholdt? Will they make the connection with his parents?
Why did Het let Bertholdt leave with Beolth?
Will Bertholdt ever meet Dev Beolth again? Can he win her heart?

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