Wild Lancer

Avari Fadarack's page

8 posts. Alias of ElenionAncalima.


Full Name

Avari Fadarack

Race

Half-Elf

Classes/Levels

Fighter 1

Gender

Female

Age

26

Alignment

Lawful Neutral

Languages

Common, Elven

Strength 18
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 12
Charisma 8

About Avari Fadarack

Medium Humanoid
Init +2;
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Defense
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AC 17, touch 12, flat-footed 15 (5 Armor, 2 Dex)
HP 12 (1d10+2)
Fort +4, Ref +2, Will +2
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Offense
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Speed 30 ft.
Melee Fauchard +6 (1d10+6, 18-20/x2); Heavy Flail +5 (1d10+6/, 19-20/x2); Hopeknife +6 (1d4+4, 19-20/x2)
Ranged Sling +3 (1d4+4, x2)
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Statistics
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Base Atk +1 CMB +5; CMD 16

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Racial Modifiers
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Elven Immunities: Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

Ancestral Arms: Some half-elves receive training in an unusual weapon. Half-elves with this racial trait receive Exotic Weapon Proficiency or Martial Weapon Proficiency with one weapon as a bonus feat at 1st level. This racial trait replaces the adaptability racial trait.

Keen Senses: Half-elves receive a +2 racial bonus on Perception checks.

Elf Blood: Half-elves count as both elves and humans for any effect related to race.

Multitalented: Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.

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Class Abilities
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Bonus Feat - Weapon Focus (Fauchard)

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Skills
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Spoiler:
2/level (class 2) +1 favored, 3 Total
*Armor Check Penalty -5

Acrobatics -3
Appraise +0
Bluff -1
*Climb +3 [1]
*Craft +0
Diplomacy -1
Disable Device N/A
Disguise -1
Escape Artist -3
Fly -3
*Handle Animal N/A
Heal +0
*Intimidate -1
Knowledge (arcana) N/A
*Knowledge (dungeoneering) N/A
*Knowledge (engineering) N/A
Knowledge (geography) N/A
Knowledge (history) N/A
Knowledge (local) N/A
Knowledge (nature) N/A
Knowledge (nobility)
Knowledge (planes) N/A
Knowledge (religion) N/A
Linguistics N/A
Perception +3
Perform -1
*Profession N/A
*Ride -3
Sense Motive +1
Sleight of Hand N/A
Spellcraft N/A
Stealth -4
*Survival +5 [1]
*Swim +3 [1]
Use Magic Device N/A

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Feats and Traits
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Traits
Trunau Native: You were born and raised in the town of Trunau, one of the few human settlements in the orc- dominated Hold of Belkzen. Orc attacks are an ever-present threat, and like all Trunauans, you have made the Standing Vow: to hold Trunau against all attackers, orc or otherwise, to stand your ground, and to live free or die trying. Upon coming of age you were given a hopeknife, usually worn on a chain under your clothes—and taught how to use it to take your own life to avoid capture by orcs, or to grant the mercy of a quick death to the wounded. As a native, you have served in Trunau’s militia, and fought alongside Patrol Captains Kurst and Rodrik Grath. You begin play with a hopeknife (a masterwork dagger), and your tenacity in the face of adversity grants you a +1 trait bonus on Will saves.

Armor Expert: You have worn armor as long as you can remember, either as part of your training to become a knight's squire or simply because you were seeking to emulate a hero. Your childhood armor wasn't the real thing as far as protection, but it did encumber you as much as real armor would have, and you've grown used to moving in such suits with relative grace. When you wear armor of any sort, reduce that suit's armor check penalty by 1, to a minimum check penalty of 0.

Feats
Half-Elf - Exotic Weapon Proficiency (Fauchard)
Level 1 - Power Attack
Fighter 1 - Weapon Focus (Fauchard)

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Equipment
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Spoiler:

Starting Gold 150gp
Coin Purse: 10g, 8sp, 8cp

Fauchard
Fighter's Kit (backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin)
Signal Whistle
Sling
Bullets (20
Hopeknife (Masterwork Dagger)
Sack
Whetstone
Heavy Flail
Scale Mail

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Background:

Avari knows little about her father. She only knows that he was an elven adventurer, who seduced her mother while passing through Trunau. However, the elven traits she inherited from him proved to be a hindrance growing up in the violent land of Belkzen. For a people who valued strength and survival more than anything, her slow growth compared to the other children made her the subject of mockery . The other children affectionately nicknamed her "Orc Food" and even her teachers seemed to get amusement from her's ambitions to one day become a great warrior.

However, the doubt of others only drove Avari to work harder. She spent every spare moment she had, running, swimming, climbing and swinging every weapon could get her hands on, until she was every bit as strong as her peers. When Avari finally came of age, she recited the Standing Vow with pride and earnestness. She was fully prepared to finally prove her worth.

Appearance and Personality:

Avari has dark brown hair and eyes, that only seem to accentuate her generally stern demeanor. Her slightly pointed ears are the only clue to her elven heritage, as her physique is muscular and her skin is tanned from training outside. Avari puts little care into her physical appearance and rarely smiles. However, she is always well-armed and ready for a fight, keeping her coming of age hopeknife on a chain, underneath her armor.

Avari has taken the Trunua motto, "live free or die trying", deeply to heart. She is almost solely focused on the pursuit of strength and shows no mercy to those who threaten her home. As a result, many people find Avari to be humorless and a little obsessive. However, she is a loyal companion to those who earn her trust and steadfast defender of Trunua.

Associations:

Known Ally:
Eloise Fadarack (Avari's Mother) - Avari and her mother have a complicated relationship. She can't help but be a little judgmental of the choices her mother made, as a younger woman. However, her perception that her mother is vulnerable in such a dangerous part of the world, has made her extremely protective and has driven her to become strong.

Unknown Ally:
Cymbir ??? (Avari's Father) - Avari resents her father for abandoning her mother in Trunua. As a result, she has largely tried to forget her elven heritage. However, the older she gets, the harder it has become for her to hide her curiosity about him. Secretly, she would like to find him.

Known Enemy:
Haxum Scorpell (Avari's Rival) - Avari blames a lot of the bullying she experienced as a child on Haxum, as he was usually the group ringleader. However, his mockery turned to hate when Avari managed to best him in a bout during their teenage years. Since that day, both Haxum and Avari have been obsessed with trying to one up one another.

Unknown Enemies:
While, Avari has ruffled her fair share of feathers within Trunua with her delightful personality, the outside world is where many of Avari's unknown enemies might lie. Her father was an active adventurer in a dangerous part of the world, who was every bit as adept at making "friends" as Avari herself. Identifying herself as a daughter of Cymbir and asking a lot of questions about him could have unintended consequences.

RP Sample:

"No, thank you," Avari replies firmly, as the stranger offers her a drink. Looking the man up and down with stern eyes, she remarks "You must be new in these parts. Let me give you some advice. Surrounding us right now are thousands of giants, orcs and other savage creatures that the light forgot." Holding up her tankard, she demonstrates the clear liquid inside. "Surviving in Trunua means keeping your wits about you and always being ready for a fight."

"How long have I lived in Trunua? My whole life." Turning her body to face the man, Avari asks, "You want to know how to spot a Trunua native?" Grabbing the chain around her neck, she pulls out her hopeknife. She holds it out for him to examine, but pulls it back instinctively as he reaches out to touch it. "We all get these, when we come of age. It's meant to give us a fighting chance...or at least prevent us from getting captured..." she exlains, as she makes a throat slitting gesture with the dagger.

"So, welcome to Trunua..." Avari says, as she clinks her tankard of water against his tankard of ale. "...and good luck."