Jozan

Arindale's page

599 posts. Alias of terok.


Full Name

Arindale

Race

Human

Classes/Levels

Cleric 3 (FC) AC 20 HP 29/29 F: +5 R: +2 W:+5 Perc: +2

Gender

Male

Size

5'10 200lbs Brown Hair, Brown Eyes

Age

22

Alignment

CG

Deity

Cayden Calien

Location

Hommlet

Languages

Taldan (Common)

Strength 17
Dexterity 13
Constitution 14
Intelligence 7
Wisdom 15
Charisma 14

About Arindale

Male Human Cleric of Cayden Cailean (FC) 3
Domains: Strength (Ferocity), Travel
CG Medium humanoid
Init +1 ; Senses Perception +2

==DEFENSE==
AC 20, touch 11, flat-footed 18 (+6 armor, +3 shield, +1 dex)
HP 29 (8,7,5)+2+2+2-con+1+1+1-FC)
Fort +5, Ref +2, Will +5

==OFFENSE==
Spd 30 ft./x3
Morningstar +1, Melee +6 1d8+4 20/x3
Javelin, ranged +3 1d6+3

==STATISTICS==
Str 17, Dex 13, Con 14, Int 7, Wis 15, Cha 14
Base Atk +2, CMB +6, CMD +6

==FEATS==
Feats Armor Proficiency (Light) (PFCR 118), Armor Proficiency (Medium) (PFCR 118), Combat Casting, Selective Channeling, Scribe Scroll.

==SKILLS== 6 Skill Points
Acrobatics -4 (+1 stat, -5 acp)
Bluff +2 (+2 stat)
Climb -2 (+3 stat, -5 acp)
Diplomacy +6 (+1Rank, +3class, +2 stat)
Disguise +2 (+2 stat)
Escape Artist -4 (+1 stat, -5 acp)
Fly -4 (+1 stat, -5 acp)
Heal +7 (+2Rank, +3class, +2 stat)
Intimidate +2 (+2 stat)
Knowledge Religion +3 (+2Rank, +3class, -2 stat)
Perception +2 (+2 stat)
Ride -5 (+1 stat, -5 acp)
Sense Motive +6 (+1Rank, +3class, +2 stat)
Spellcraft -2 (-2 stat)
Stealth -4 (+1 stat, -5 acp)
Survival +2
Swim -2 (+3 stat, -5 acp)
Concentration: +11 (+4 Feat, +3 class, +2 stat, +2 Trait)
Languages: Common.

==EQUIPMENT==
Equipment: Breastplate, Heavy Steel Shield +1, Morningstar, Morningstar +1, Javelins (3), Backpack, Pouch belt, Explorer's outfit, Healer's Kit (2), wand of cure light wounds (14), Scythe, Scrolls: Hide from Undead (CL3); Restoration, Lesser (CL3); and Bull's Strength (CL3), 2 scrolls of cure light wounds (CL1).
Mule named Caily: Bedroll, Waterskin x2 (1 for water, 1 for beer), 2 Sunrods, Healer's Kit (3), Barrel, Ale 5 Gallons, 1 week rations, Rope hemp, 3 Torch's, flint & steel, chalk (2), crowbar, tent, sack.

Cash: 2pp (Falcons) 53gp (Sails) 360sp (Wolves) 8cp (Caps)

==Class Abilities==
* You are an explorer and find enlightenment in the simple joy of travel, be it by foot or conveyance or magic. Increase your base speed by 10 feet.
* Agile Feet (Su): As a free action, you can gain increased mobility for 1 round. For the next round, you ignore all difficult terrain and do not take any penalties for moving through it. You can use this ability a number of times per day equal to 3 + your Wisdom modifier 5x/Day.
* Ferocious Strike (Su): Whenever you make a melee attack, you can designate that attack as a ferocious strike. If the attack hits, it deals additional damage equal to 1/2 your cleric level (minimum +1). You can use this ability a number of times per day equal to 3 + your Wisdom modifier 5x/Day.
* Channel(Su): You can channel positive energy like a cleric, using your oracle level as your effective cleric level when determining the amount of damage healed (or caused to undead) 7x/Day.
5 remaining (Channel DC 13)
* Spells: 1st lvl

==Traits==
Focused Mind: Due to all of the drinking that Arindale does, he has had to learn to focus his concentration in order to cast spells. +2 to concentrations checks.
Fortified Drinker (CG): Your god’s holy brews invigorate your mind, making you less susceptible to mental attacks. Whenever you imbibe any alcoholic beverage, you gain a +2 trait bonus on saves against mind-affecting effects for 1 hour.

==Spells Known CL1== Domains: Strength (Ferocity), Travel
DC 12 lvl 0(4): Create Water (and Beer), Guidance, Light, Stabilize
DC 13 lvl 1(3+1): Bless (3 minutes), Divine Favor (3 minutes), Enlarge *D (3 minutes), Shield of Faith +2.
DC 14 lvl 1(2+1): Bulls Strength *D, Lesser Restoration, Spiritual Weapon.

*D=Domain Spell

Background of Arindale:

Fat, drunk, and stupid is no way to go through life son! said Arindale’s father. He shook his head and walked away from the dim witted boy in disgust.
But father, this is what Cayden wants from me, don’t you understand?, he shouted back. His father did not understand...

It had been this way his entire life. No one seemed to understand him. The ale, it talked to him. It had since he was a boy. His earliest memories were of his father, the barkeep and his mother, an innkeeper. They ran a good Inn on the Southern border of Taldan, the Burley Bear. The trade route was strong, as was their business. He helped around the bar and the inn as needed…but it had always been there. The ale…the draw to it. It was as if it almost spoke to him as a child. His sister had never heard it, she had always been their shining star. He didn’t hate her for it, but he was jealous. It was when he was in his cups that he heard it, the divine light of Cayden Cailean. He used to sneak beers as a child so he could feel it, the divinity of it.
When his father finally found him, he banned him from the taps. Arindale suffered for years, barely finding a drink, sipping the left-overs in the bar. People began to talk. Their 14 year old boy was a drunk, so besotted by the ale that he would lap it off the floor they said.
My parents were shamed…yet they didn’t kick me out. They tried to keep me from the taps, from the beer, but from time to time they would find me, drunk somewhere. Eventually they pretty much gave up and resided themselves to the shame.
He was 16 when he met Jador. He was a bard, a strong follower of Cayden Cailean. He saw something in Arindale, something past the drunk…he convinced him that he was not wrong, that Cayden Cailean may be speaking to him. He told Arindale to go to Oppara, to the temple of Cayden. Jador said he would be welcomed there. Arindale packed his things and told his parents he was leaving. In a way he broke their hearts…in a way they were glad to be rid of him and what they feared he would become.
He travelled north to Oppara and to the temple. Arindale was greeted there with beer and celebration. Indeed they said, he was blessed by Cayden. Although Arindale was not a very good student, the beer always seemed to draw me away, there were enough like minded individuals that he was able to fit in…in fact he eventually did well. They taught him some temperament to the drinking, enough that he could function as an acolyte for the temple…which also happened to be the best pub in Oppara. Life seemed good for several years. He learned, he drank, he was accepted.
It was at this time that Arindale was asked to start doing some work for the church. His simple mind got in the way quite often but they found that he could help and protect others as he was strong in arms as well as in his beers, meaning his faith.
He befriended several adventurers at the pub/church and went on a few simple adventures. There was the Well of Tears and the Cave of Doom...they were kind of scary but often Arindale was not smart enough to be as afraid as he should have been. After that they asked him to join them or what was left of them. They were heading north in search of treasure to a town named Yamass, Yanmass, Yarmass…he wasn’t really sure and it didn’t really matter. It seemed like something he might be interested in, plus they had offered him a small keg of Yarlien’s best, a very good ale, how could he say no!!!! So he left with his friends in search of glory…and of course beer!
They were ambushed near the city by Goblins and Arindale barely escaped with his life, his compatriots were not so lucky. He was glad that Cayden had seen fit to allow him to run faster than almost anyone else he knew...there were just too many Goblins you see,
He wondered into town, friendless but with his life. He decided he should still look into this talk of treasure...there were probably taverns and other adventurers about...people always seemed to want his skills at fighting and healing.