Trinia Sabor

Arastine Surtova's page

109 posts. Alias of Vethcyr.


Full Name

Arastine Surtova

Race

Human

Classes/Levels

Gunslinger 1/Rogue (Poisoner) 1//Sorcerer (Sage spellslinger) 2

Gender

Female

Size

5'2, 110 lbs.

Age

17

Special Abilities

Grit Pool: 1, Deeds, Gun Training: Revolvers, Sneak Attack +1d6, Poison Use//Arcane Gun, Mage Bullets

Alignment

Neutral Evil

Languages

Common, Hallit, Skald, Draconic, Sylvan

Strength 7
Dexterity 16
Constitution 14
Intelligence 18
Wisdom 9
Charisma 14

About Arastine Surtova

Arastine is a petite young woman with short blonde hair and icy blue eyes. She wears a white silk shirt, tan trousers and riding boots. On her belt she carries a battered but serviceable revolver as well as a sheathed short sword.

She frequently rides a big, jet-black mare named Midnight. Midnight is barded in studded leather armor and bears her rider in a military saddle while easily carrying saddlebags full of gear.

Arastine was raised among the nobility of northern Brevoy, and her upbringing shows in her well-honed manners. Quick to laugh and easy to converse with, one could almost forget her ruthless nature.

Hit Points: 19/19 AC: 14 (Touch: 13; FF: 11)
CMB: +0 CMD: 12 Fortitude: +4 Reflex: +7 Will: +2
Initiative: +3 Movement: 30 Feet

Offenses:
Revolver Single Shot: +5 (+6 w/in 30 feet), 1d8 +3 (+4 w/in 30 feet)
Revolver Rapid Shot: +3/+3 (+4/+4 w/in 30 feet), 1d8 +3 (+4 w/in 30 feet)
Shortsword: +0, 1d6 -2
All damage rolls: +2 vs flat-footed foe
Sneak Attack: +1d6

Feats:
Point Blank Shot (1)
Rapid Shot (Human Bonus)
Gunsmithing (Spellslinger Bonus)
Eschew Materials (Sorcerer bonus)

Skills:
Acrobatics (1): +7
Appraise (1): +8
Bluff (1): +6
Climb (1): +2
Craft (Poison) (1): +8
Diplomacy (1): +6
Disable Device (1): +7
Escape Artist (1): +7
Handle Animal (1): +6
Intimidate (1): +6
Knowledge (Arcana) (1): +10
Knowledge (Local) (1): +8
Perception (1): +3
Ride (1): +7
Sense Motive (1): +3
Sleight of Hand (1): +7
Spellcraft (2): +11
Stealth (1): +7
Survival (1): +3
Swim (1): +2
Use Magic Device (1): +6

Traits:
Campaign: Noble Birth - House Surtova
- Your family is well known for their political agility and scheming natures. You deal +2 damage when attacking a flat-footed opponent while wielding a light or one-handed weapon. Your family motto is "Ours is the Right."

General: Rich Parents
- You were born into a rich family, perhaps even the nobility, and even though you turned to a life of adventure anyway, you enjoy a one-time benefit to your initial finances—your starting cash increases to 900 gp.

Gear:
Battered Revolver
Lamellar Cuirass
Buckler
Metal Cartridges w/ bullets x36
Short Sword
Masterwork Backpack
Gunsmith's Kit
Combat Trained Heavy Horse
- Military Saddle
- Saddlebags
- Studded Leather Barding
Potion of Lesser Vigor x2
Ioun Torch
Silken Ceremonial Armor

In Saddlebags:
Trail Rations x7
Gunsmith's Kit
Bedroll

91 Gold, 49 Silver

Spellcasting:
Spell DCs:
Level 0: DC 14
Level 1: DC 15

Spells per Day:
Level 1: 4 + 1 .......... [x] [x] [x] [] []

Spells Known:
Level 0: Read Magic, Detect Magic, Mage Hand, Prestidigitation, Dancing Lights, Mending*, Message*
Level 1: Mage Armor, Damp Powder

* Denotes spell gained via favored class (sorcerer)


Midnight:
Combat Trained Heavy Horse

HP: 19 AC: 18 (Touch: 13; FF: 14)
CMB: +7 CMD: 21 (25 vs Trip) Fort: +8 Ref: +7 Will: +3
Initiative: +4 Speed: 50 Feet
Str: 20, Dex: 18, Con: 21, Int: 6, Wis: 17, Cha: 11
Perception: +8
Feats: Endurance, Run
Tricks Known: Attack, Come, Defend, Down, Guard, and Heel

Attacks:
2 Hooves: +5/+5 (1d4 +5)


Build:
Character Level/Track A//Track B
1: Gunslinger 1//Sorcerer 1
2: Rogue 1//Sorcerer 2

Backstory:
Arastine is the youngest daughter of Domani Surtova, the caretaker of Port Ice and uncle to the current king of Brevoy, King Noleski Surtova. Arastine grew up with her family in Port Ice. As the cousin of the king, Arastine was brought up to a life of power, wealth, and prestige, or so she was told. In reality, Port Ice was a desolate place to grow up. Isolated by the ferocious northern winters and distant from the rest of civilization at the best of times, Port Ice was politically and economically remote for much of the year.
Despite being a close relative of the monarch, being a Surtova is hardly prestigious. The other noble families resent their dominance and history of duplicity, and as such show little respect for the lesser members of House Surtova. Arastine therefore feels cheated – they should have some respect for her. If she cannot receive it by right, she will take it by force. She has traveled throughout Brevoy, and has developed some very firm opinions regarding her fellow nobles.
Domani agrees that House Surtova does not receive the respect it deserves, and sent his daughter to Restov to find a solution to this problem.